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Author Topic: Scenarios  (Read 2046 times)
tkroll
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« on: January 23, 2010, 03:11:43 pm »
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I was wondering if anyone here had tried to come up with some historical battles for WAS. There are a few up on the axisandallies.com website but very few.

It seems to me like it would pretty challenging with some of the battles. For example to recreate something like Midway or the Coral Sea would be particularly challenging because the opposing fleets never saw each other, both battles were primarily in the air. Might need a house rule for something like that.

Even something that is easy to recreate with my stock of mini's might be tricky. I have enough units to put together the story of the Bismark and refight it but it is still dicey. One real big battleship and a cruiser against two large British Battleships and two cruisers (Norfolk and Suffolk were shadowing Bismark but I don't think they did much during the actual fight.

Has anyone here tried to recreate a naval scenario? If so tell us about it, what was the most challenging thing about set up, and above all was it fun to play?
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defender390
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« Reply #1 on: January 31, 2010, 10:45:49 am »
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I've been able to gather links to several resources for scenarios - historic or otherwise. This may help.

http://community.wizards.com/wiki/Aa:WarAtSea/Scenario
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tkroll
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« Reply #2 on: February 04, 2010, 11:14:20 pm »
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Ah thanks Cheesy!
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alex the brave
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« Reply #3 on: August 31, 2011, 07:23:47 am »
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try this

.miniaturebattleguide.com
he has free ones and other books of battles
I bought one of his cheap items and then I got three free battles form him
played one it was pretty good

his back has a bunch of historic battles from the Canal, Malta and the Atlantic
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Imperious Leader
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« Reply #4 on: October 30, 2011, 09:05:04 pm »
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post to kill spam post
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alex the brave
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« Reply #5 on: January 03, 2012, 08:20:52 pm »
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hi to your what
I let you know there are guides at a site and they want me killed for spamming this once.

hope that answers you
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Death From Above
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« Reply #6 on: July 22, 2012, 12:10:38 pm »
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My friend and I have been working on a few scenarios.  The first one we tried was two Allied Carrier groups have to claim an objective marker on the other side of the map.  The Allies groups each had 1 carrier, 1 battleship, 1 cruiser, 2 carrier based planes, and 2 destroyers.  For a total of 14 pieces.
The Axis had 14 pieces too.  His fire power over matched ours.  The Axis had Moltke, Kirishima, Soryu, Andrea Doria, Sho-Go Yamato, Rheinubung Bismarck, 4 planes, heavy shore battery, and 3 German subs.  We will have to work out a more balanced scenario.  One of our mistakes was not enough LL torpedoes. 

The second scenario, which we have not tested yet because details are still developing, is that of a sub hunter.  We have an Axis player write down where they place their sub, but don't actually place it on the map.  The Allies do not know where the sub is located and they must use destroyers and ASW planes to find it.  After movement, the Allies roll a die and on a 1,2, or 3 and the correct location, they locate the sub.  If the sub is located, the Axis player then rolls 1 die to determine the depth at which the sub is at.  So if the Axis player rolls a 6, then the sub is at 600 feet and the Allies must roll 6's to score 1 hit on the sub.  After attacks have been made the sub gets to move to a new location, up to 3 hexes away.  The game should be set to a certain amount of turns for the Axis player to win and survive. 

The third scenario is to land on an island and take out the heavy shore battery.  There must be a sea battle first and then a naval bombardment precedes the invasion and landing forces.  Haven't worked too much on this one, but would need to work out more of the details. 

Anyway, hope people are still enjoying their minis and I hope that their are more sets to be made.
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hkytown1
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« Reply #7 on: July 22, 2012, 09:38:26 pm »
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Not really a scenario but we have had battles that the only guideline is that none of us can be US, British, Japanese, or German pieces.  Only Russia, France, and smaller countries to make up a fleet.  Its a good way to learn about some of these little sleeper pieces.
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Azrael
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« Reply #8 on: August 11, 2012, 06:55:04 pm »
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I have played 2 Pacific carrier battle scenario games which were fun

points and year limit is up to you it plays best with the IJN vs USN, the first person to destroy the others carriers wins.  Pretty simple and you can bring as many carriers as you like but its good to find a balance otherwise you will have too many carriers not enough planes or vice versa and lose.
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hkytown1
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« Reply #9 on: August 11, 2012, 09:13:35 pm »
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Yea, we have played a carrier escort scenario but death from aboves son won that won quick.  he had a quite a bit of fire power.  looking forward to trying that one again soon.
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