This is best suited to a 4 player game in which Japan and the USSR are in effect independent powers, able to make their own alliances.
So we’d have:
The Capitalist powers: USA, KMT#, UK & Commonwealth, France & Empire, Dutch/Belgian/Danish colonies
The Fascist Powers: Germany & Italy
The Communists: USSR & CCP*
The Japanese Empire
Alliances between any two of the 4 players should be strictly limited; no sharing territory.
The simplest idea for winning conditions is the greatest number of VCs held over the player’s starting total after an agreed number of rounds.
#Chinese Nationalists. Chungking as VC and capitol.
*Chinese Communists. Yenan as VC and de facto capitol.
The Chinese factions can attack each other without the West & USSR going to war with each other. They both consider ALL Chinese territories as “home”. However, USSR forces cannot attack the KMT, or the Westerners the CCP without provoking war with that player.
My current list of VCs:
USA: Washington, Manilla, Honolulu
KMT: Chungking
France: Paris, Algiers, Saigon?, Dakar?
UK: London, Cairo, Cape Town, New Delhi, Singapore, Sydney
Germany: Berlin
Italy: Rome, Addis Ababa
USSR: Moscow, Leningrad, Stalingrad, Kiev, Chelyabinsk, Vladivostok
CCP: Yenan
Japan: Tokyo, Nanking (considered to be the true capitol of China)
Possible neutral country VCs: Montevideo, Madrid, Athens, Baghdad/Tehran, Batavia (Dutch)