May 21, 2013, 06:13:57 pm *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News: Do you live near Cincinnati? Join us this weekend for A&A Spring Gathering XI on April 5-6, 2013. Search me
  Articles  
   Home   Help Login Register Chat  
Loading
Pages: « 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 »
  Print  
Author Topic: 1939 Map  (Read 21154 times)
Pvt.Ryan
A&A.org Submarine
****
Posts: 601



View Profile
« Reply #255 on: May 04, 2011, 04:29:30 am »
0

How many people do you want in your game?
Logged
TITANS
A&A.org Fighter
*****
Posts: 1314



View Profile
« Reply #256 on: May 04, 2011, 05:54:23 am »
0

We are playing at five players , which is filled up now. If u look to play one, I can surely recommend u to them. And see if we can play later.

Or u may ask wonko n see if he wants more
Logged
Pvt.Ryan
A&A.org Submarine
****
Posts: 601



View Profile
« Reply #257 on: May 04, 2011, 12:16:55 pm »
0

I posted on the "find players" so I'll make one. Good luck on the game let us know how it turns out   afro
Logged
Pvt.Ryan
A&A.org Submarine
****
Posts: 601



View Profile
« Reply #258 on: May 04, 2011, 12:40:04 pm »
0

So what do we use for Por Allied units?
Logged
Tigerman77
A&A.org Tank
***
Posts: 370


Historical Board Gaming Representative


View Profile
« Reply #259 on: May 04, 2011, 01:23:57 pm »
0

So what do we use for Por Allied units?

I took some U.K. pieces and painted them Beret Green.
Logged
Pvt.Ryan
A&A.org Submarine
****
Posts: 601



View Profile
« Reply #260 on: May 04, 2011, 01:29:43 pm »
0

No I ment for the module. Also are ALL air and naval bases on the board actually there? Plus ANZAC has no ships on my setup.
Logged
Tigerman77
A&A.org Tank
***
Posts: 370


Historical Board Gaming Representative


View Profile
« Reply #261 on: May 05, 2011, 04:01:11 pm »
0

No I ment for the module. Also are ALL air and naval bases on the board actually there? Plus ANZAC has no ships on my setup.

Yes, all the air and Naval bases are true.....some territories could have had air bases but I had to limit it to just the major bases. This is why leningrad doesn't have one. I fixed this but haven't posted the updated charts.

Sea zone 99: 1 DD, 2 subs, 1 Transport
Logged
Pvt.Ryan
A&A.org Submarine
****
Posts: 601



View Profile
« Reply #262 on: May 05, 2011, 04:05:32 pm »
0

So all bases on the board are also on the "setup"?
Logged
Tigerman77
A&A.org Tank
***
Posts: 370


Historical Board Gaming Representative


View Profile
« Reply #263 on: May 05, 2011, 05:00:29 pm »
0

So all bases on the board are also on the "setup"?

I'm almost 100% positive yes. If not it is a mistake that no one has pointed out!
Logged
Tigerman77
A&A.org Tank
***
Posts: 370


Historical Board Gaming Representative


View Profile
« Reply #264 on: May 07, 2011, 09:08:01 am »
0

I was reading on the House rules forum about different ASW warfare. Just wanted to know what people think about applying this to the 39 game.

f Submarine use Global 40 rules in conjunction with; are detected by destroyers on a 1/1 basis. (Ex. 3 DD’s and 1 CA attack 5 submarines. 3 submarines are detected and the other 2 get a preemptive strike and can retreat to nearest friendly sea zone or stay and fight. These 2 submarines can retreat only because they cannot submerge in a sea zone that contains a destroyer. Even if the preemptive strike destroys 1 DD, the 3 submarines that were detected are still detected and cannot retreat or submerge.) The 1/1 detection method is set at the beginning of combat and does not change during the battle.


Let me know what you guys think?
Logged
Sgt. Wonko
A&A.org Destroyer
*****
Posts: 1627


And they shall beat their swords into ploughshares


View Profile
« Reply #265 on: May 07, 2011, 04:40:06 pm »
0

I really like this rule, in fact I was about to suggest it to you. I usually push for it in the games of regular G40 I play. We've also played with allowing subs to pass through sea-zones with destroyers on a 1-1 basis. Definitely makes subs sneakier and fun to use.
Logged
Tigerman77
A&A.org Tank
***
Posts: 370


Historical Board Gaming Representative


View Profile
« Reply #266 on: May 12, 2011, 06:25:10 pm »
0

Rules and setup updates comming in the next few days. Thanks to Sgt. Wonko for all the help!
Logged
De Gaulle
A&A.org Mechanized Infantry
**
Posts: 80


Viva La France!


View Profile
« Reply #267 on: May 26, 2011, 02:20:30 pm »
0

So is this game preety balanced? And easily transferable to a D6 system?
Logged
Tigerman77
A&A.org Tank
***
Posts: 370


Historical Board Gaming Representative


View Profile
« Reply #268 on: May 26, 2011, 05:13:08 pm »
0


  Revision to rules and setups are posted at the beginning of this thread. Hope we are getting close to perfection.
Logged
cminke
A&A.org Submarine
****
Posts: 776


I support FMG how bout u, i support HBG u should 2


View Profile
« Reply #269 on: May 26, 2011, 06:43:30 pm »
0

what do you recomend for navel fighters,and navel torpedo bombers for Japan and usa?
Logged
Pages: « 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 »
  Print  
 
Jump to:  

2013 Support Drive
Support Level
Forum Username
Buy Axis & Allies
  • Axis & Allies 1942 [Amazon]
  • A&A Pacific 1940 [Amazon]
  • A&A Europe 1940 [FMG]
  • [eBay]
  • [eBay]
  • A&A D-Day [Amazon]
  • A&A Battle of the Bulge [Amazon]
  • [eBay]
  • [eBay]
  • WWII Themed Combat Dice [FMG]


Axis and Allies.org Official Sponsor: Field Marshal Games
Powered by MySQL Powered by PHP Powered by SMF 1.1.16 | SMF © 2011, Simple Machines Valid XHTML 1.0! Valid CSS!