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Author Topic: AAG40 FAQ  (Read 139740 times)
Cmdr Jennifer
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« Reply #1860 on: August 16, 2011, 05:03:00 pm »
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it would alsogreatly discourage the allies from taking france back, if germany can instantly dump 10 units there.....

France was originally exempted primarily due to the lack of need for anyone to upgrade the complex except France.  But no, the Allies already never liberate France because then they lose their complexes in Europe!  Allowing it to be upgraded might actually encourage the allies to liberate France to stop Germany from dropping 10 Infantry in France, 10 Infantry in W. Germany and 10 Armor in E. Germany.
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thatonekid
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« Reply #1861 on: August 16, 2011, 05:48:02 pm »
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how is germany going to get up to 120/round anyway???
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Young Grasshopper
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« Reply #1862 on: August 17, 2011, 02:04:35 am »
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Could Germany buy an IC upgrade during the purchase new units phase, capture London England during the combat phase, and than use the upgrade on the UK IC (which was just down graded) during the place new units phase, all within the same turn?
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Krieghund
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« Reply #1863 on: August 17, 2011, 04:44:20 am »
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No.  You must have control of an IC at the beginning of your turn in order to upgrade it.  (In the Alpha rules, this upgrade would never be possible, as United Kingdom is not an original German territory.)
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Young Grasshopper
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« Reply #1864 on: August 17, 2011, 05:45:17 am »
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Germany moves ships into an empty SZ#110 for an amphibious assault on London. Is it true that the UK only needs to scramble 1 air unit to void all naval bombardment? Thankyou for your answers in advance.
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Ruanek
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« Reply #1865 on: August 17, 2011, 06:08:27 am »
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Germany moves ships into an empty SZ#110 for an amphibious assault on London. Is it true that the UK only needs to scramble 1 air unit to void all naval bombardment? Thankyou for your answers in advance.

Yes.  The Alpha + .2 rules state "They (the scrambled planes) may defend against the enemy ships conducting the amphibious assault even if friendly ships are not present. In either case, resolve combat as usual during the Conduct Combat phase."  Since the naval units cannot participate in more than one battle per turn, they cannot bombard.
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Young Grasshopper
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« Reply #1866 on: August 17, 2011, 09:19:18 am »
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So if I have 20 ships and 1 fighter scrambles, I can't choose to ignore the fighter with half my fleet, but rather I must deal with it with my whole fleet and relinquish all bombardments. Is that what you 're saying?
« Last Edit: August 17, 2011, 09:25:29 am by Young Grasshopper » Logged
Ruanek
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« Reply #1867 on: August 17, 2011, 10:14:57 am »
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So if I have 20 ships and 1 fighter scrambles, I can't choose to ignore the fighter with half my fleet, but rather I must deal with it with my whole fleet and relinquish all bombardments. Is that what you 're saying?

Yes.  If you could ignore it with 10 out of 20 ships then you could ignore it with 1 out of 2 ships, which might make the rule make a bit more sense.
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Defiance
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« Reply #1868 on: August 17, 2011, 10:19:59 am »
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The ships were in combat, so their movement stops there. Thats the strategic advantage of scrambling.
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i rock
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« Reply #1869 on: August 17, 2011, 11:18:17 am »
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in combat move phase could a mehcanized infantry move trough an allied teritory and then into an enemy teritory?
IE an italian mech moves from south italy trough north italy to attack france.



also in noncombat move can ships leave a sea zone they just fought in IE germany attacks 1 uk destroyer with 2 crusiers and wins would they then be allowed to move in noncombat move?
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Ruanek
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« Reply #1870 on: August 17, 2011, 11:41:56 am »
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in combat move phase could a mehcanized infantry move trough an allied teritory and then into an enemy teritory?
IE an italian mech moves from south italy trough north italy to attack france.



also in noncombat move can ships leave a sea zone they just fought in IE germany attacks 1 uk destroyer with 2 crusiers and wins would they then be allowed to move in noncombat move?

Yes, any unit with a movement of two can go through an allied territory to attack an enemy territory.

Units cannot do both a combat and a noncombat move, so no.

Edit: Air units are a separate case.
« Last Edit: August 17, 2011, 01:03:20 pm by Ruanek » Logged
i rock
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« Reply #1871 on: August 17, 2011, 12:10:26 pm »
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So they can't move in non combat Evan if they only moved once?
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Krieghund
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« Reply #1872 on: August 17, 2011, 12:37:02 pm »
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No.  Land and sea units may not move in noncombat movement after having made a combat movement and/or participated in combat.
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sargon
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« Reply #1873 on: August 17, 2011, 03:14:22 pm »
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So, what I am reading is that Air units can make a combat move up to four zones there and back and then a non-combat move of up to four zones?
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Ruanek
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« Reply #1874 on: August 17, 2011, 04:04:05 pm »
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So, what I am reading is that Air units can make a combat move up to four zones there and back and then a non-combat move of up to four zones?

No.  When you move an air unit you cannot exceed its movement (4 for fighters/tactical bombers, 6 for strategic bombers, more if certain technology is researched).  If it is meant to participate in a battle (limited to one) in that move, then you move it there for its combat move.  After all combat is finished you move it the remainder of its flight (remember, you can't land planes in territories you have captured on that turn except for onto carriers in sea zones, and if there's nowhere for the plane to land you can't send it in the first place unless it was caused by the destruction of an aircraft carrier).

Edit: removed inaccurate information
« Last Edit: August 18, 2011, 10:19:34 am by Ruanek » Logged
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