• I had an idea last night for a slightly crazy, somewhat abstract UK strategy that combines two questionable tactics:
    Strategic Bombing Runs and a South African Factory.

    The basic idea is to constantly bomb Germany and secure Africa. The UK will buy a bomber every turn, strategic bomb Germany every turn, and use the leftover IPCs to buy troops for Africa.

    UK1 - Buy a Bomber and Factory. Retreat Indian Forces to South Africa and Canadian Tank to West Africa (vs German Inf).
    UK2 - Buy a Bomber and two troops for South Africa, save the rest.
    UK3+ - (Repeat)

    Obviously this is not the best strategy for the UK, but theoretically it should work. If it gives the Allies a 50%+ chance of winning I’ll be happy. You have to believe SBRs are a good idea, and it will take a lot of discipline to stick to the game plan - it will be very tempting to give up the strategy the first time you lose 2+ bombers to AA fire!

    It does free up the US from worrying about Africa so they can - and will have to - concentrate 95% of their effort on getting tons of infantry to Europe ASAP - there won’t be time to screw around.

    I am going to try it tonight - we’ll see what happens. Any thoughts?


  • What are you going to do with those 9 IPCs you save every turn? Don’t tell me they are going to waste.


  • Good question… I hadn’t thought about it.

    Well, it won’t be 9 for very long because you will lose India and North Africa at first, probably Australia soon, etc. I will also want to buy a tank every once in a while, but I guess if I can save up enough or if Africa is secure I will try to buy 2 bombers every chance I get, probably about every third turn or so? Or, maybe start buying subs or something in South Africa to harass Japan? Fighters in England to send to Russia?

    The smartest thing to do would probably be to use the remaining IPCs to send small amounts of Infantry to Norway/Karelia to bolster the US troops, but I am trying to have a little fun with this and still make it viable at the same time.

    I should probably try to take full advantage of the South African factory - what’s the best way to harass Japan from a South African IC? Island hop, sub attacks, or push troops through the middle east towards India?


    “A clever military leader will succeed in many cases in choosing defensive positions of such an offensive nature from the strategic point of view that the enemy is compelled to attack us in them.” - Moltke

    [ This Message was edited by: Ansbach on 2002-05-24 09:02 ]


  • I have a couple of questions, do you play with a bid? Because if Germany bids any units into Africa, it could quickly turn sour for the UK in Africa.

    Second, this may severely slow down the Allies in trying to get into Europe. Since the UK is completely preoccupied with Africa and SBR’s, you correctly state it is the US’s responsibility to help back up the Russians in Karelia. However, without the UK providing an AC and transports for fodder, the US navy in the UK waters would be very susceptible to Axis aircraft in the early turns. If the US is busy building capital ships and transports, there is not any money left over for troops in the early rounds. My guess it could take 3-4 turns before the US starts putting any large number of troops in Europe (meaning more than 4 INF). This may be just the amount of time Japan needs to get set up.

    If you do go through with the strategy, you will probably want to use the extra cash for fighers that can support your troops in Africa. This way you can buy all INF in S. Africa and use the air as defense and offense. The air will become very handy in fending off any Japanese fleet that comes within range. You can also quickly reassign them to the EEu/Karelia or Rus/Nov fronts if needed.

    All of your bombers should be stationed in North Africa to SBR SEu. That way they also have the flexibility to either SBR, fight in Africa, or attack any Japan fleet.

    One more thing to consider is after you have Africa secure, purchase another IC and place it in Egypt. Then you can start pumping out a sizable force in Africa, which can start putting pressure on Japan through Persia, etc.

    All in all, I think a lot of this strategy would depend on how many UK bombers get shot down in AA fire and how much damage they do (when they do get through). For me it is based too much on luck. However, it would make for an interesting and potentially frustrating game for the Axis.

    Wild2000


  • You may face some problems with Japan getting too strong too fast. Also, your going to have to deal with bombers getting shot down, never a good thing. I’ve tried it before actually, and I’ve been pretty much unsuccessful. Japan gets too big too fast.

    Your idea works somewhat in AAE for the germans though :wink:


  • “had an idea last night for a slightly crazy, somewhat abstract UK strategy that combines two questionable tactics:
    Strategic Bombing Runs and a South African Factory.”

    Ha just sounds like TM’s ( :grin:) strat of buying nothing but bombers and IC. Not that there’s anything wrong with it, it’s awfully risky. By building nothing but bombers, you are jeopardizing a little too much on future investment plans. Now it’s not to say building pure bombers won’t pay off. With enough bombers, you can tip the Allied economy in your favor even if Axis has the territorial IPC lead. The problem is that the Axis can and usually will win before this pays off in the long run. The successful strategy revolves around a two-pronged system of both bombers and another front. You mentioned Africa, which leaves the USA to better help Africa. However, like Wild2000, I wouldn’t suggest a South Africa IC, even if you’re playing without a bid.

    If you’re looking for an IC somewhere in Africa, Egypt is key, not South Africa. This ensures that Japan does not boil over into Africa via the Persia, Iran, and India. With a South Africa IC, you have to worry about supply lines. After all, you have to climb all the way up to North Africa where the real action is. It also gives the probability of a UK invasion in Southern Europe, which is usually left unprotected. As an added bonus, bombers can be placed directed in Egypt on your placement phase and used in SBRs on Southern Europe following your next turn.


  • Hahaha… that was me. :smile:


  • Now Yanny and Wild both mentioned Japan, and the suggestion was of puissant importance. Excuse me if I borrow the term for “critical mass,” but if the Japanese have a better chance of reaching it if UK stays home and buys bombers.

    Now if you really want to bring the war to Japanese waters, an IC in Australia (not South Africa) will do nicely (preferably first turn). Australia is positioned in the heart of the Japanese Island Chains and in two turns can wreck total devastation to Japan’s merchant fleet, forcing them to build their own Navy for defensive operations. South Africa is out horribly out of location, I can reach nowhere with my transports on the first turn and decreasing my ATB. Egypt does offer some of the same advantage as Australia, but is turn economy. It takes me three turns to move from Egypt to Japan, while from Australia that measure is reduced by one. Australia also presents a gambit for the Japanese between choosing a buildup of the Britain or the challenge of the American fleet.


  • Unfortunately, it can be taken the turn it is built without any difficulty :sad:


  • Well first, before I reply in depth, what do you plan to attack Australia with?


  • 2 Infantry from Philipeens, 1 Fighter (bringing AC along to land fighter).


  • Okay fair enough, your 1 ftr (where is this fighter coming from, the AC or Philippines) and 2 inf have a 59% chance of taking the island vs my Australian home defense.

    Do you plan to attack Pearl Harbor also? If so, with what forces? What about the Asia mainland?


  • It’s got to be said that Moses is right on this one Yanny.

    2 INF + 1 FGt vs 2 INF is 59% keeping the FGT alive, 76% to take the territory at all costs.

    Your maximum attacking Japanese force is:

    2 INF, 1 FGT (Car SZ), 1 BB (Car SZ). (FGT in PHI is too far away).

    The maximum defending force in Australia is:

    2 INF (+2 INF IND), 1 FGT (IND), and a TRN defending the EAUS SZ.

    This negates the BB onshore attack, and 2 INF , 1 FGT vs 4 INF, 1 FGT does not give high odds of winning for the attacker.

    But, even if it wasn’t defended…

    In addition, your carrier, BB and TRN are out of position, and you’ve used two much needed infantry and one FGT. And of course, no Pearl Harbour - you are begging the US to buy SUBS, consolodate the navy in Hawaii, and threaten to park the entire job lot of it in SOJ by US3.

    With Japan operating on two fronts (Asia and Pacific) at the start of the game, the last thing they want to do is to pull more troops away and capture an IC that would be absolutely useless to them.

    Would you take the risk?

    Stu


  • Darn you Desert_Viper! You stole my response from right under me! :smile:

    What I’m trying to do is draw the main Japanese transport fleet and ftrs away from Asia where they are desperately needed. Also I’m trying to split the Japanese fleet at Pearl Harbor so I can hit them hard on America’s turn. Without that carrier Japan needs to defend against a possible counter attack, I have a great chance of keep my US forces alive.


  • Well, I tried my strategy out twice this weekend. In general, it works but it takes longer to put the Axis away, as is to be expected I guess. Needless to say, the German player didn’t have too much fun in either game. The one thing that was readily apparent is that you can build up a force of bombers fairly easily - you don’t even come close to losing a bomber a turn until you have 5 or six of them, and even then there were many times when I hit Germany with 6+ bombers and wouldn’t lose a single one. There is more of a luck factor in constant bombing, but with the high numbers of planes and attacks it’s not nearly as much as you think. Of course theoretically you could have some kind of freak round where you lost 4 or 5 bombers in one attack, but that’s A&A for you - no different then a freak round that tips a large battle in the opposite direction.

    As for the IC in South Africa - the first time I pushed the troops towards Japan through Persia once Africa was wrapped up. That was basically too slow, although the troops could pack a lot of punch with those bombers backing them up. I never tried it though, I stuck to my plan of bombing Germany every turn no matter what.

    The second time I quit using the IC after Africa was taken back and just saved the extra IPCs to buy extra bombers - that probably worked better, as I was buying two bombers every three rounds.

    Basically, the strongest part of this strategy is that Germany is totally under your thumb after about the sixth turn. What happens is that Germany is never an offensive threat, but since you only have America shipping troops to Karelia, it takes longer to knock Germany out, which means that Japan threatens Russia more, so you have to divert American troops to Russia, which delays Germany’s fall even longer. However, Germany was never a danger - the delay was just a logistical one, so the real danger was Japan. After Germany has lost Eastern Europe, they basically never build another troop because they always have about 0 IPCs. I was even able to start turning the bombers against Japan in the end of the second game. The next game I am going to turn the UK bombers on the Japanese factories sooner - I think that will be even more effective. The first six always hit Germany and any remainder hit Japan.

    A few notes from a psychological perspective: 1.) The German player almost literally doesn’t get to play, so it’s not much fun for them. You think being ganged up on 3 to 1 is no fun, try not getting to buy any new troops. This is a game, and I felt a little bad about that. 2.) It wasn’t that hard to force myself to buy a bomber every turn, even after a couple of bad losses (lost 2 bombers 3 turns in a row one game). 3.) The worst thing about this strategy is fighting the temptation to use the bombers somewhere else every once in a while, especially against Japan. I just had to keep asking myself, “Is that better than knocking 6-8 infantry out of Germany?”

    If I were grading this strategy I would give it about a 5 on a scale of 1-10, but I think I can bring it up to about a 7 with some tweaking.

    I am also going to try a spinoff strategy, where I plan on switching the bombers to hit Japan as soon as they build a mainland factory. For that strategy I will not be buying an IC in Africa - instead I will use all excess money to send troops to Norway. It will probably be a disaster though. :smile:


  • Please tell me you guys are joking about an IC in Australia!!! That has got to be the worst place for an IC in the game!


  • No, actually it is probably one of the best places to construct an IC.


  • Yes, I do plan on attacking Pearl harbor. I’ll just take a bit more of a beating. Fighter is from Phil. I see it as a great move, shutting UK’s investment down.

    Now, maybe if you moved the Indian pieces to Australia, I might have a problem.


  • Well from India I would only move 1 ftr to Australia from India, and use the transport (unloaded) as a blocking movement. If Japan has any hope of taking Australia they must send a sub and carrier w/ 2 ftrs to Australia. The forces used in such an invasion are really a Coral Sea to the Japanese.


  • You don’t even have to worry about an IC in Australia - ignore it at first, then on J3 just divert your fleet and troops from Burma for one turn and you can flush all of the UKs efforts down the toilet in one move, without skipping a beat on J1 and J2!

    On Japan 3 you can hit Australia with 8-10 infantry, 2 Battleships, 1 AC, 2 fighters, 1 bomber, maybe a sub, up to 3 extra fighters if you really wanted to (say if UK did something crazy like spent UK2 and UK3 buying 4 fighters). Honestly, an IC in Australia is the least bang for your buck IC you can buy.

    If you really want to be agressive, you can hit them on J2 with the same force as above except for 4 infantry instead of 8-10.

    Personally, though, I think kicking them out of Australia that early may be a bad move. It’s probably smarter to just ignore the factory and harass/blockade any navy UK tries to build - the more time and money the UK wastes in Australia, the better it is for the Axis!

    Ok TG, I know an IC in Australia is fun, and I’m not trying to be too harsh on you, but two things:

    1.) Please play Devil’s Advocate for one minute and tell us how you would take back Australia with Japan - you will quickly see how easy it is, and that an Australia IC is a minor distraction that falls quickly.

    2.) Do you realize that you are trying to tell us that the most isolated country on the board, farthest from the action, is one of the best places to put an IC???


    “A clever military leader will succeed in many cases in choosing defensive positions of such an offensive nature from the strategic point of view that the enemy is compelled to attack us in them.” - Moltke

    [ This Message was edited by: Ansbach on 2002-05-28 14:25 ]

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