Re: AA50 National Advantage Cards
On this post, Many interesting national advantage. Some new. Unfortunatly, the 12 first Links are missing.
Re: Axis & Allies Mediterranean
Here are the links to the files for:
Rules
http://www.mediafire.com/file/gvjeu2yjd22/A&A Med Rules.pdf
Setup
http://www.mediafire.com/file/wh0ojvry4gz/A&A Med Setup.pdf
Clean Map
http://www.mediafire.com/file/mzany2jjnz3/A&A Med map 1.pdf
Haven’t been able to make the tiled version yet. Soon I hope.
Does the 1st turn battle of Taranto rule include land battles?
@UN:
And yeah, their technology did suck; I once heard that a bullet from a pistol would punch through the armor of an WWII Italian tank. Not sure if it’s true, but I wouldn’t be surprised if it was.
The Japanese were quite similar. It was like their tanks were made of bamboo or something. Not very well protectd. Then again, they did not need tanks the way everyone else did…
Does anyone know how many gears an Italian tank has?
@UN:
And yeah, their technology did suck; I once heard that a bullet from a pistol would punch through the armor of an WWII Italian tank. Not sure if it’s true, but I wouldn’t be surprised if it was.
The Japanese were quite similar. It was like their tanks were made of bamboo or something. Not very well protectd. Then again, they did not need tanks the way everyone else did…
Does anyone know how many gears an Italian tank has?
5… 4 speeds in Reverse and 1 Drive, incase the enemay attacks from behind.
@UN:
And yeah, their technology did suck; I once heard that a bullet from a pistol would punch through the armor of an WWII Italian tank. Not sure if it’s true, but I wouldn’t be surprised if it was.
The Japanese were quite similar. It was like their tanks were made of bamboo or something. Not very well protectd. Then again, they did not need tanks the way everyone else did…
Does anyone know how many gears an Italian tank has?
5… 4 speeds in Reverse and 1 Drive, incase the enemay attacks from behind.
the enema always attacks from behind :-D
lol saw that joke coming…
Both, recall that the Italians made their tanks using Rivets, which would make the tank fall aprt, or worse could get shot off during Combat. Modern Tanks however were wielded together. Making them much stronger.
Yeah i saw the enema joke coming. just to rectify the situation
After the Taranto raid the rest of the British turn is played as usual. All combat moves would need to be made before the actual raid of course but the rest of the combat would be normal.
After the Taranto raid the rest of the British turn is played as usual. All combat moves would need to be made before the actual raid of course but the rest of the combat would be normal.
Can there be more than 1 “Taranto Raid?”
Can a “Terranto Raid” be an attack on a land territory?
Will Italy be able to avoid the “Toronto Raid” by avoiding naval battle like normal?
Re: Axis & Allies Mediterranean
Here are the links to the files for:
Rules
http://www.mediafire.com/file/gvjeu2yjd22/A&A Med Rules.pdf
Setup
http://www.mediafire.com/file/wh0ojvry4gz/A&A Med Setup.pdf
Clean Map
http://www.mediafire.com/file/mzany2jjnz3/A&A Med map 1.pdfHaven’t been able to make the tiled version yet. Soon I hope.
Has anyone been able to print out this map?
Re: Axis & Allies Mediterranean
Here are the links to the files for:
Rules
http://www.mediafire.com/file/gvjeu2yjd22/A&A Med Rules.pdf
Setup
http://www.mediafire.com/file/wh0ojvry4gz/A&A Med Setup.pdf
Clean Map
http://www.mediafire.com/file/mzany2jjnz3/A&A Med map 1.pdfHaven’t been able to make the tiled version yet. Soon I hope.
Has anyone been able to print out this map?
I have. But it only fit on one page.
Does anyone know how to make a tiled map from an original?
Here is a tiled version of the map.
http://www.mediafire.com/file/zdnggn4zmmj/AAMedTiled.pdf
This will make a 20"x 30" map. Sorry it took so long.
Thanks.
I have a few questions.
1. Can the Taranto raid rule apply to more than one naval battle? A land battle?
2. Will this work if we use the current stats of units; EG, transports have 0 defense and are taken last; subs defend at 1 and can submerge if no destroyer?
Also, can the Italians avoid a Traranto attack by rolling an odd number?
Unlike the AAP rule where the allies defend at 1, I envisioned the Special attack rules to solely apply to any Naval/Air units in the Ionian Sea. As to the second question we never play tested that scenario. It sounds reasonable, the sub rule especially. Would like to know how that works out.
I would also like to point out we were still trying to come up with “better” victory conditions. Maybe something more along the line of AAG since the Americans are not part of this game and would therefore be over by the summer of '42. Any feedback welcome.
No, they are trapped the first turn, sitting in harbor.
Unlike the AAP rule where the allies defend at 1, I envisioned the Special attack rules to solely apply to any Naval/Air units in the Ionian Sea. As to the second question we never play tested that scenario. It sounds reasonable, the sub rule especially. Would like to know how that works out.
I would also like to point out we were still trying to come up with “better” victory conditions. Maybe something more along the line of AAG since the Americans are not part of this game and would therefore be over by the summer of '42. Any feedback welcome.
So the Taranto raid rule only applies to the Ionian sea and the Italians can’t avoid it like usual. I assume they can’t break off by rolling a 1 or 2 either, like normally.
Here is a tiled version of the map.
http://www.mediafire.com/file/zdnggn4zmmj/AAMedTiled.pdf
This will make a 20"x 30" map. Sorry it took so long.
I have printed this out but it is way too small to be practical. Can you tile the original map that you posted? If you cannot then I still thank you for your efforts.