May 20, 2013, 08:56:48 pm *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News: Help support TripleA software development. Search me
  Articles  
   Home   Help Login Register Chat  
Loading
Pages: « 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67
  Print  
Author Topic: 11 L 42 mojo (axis) v maxo (allies +6)  (Read 13069 times)
mojo
2007 AAR League
A&A.org Heavy Bomber
*
*
*******
Posts: 8533



View Profile
« Reply #990 on: January 16, 2012, 08:26:17 pm »
0

fin taken 1 inf lost
pol taken 3 inf lost


NCM
4 fig> bulg
10 inf czech> bulg
11 arm cauc> trj
8 arm epol> cauc
8 arm germ> bulg
10 arm fuk> manch
5 arm fuk> fic


MOBILIZE
3 inf nor
2 inf kar
9 inf + 1 fig germ

COLLECT  52



map
Logged
Battling Maxo
A&A.org Heavy Bomber
*
*******
Posts: 8201



View Profile
« Reply #991 on: January 23, 2012, 04:50:17 pm »
0

UK 51 buy 9inf 2ftr save 6

CM

2inf uk/ftr z5>>nwe w/2ca support

3inf bmb uk/3ftr z5>> w/bb 2ca support

2inf uk/3ftr z5>>fin w/2bb support
Logged
Battling Maxo
A&A.org Heavy Bomber
*
*******
Posts: 8201



View Profile
« Reply #992 on: January 23, 2012, 04:51:03 pm »
0

NWE

a
Dice
Rolls: 2@1 3@3; Total Hits: 2
2@1: (2, 6)3@3: (6, 2, 1)
  d
Dice
Rolls: 1@2; Total Hits: 0
1@2: (4)
Logged
Battling Maxo
A&A.org Heavy Bomber
*
*******
Posts: 8201



View Profile
« Reply #993 on: January 23, 2012, 04:52:17 pm »
0

Nwe twol

POL

a
Dice
Rolls: 3@1 5@3 2@4; Total Hits: 3
3@1: (5, 4, 2)5@3: (6, 2, 3, 5, 5)2@4: (2, 6)
  d
Dice
Rolls: 2@2; Total Hits: 1
2@2: (4, 2)
Logged
Battling Maxo
A&A.org Heavy Bomber
*
*******
Posts: 8201



View Profile
« Reply #994 on: January 23, 2012, 04:53:21 pm »
0

Pol twlo inf

FIN

a
Dice
Rolls: 2@1 3@3 2@4; Total Hits: 6
2@1: (1, 1)3@3: (3, 2, 4)2@4: (3, 1)
  d
Dice
Rolls: 2@2; Total Hits: 0
2@2: (6, 5)
Logged
Battling Maxo
A&A.org Heavy Bomber
*
*******
Posts: 8201



View Profile
« Reply #995 on: January 23, 2012, 05:01:36 pm »
0

Fin twol 

NCM

Baltic attackers back to staring points

2bmb egy>>uk 4ftr sum>>egy  2inf bor>>sum  fleet z48>>z38 

mobilize 2ftr z38 inf sum   8inf uk  collect 53+6=59
Logged
mojo
2007 AAR League
A&A.org Heavy Bomber
*
*
*******
Posts: 8533



View Profile
« Reply #996 on: January 26, 2012, 04:53:33 am »
0

ITALY RD 51
9 buck,  3 inf


COMBAT
2 inf fra> nwe
4 fig ita> nwe


2 inf germ> pol
3 bom ita> pol


DICEY
nwe
2 inf + 4 fig
Dice
Rolls: 2@1 4@3 ; Total Hits: 2
2@1: (4, 6)4@3: (1, 6, 6, 2)


2 inf
Dice
Rolls: 2@2 ; Total Hits: 1
2@2: (1, 6)



pol
2 inf + 3 bom
Dice
Rolls: 2@1 3@4 ; Total Hits: 1
2@1: (3, 4)3@4: (5, 5, 4)


2 inf
Dice
Rolls: 2@2 ; Total Hits: 0
2@2: (6, 3)
Logged
mojo
2007 AAR League
A&A.org Heavy Bomber
*
*
*******
Posts: 8533



View Profile
« Reply #997 on: January 26, 2012, 04:54:15 am »
0

nwe taken 1 inf lost


pol rd 2
Dice
Rolls: 2@1 3@4 ; Total Hits: 3
2@1: (2, 3)3@4: (4, 3, 1)


Dice
Rolls: 1@2 ; Total Hits: 0
1@2: (6)
Logged
mojo
2007 AAR League
A&A.org Heavy Bomber
*
*
*******
Posts: 8533



View Profile
« Reply #998 on: January 26, 2012, 04:57:47 am »
0

pol taken 0 loss


NCM
planes> ita
2 inf fra> germ
2 inf ita> fra


MOBILIZE
3 inf ita

COLLECT 9


map
Logged
Battling Maxo
A&A.org Heavy Bomber
*
*******
Posts: 8201



View Profile
« Reply #999 on: January 30, 2012, 05:27:58 pm »
0

US 51  buy 5inf  5arm trn  ftr   save 0

NCM

6inf lib/2arm alg>>egy   6inf 2arm eus>>alg  4trn z12>>z10  aa lib/4bmb egy>>alg  2ftr z62/4dd z48>>z38  cv z56>>z45  2bmb egy>>alg 

2bmb egy>>sum  bmb sum>>phi   5inf wca/6arm wus>>ala  2inf haw>>mid  8trn bb 3dd z62>>z64   bmb phi>>ala

mobilize trn z10   5inf 5arm eus   ftr wus       collect 56
Logged
mojo
2007 AAR League
A&A.org Heavy Bomber
*
*
*******
Posts: 8533



View Profile
« Reply #1000 on: February 04, 2012, 05:35:30 am »
0

ok i crunched numbers and i guess i thought they would be closer than they are.

allies total units= 306 + 10 bb hits + 25 tranys
axis total units = 1081

allies attack number= 608
axis defend           = 1305


axis attack= 1081
allies defend = 757



wow i was hoping for a huge battle, but these numbers are not  close. do you wanna surrender or do we keep rolling?
Logged
Battling Maxo
A&A.org Heavy Bomber
*
*******
Posts: 8201



View Profile
« Reply #1001 on: February 05, 2012, 12:54:29 pm »
0

I'm not into a single battle with all pieces. Even if you force a breakthrough in the middle east you will never have enough VCs to win without a navy. I think this one is stalemated.

The TUV chart  maxes out at 999 and that's probaly why you thought it was closer.   

I'm certainly up for another game if you had enough of this one.  If you want to go a few more rounds with this one that's fine too.

Logged
Battling Maxo
A&A.org Heavy Bomber
*
*******
Posts: 8201



View Profile
« Reply #1002 on: February 05, 2012, 12:55:06 pm »
0

Btw we just hit the 1000 post mark.
Logged
mojo
2007 AAR League
A&A.org Heavy Bomber
*
*
*******
Posts: 8533



View Profile
« Reply #1003 on: February 07, 2012, 10:23:04 am »
0

yea i think a stalemate is the best choice.  it sucks to not get a win when i took a capitol and have such a unit number lead. I hate the VC by the way. i never even consider them. I'm all about getting capitols.  without a fleet i'll never get another VC, and i tried to build a fleet and just could not get it working. that was an incredible game. unfortunatly i'll never get a fleet, and you'll never make head way on land. so it's a stalemate.

as for another game im gonna wait for the tourney. I've gotta get back to 1 game at a time. i had 3 going and it was just too much.  thanks for the marathon. we definitly have to play again.
Logged
Battling Maxo
A&A.org Heavy Bomber
*
*******
Posts: 8201



View Profile
« Reply #1004 on: February 08, 2012, 07:00:48 pm »
0

yea i think a stalemate is the best choice.  it sucks to not get a win when i took a capitol and have such a unit number lead. I hate the VC by the way. i never even consider them. I'm all about getting capitols.  without a fleet i'll never get another VC, and i tried to build a fleet and just could not get it working. that was an incredible game. unfortunatly i'll never get a fleet, and you'll never make head way on land. so it's a stalemate.

as for another game im gonna wait for the tourney. I've gotta get back to 1 game at a time. i had 3 going and it was just too much.  thanks for the marathon. we definitly have to play again.

It was a lot of fun and a pleasure playing you mojo. Regards.
Logged
Pages: « 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67
  Print  
 
Jump to:  

2013 Support Drive
Support Level
Forum Username
Buy Axis & Allies
  • Axis & Allies 1942 [Amazon]
  • A&A Pacific 1940 [Amazon]
  • A&A Europe 1940 [FMG]
  • [eBay]
  • [eBay]
  • A&A D-Day [Amazon]
  • A&A Battle of the Bulge [Amazon]
  • [eBay]
  • [eBay]
  • WWII Themed Combat Dice [FMG]


Axis and Allies.org Official Sponsor: Field Marshal Games
Powered by MySQL Powered by PHP Powered by SMF 1.1.16 | SMF © 2011, Simple Machines Valid XHTML 1.0! Valid CSS!