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Author Topic: New techs?????????  (Read 1399 times)
Emperor_Taiki
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« Reply #15 on: July 22, 2010, 05:05:57 am »
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No land unit has ever moved 3 spaces

 the point of Mech is because of their speed,

The point of mech is there armor, on a strategic scale like A&A all units would move at more or less the same rate. All armor is moved by train just like men. If an armored unit litteraly tried driving thousands of miles all the tanks and hafltracks would breakdown and fall apart and then be passed up by foot soldiers.
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allboxcars
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« Reply #16 on: July 22, 2010, 05:31:11 am »
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The only posiblities for Improved Mech Infantry is one or a combonation of the following:
They become 2/2
They can blitz without a tank
They can carry an infantry with them at 1:1

Personally, I'd hope that it's the middle one. It seems to be the most historically correct IMTO.

Becoming 2/2 implies an increase in lethality which is more like a late Cold War development (Bradleys and other MICV/IFVs) whereas blitzing would be a doctrinal development and enhancing the mobility of your logistics to continue offensive operations.

As for the last one. I can't see the lift capacity increasing... while I'm guilty of thinking of APCs as armoured taxis it's not like a mech inf formation carries a bunch of empty vehicles on it's order of battle just to pick up strays on the side of the road. 

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Dylan the Canadian
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« Reply #17 on: July 22, 2010, 06:46:28 am »
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So back to Para troops for a sec. Bombers need to be at an air base and they can carry 1 infantry each still?
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oztea
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« Reply #18 on: July 22, 2010, 01:41:32 pm »
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Bombers are not required for Paratrooping

A friendly airbase may serve as a launch pad for up to two infantry, up to three spaces away, these infantry must attack a territory that you are attacking with other land forces (by land or amphibious invasion). They can be targeted by AA
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Canuck12
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« Reply #19 on: July 23, 2010, 11:16:17 am »
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What if a Mech was allowed to tow an Artillery as a tech. This would make both mech and art a much more useful build.

That's my guess anyway...
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i rock
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« Reply #20 on: July 23, 2010, 12:07:13 pm »
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yah that sounds good. i think blitzing with out a tank on its on is weak for a technology.
but bilting and towing artillery is good on a 1:2 basis so i art per 2 mech that can blitz sounds fair no?
« Last Edit: July 23, 2010, 12:08:58 pm by i rock » Logged
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