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Author Topic: Italy a bad design  (Read 10188 times)
Frank T
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« Reply #180 on: August 26, 2010, 07:41:14 pm »
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Okay I guess the axis does have to take Moscow then.  I didn't count the cities because the game board is over my friends house. 
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BadSpeller
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« Reply #181 on: August 26, 2010, 08:16:37 pm »
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Wow, 13 pages of stuff in 24 hours.

First off I would like to apologize to Plumsmugler.

I didn't mean to go off on you, I hate when broken claims are made without much proof so early in the game's release.

I am sorry. sad


Next this is @ TexCapPrezJimmy-

Thank you for Reply #103. Your one post you summed up about 100 posts what you and Blitz where saying.

I see your point Blitz, of the setup things that need to be closely looked at.

Once ABattleMap is out for AAG40(Go Stoney!!!!), people will build off others strats.
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Plasticdeathbydice
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« Reply #182 on: August 27, 2010, 04:36:51 am »
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if the USA goes all Europe, then Japan will take Honolulu and the rest of the Pacific and likely Cairo.

Germans DO NOT need Moscow in order for the Axis to achieve 14 VC.  

Exactly - Axis victory is not a race to Moscow...need Victory Cities....could be from west US...or UK....or some other victory city....say, on the moon....

Anybody notice how the Axis get extra moolah for taking some of the harder to get VC's....
Helps balance the IPC's......
« Last Edit: August 27, 2010, 05:01:13 am by Plasticdeathbydice » Logged
mwindianapolis
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« Reply #183 on: August 27, 2010, 04:44:51 am »
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OMG.................................... .......look at all the posts

Try this................................... .....agree to disagree

AND MOVE ONE WITH YOUR LIFE
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Plasticdeathbydice
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« Reply #184 on: August 27, 2010, 04:57:25 am »
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I simply can not move on...I am so bitter about losing my puny Italian fleet in the first turn....I mean my UK fleet...I mean the french army....I mean.....aww, nevermind....I will just see what happens in the SECOND turn of the game after I am done bitching about the first turn!  Anybody need a tissue to dry up all there tears?  How about a good anti-depressant to help put your life in a better perspective.  It is a frigging game....
« Last Edit: August 27, 2010, 08:31:10 am by Plasticdeathbydice » Logged
mwindianapolis
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« Reply #185 on: August 27, 2010, 05:15:54 am »
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I simply can not move on...I am so bitter about losing my puny Italien fleet in the first turn....I mean my UK fleet...I mean the french army....I mean.....aww, nevermind....I will just see what happens in the SECOND turn of the game after I am done bitching about the first turn!  Anybody need a tissue to dry up all there tears?  How about a good anti-depressant to help put your life in a better perspective.  It is a frigging game....
I like this guy!!!!!
  cheesy
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mwindianapolis
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« Reply #186 on: August 27, 2010, 05:27:31 am »
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Please use marquees in moderation.

 cheesy tongue
and you are?
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ll Duce
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« Reply #187 on: August 27, 2010, 05:59:01 am »
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Ok, played through turn 1 last night. On G1 I sent 2 subs against the UK Carrier group, ended up losing both subs while only damaging the CV (the Tac landed in Gibralter).  On UK1 a combined fleet of 2 DDs, the Egyptian Fighter, the Tac and the damaged CV recreated Taranto taking out the SZ 95 fleet while losing a DD.  Italy struck back on her turn with her remaining air and sea units taking out the UK fleet losing a fighter.  The French fleet then wiped out the remaining Italians (damn bad rolling on Italy's part).

At this point I think Italy just has to accept her fleet getting destroyed, and rely on either rebuilding (I'd go all subs first to make the Med dangerous for the Allies) or concentrating on air power to control the Med.  At the end of turn 1, Italy had S. France, Bulgaria, Taken back 1 French African Territory (I forget the name), Sudan and 1 other UK east Africa Territory and overrun Alexandria.  They are in decent shape in Africa and can likely take Egypt on I2.  The Allies control the Med right now, but have no way of reinforcing the land battle in Africa.  An Italian fleet may need to wait, or be all subs till the Med is cleared out with German help.  

Italy is MEANT to be a challenge, even for the veteran A&A player.... I think its a good challenge too.
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mwindianapolis
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« Reply #188 on: August 27, 2010, 06:03:12 am »
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Please use marquees in moderation.

 cheesy tongue
and you are?

Given your attitude in this thread, and every other thread, and your signature. I'll just leave it at "Obvious troll is obvious"
and you know this how? oh thats right, by "trolling" my posts!:evil: evil evil evil :evil:TROLL
« Last Edit: August 27, 2010, 06:10:47 am by mwindianapolis » Logged
mwindianapolis
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« Reply #189 on: August 27, 2010, 06:07:21 am »
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Please use marquees in moderation.

 cheesy tongue
and you are?

Given your attitude in this thread, and every other thread, and your signature. I'll just leave it at "Obvious troll is obvious"
and you know this how? oh thats right, by "trolling" my post posts!:evil: evil evil evil :evil:TROLL


Well at least that wasn't scrolling.  smiley
Given your attitude about marquee scrolling i'll just label you as "obvious troll is obvious"...which means......who the hell knows ha ha cheesy cheesy
« Last Edit: August 27, 2010, 06:09:02 am by mwindianapolis » Logged
calvinhobbesliker
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« Reply #190 on: August 27, 2010, 06:19:54 am »
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Ok, played through turn 1 last night. On G1 I sent 2 subs against the UK Carrier group, ended up losing both subs while only damaging the CV (the Tac landed in Gibralter).  On UK1 a combined fleet of 2 DDs, the Egyptian Fighter, the Tac and the damaged CV recreated Taranto taking out the SZ 95 fleet while losing a DD.  Italy struck back on her turn with her remaining air and sea units taking out the UK fleet losing a fighter.  The French fleet then wiped out the remaining Italians (damn bad rolling on Italy's part).

At this point I think Italy just has to accept her fleet getting destroyed, and rely on either rebuilding (I'd go all subs first to make the Med dangerous for the Allies) or concentrating on air power to control the Med.  At the end of turn 1, Italy had S. France, Bulgaria, Taken back 1 French African Territory (I forget the name), Sudan and 1 other UK east Africa Territory and overrun Alexandria.  They are in decent shape in Africa and can likely take Egypt on I2.  The Allies control the Med right now, but have no way of reinforcing the land battle in Africa.  An Italian fleet may need to wait, or be all subs till the Med is cleared out with German help.  

Italy is MEANT to be a challenge, even for the veteran A&A player.... I think its a good challenge too.

How did UK attack with 2 DD's? Where did the other one come from? Also, the carrier gets repaired by the naval base at gibraltar, so the planes can land on the carrier with the French Med fleet.
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ll Duce
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« Reply #191 on: August 27, 2010, 06:30:08 am »
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My bad, I meant the cruiser off Egypt.  And I knew we would get some rules wrong/forget some- like the repair one.

My point is still that Italy needs to concentrate on the land battle in Africa and build up her air force well before rebuilding her fleet in the Med.  It seems to just be a fact of the game.  She'll still need German help to clear the Med as well.
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miamibeach
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« Reply #192 on: August 27, 2010, 06:32:43 am »
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Ok, played through turn 1 last night. On G1 I sent 2 subs against the UK Carrier group, ended up losing both subs while only damaging the CV (the Tac landed in Gibralter).  On UK1 a combined fleet of 2 DDs, the Egyptian Fighter, the Tac and the damaged CV recreated Taranto taking out the SZ 95 fleet while losing a DD.  Italy struck back on her turn with her remaining air and sea units taking out the UK fleet losing a fighter.  The French fleet then wiped out the remaining Italians (damn bad rolling on Italy's part).

At this point I think Italy just has to accept her fleet getting destroyed, and rely on either rebuilding (I'd go all subs first to make the Med dangerous for the Allies) or concentrating on air power to control the Med.  At the end of turn 1, Italy had S. France, Bulgaria, Taken back 1 French African Territory (I forget the name), Sudan and 1 other UK east Africa Territory and overrun Alexandria.  They are in decent shape in Africa and can likely take Egypt on I2.  The Allies control the Med right now, but have no way of reinforcing the land battle in Africa.  An Italian fleet may need to wait, or be all subs till the Med is cleared out with German help.  

Italy is MEANT to be a challenge, even for the veteran A&A player.... I think its a good challenge too.

This was a faulty test.  Using 2 SUBs against the UK Gibraltar fleet is crazy dumb.  The German air power from W. Germany needs to be used against the UK/French fleet before you use the remaining Italian fleet like that(Italian fleet does mop up only).  If you choose not to use German air in that way, then send the Italian fleet as far east as possible(invade Transjordan with 1INF and 1ARM), UK/France will not be able to use the naval base in S. France since Italy takes it before F1/UK2.
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jeffdestroyer
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« Reply #193 on: August 27, 2010, 07:37:14 am »
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Instead of counterattacking the UK med fleet, I am thinking of moving the Italian fleet (if sz97 is not touched) to sz98 and take Cyprus.

Build one Fig for Italy.

If the UK chases, then the German air power could threaten the Uk fleet or Italy could counter on I2
Men on Cyprus could move to Egypt or Alexandria on I2 if it is not beefed up.
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calvinhobbesliker
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« Reply #194 on: August 27, 2010, 07:45:06 am »
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Instead of counterattacking the UK med fleet, I am thinking of moving the Italian fleet (if sz97 is not touched) to sz98 and take Cyprus.

Build one Fig for Italy.

If the UK chases, then the German air power could threaten the Uk fleet or Italy could counter on I2
Men on Cyprus could move to Egypt or Alexandria on I2 if it is not beefed up.

Why Cyprus? Why not Syria?
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