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Pvt.Ryan
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« Reply #255 on: May 04, 2011, 04:29:30 am » |
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How many people do you want in your game?
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TITANS
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« Reply #256 on: May 04, 2011, 05:54:23 am » |
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We are playing at five players , which is filled up now. If u look to play one, I can surely recommend u to them. And see if we can play later.
Or u may ask wonko n see if he wants more
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Pvt.Ryan
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« Reply #257 on: May 04, 2011, 12:16:55 pm » |
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I posted on the "find players" so I'll make one. Good luck on the game let us know how it turns out 
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Pvt.Ryan
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« Reply #258 on: May 04, 2011, 12:40:04 pm » |
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So what do we use for Por Allied units?
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Tigerman77
A&A.org Tank
  
Posts: 370
Historical Board Gaming Representative
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« Reply #259 on: May 04, 2011, 01:23:57 pm » |
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So what do we use for Por Allied units?
I took some U.K. pieces and painted them Beret Green.
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Pvt.Ryan
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« Reply #260 on: May 04, 2011, 01:29:43 pm » |
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No I ment for the module. Also are ALL air and naval bases on the board actually there? Plus ANZAC has no ships on my setup.
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Tigerman77
A&A.org Tank
  
Posts: 370
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« Reply #261 on: May 05, 2011, 04:01:11 pm » |
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No I ment for the module. Also are ALL air and naval bases on the board actually there? Plus ANZAC has no ships on my setup.
Yes, all the air and Naval bases are true.....some territories could have had air bases but I had to limit it to just the major bases. This is why leningrad doesn't have one. I fixed this but haven't posted the updated charts. Sea zone 99: 1 DD, 2 subs, 1 Transport
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Pvt.Ryan
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« Reply #262 on: May 05, 2011, 04:05:32 pm » |
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So all bases on the board are also on the "setup"?
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Tigerman77
A&A.org Tank
  
Posts: 370
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« Reply #263 on: May 05, 2011, 05:00:29 pm » |
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So all bases on the board are also on the "setup"?
I'm almost 100% positive yes. If not it is a mistake that no one has pointed out!
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Tigerman77
A&A.org Tank
  
Posts: 370
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« Reply #264 on: May 07, 2011, 09:08:01 am » |
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I was reading on the House rules forum about different ASW warfare. Just wanted to know what people think about applying this to the 39 game.
f Submarine use Global 40 rules in conjunction with; are detected by destroyers on a 1/1 basis. (Ex. 3 DD’s and 1 CA attack 5 submarines. 3 submarines are detected and the other 2 get a preemptive strike and can retreat to nearest friendly sea zone or stay and fight. These 2 submarines can retreat only because they cannot submerge in a sea zone that contains a destroyer. Even if the preemptive strike destroys 1 DD, the 3 submarines that were detected are still detected and cannot retreat or submerge.) The 1/1 detection method is set at the beginning of combat and does not change during the battle.
Let me know what you guys think?
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Sgt. Wonko
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« Reply #265 on: May 07, 2011, 04:40:06 pm » |
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I really like this rule, in fact I was about to suggest it to you. I usually push for it in the games of regular G40 I play. We've also played with allowing subs to pass through sea-zones with destroyers on a 1-1 basis. Definitely makes subs sneakier and fun to use.
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Tigerman77
A&A.org Tank
  
Posts: 370
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« Reply #266 on: May 12, 2011, 06:25:10 pm » |
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Rules and setup updates comming in the next few days. Thanks to Sgt. Wonko for all the help!
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De Gaulle
A&A.org Mechanized Infantry
 
Posts: 80
Viva La France!
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« Reply #267 on: May 26, 2011, 02:20:30 pm » |
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So is this game preety balanced? And easily transferable to a D6 system?
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Tigerman77
A&A.org Tank
  
Posts: 370
Historical Board Gaming Representative
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« Reply #268 on: May 26, 2011, 05:13:08 pm » |
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Revision to rules and setups are posted at the beginning of this thread. Hope we are getting close to perfection.
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cminke
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« Reply #269 on: May 26, 2011, 06:43:30 pm » |
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what do you recomend for navel fighters,and navel torpedo bombers for Japan and usa?
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