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Author Topic: reactions on the FAQ  (Read 1818 times)
panzerjager
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« Reply #30 on: December 23, 2009, 11:37:57 am »
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I'm not sure why people are so upset about the ANZAC downsizing in terms of ICs.  With the error ANZAC had more production capacity than the USA, Japan, and UK, which of course is not right, so I don't mind the change at all, which is much more realistic.  Don't get me wrong, I think these mistakes are big, and I don't see how they could mess up the setup cards, but I think the change itself is very appropriate.
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kcdzim
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« Reply #31 on: December 23, 2009, 12:20:07 pm »
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I'm not sure why people are so upset about the ANZAC downsizing in terms of ICs.  With the error ANZAC had more production capacity than the USA, Japan, and UK, which of course is not right, so I don't mind the change at all, which is much more realistic.  Don't get me wrong, I think these mistakes are big, and I don't see how they could mess up the setup cards, but I think the change itself is very appropriate.

Well, in any normal game, Anzac would never actually use all 13 production, unless the game was probably already over (japan was steadily being crushed).

It doesn't really make sense that Australia now can only produce 3.  It should be a major factory.  However, according to the letter of the rules, errata & technicalities, I believe you are in fact permitted to build a new factory in Queensland.  Australia is a continent and any reference to it as an island is a mistake.
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Tavenier
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« Reply #32 on: December 23, 2009, 01:38:43 pm »
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In the first couple of turn ANZAC can't really build more then 3 units. The thing for me is that it is a pity that you can't upgrade it to a major IC.
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oztea
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« Reply #33 on: December 23, 2009, 01:44:38 pm »
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Australia Factory Reduced to Minor
New Zealand Factory stays

Phillipines gets Airbase but no port

The current FAQ changes SO much its revolting. I appeal to Kreighoud's reasoning
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panzerjager
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« Reply #34 on: December 23, 2009, 03:57:39 pm »
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Australia Factory Reduced to Minor
New Zealand Factory stays

Phillipines gets Airbase but no port

The current FAQ changes SO much its revolting. I appeal to Kreighoud's reasoning

Are you being sarcastic, or has the Errata/FAQ been changed?
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Brain Damaged
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« Reply #35 on: December 23, 2009, 04:39:05 pm »
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I wonder how Larry feels about his game getting so screwed up by WOTC.
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kcdzim
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« Reply #36 on: December 23, 2009, 04:54:52 pm »
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Australia Factory Reduced to Minor
New Zealand Factory stays

Phillipines gets Airbase but no port

The current FAQ changes SO much its revolting. I appeal to Kreighoud's reasoning

Are you being sarcastic, or has the Errata/FAQ been changed?
I think he was pointing out what he'd have rather seen if there were to be any setup changes, as the current changes completely alter how the philippines and Anzac play.
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oztea
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« Reply #37 on: December 23, 2009, 05:27:38 pm »
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Australia Factory Reduced to Minor
New Zealand Factory stays

Phillipines gets Airbase but no port

The current FAQ changes SO much its revolting. I appeal to Kreighoud's reasoning

Are you being sarcastic, or has the Errata/FAQ been changed?
I think he was pointing out what he'd have rather seen if there were to be any setup changes, as the current changes completely alter how the philippines and Anzac play.

Correct, what I stated Is my "wish-list" of changes.
If changes MUST be made, then these are the moderate version

In my change: New Zealand KEEPS its ability to produce, ANZAC KEEPS 6 Production points...lower than 13, but better than 3

Phillipines GETS a facility, but importantly not a port....because a free port in "prime positon" would change this game entirely, I mean, entirely. The turn immidatly after the japanese take the phillipines they could use the port there, to contact EVERY territory of consederable value in the game 3 australian territories, All of the New Guniea bonus territories, all of the East indies territores, burma, malaya, shan state, wake, AND the territories you can get to without a port from the phillipines sea zone. AND this gives Japan a staging base port that can return ships to Japan much quicker. A port in phillipines gives japan so much more of a threat position that it forces the allies to turtle. They can hit anything they want from there except factories. From that location they can launch a Australia crush, or India crush. Without a port there, it slows japan in getting to these areas, so the allies can better counter japans moves.
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Krieghund
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« Reply #38 on: December 23, 2009, 07:24:23 pm »
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Let's be clear.  These are not setup changes.  They're setup corrections.
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oztea
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« Reply #39 on: December 23, 2009, 07:34:24 pm »
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Im a little disapointed I bought a game that needs "corrections"
Ill kick, ill beg, and ill get 50 points of negitive karma to voice my opinion that these corrections come down from the heavens differently

However. When they do, I will abide by them. Because thats why there are rules.
« Last Edit: December 23, 2009, 07:39:13 pm by oztea » Logged
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