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Author Topic: Few Questions  (Read 1459 times)
UKcommander
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« on: January 04, 2009, 02:05:51 pm »
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Just picked up the game.  Am convinced either that I can't read or that Larry Harris needs to fire his writer because the rulebook seemed very abstract in some places (along with the fact that mine still had the error stating you get 5 reinforcement points and 2 per island). 

1) Do you have to use supply tokens to deploy aircraft from your main base?

2) Can you move ships from the board back to your main base?

3) Are units immediately removed from the board as soon as they are hit or do they get a chance to fire back when it is the second players turn?

Thanks for clearing these things up.
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Krieghund
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« Reply #1 on: January 04, 2009, 03:20:38 pm »
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1) Do you have to use supply tokens to deploy aircraft from your main base?

No.  Fighters may only be deployed on carriers, and they ride along with the carrier for free.  Bombers may not be deployed.


2) Can you move ships from the board back to your main base?

Yes.


3) Are units immediately removed from the board as soon as they are hit or do they get a chance to fire back when it is the second players turn?

Fire is simultaneous, so destroyed units fire back in the same combat phase (air, sea or land).
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General Retreat
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« Reply #2 on: January 04, 2009, 03:42:43 pm »
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Saw this and this question came to mind: Since fighters get a free ride on a carrier and their movement sequence is later, can they move two more zones after the carrier moves them one?

If so, fighters and a carrier at New Calendonia could do this: load up the planes, move the carrier to J or K, then fly off the planes to, say, to New Georgia or Santa Isabel.
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Krieghund
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« Reply #3 on: January 04, 2009, 04:07:48 pm »
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You've got it right.
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General Retreat
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« Reply #4 on: January 04, 2009, 05:33:35 pm »
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 undecided Between this and the answer to a posting of mine ... it's time to start over! shocked
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dinosaur
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« Reply #5 on: January 04, 2009, 06:03:19 pm »
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I am a little confused about the earlier answer.  Supply tokens are only used to deploy units (and I think this may be limited to ships only, but I'd have to check the game rules again) at the end of a turn from the base card.  If an aircraft carrier deploys, it may take two fighters along for the ride.  If a transport or destroyer deploys, it may take a land unit(s).  Otherwise, units are "deployed" from the base card during normal movement.  Of course, supply tokens are also used to build and repair airfields.

One neat trick might be (if you had an abundance of fighters) to deploy a carrier with two fighters, then move those two fighters forward and bring two other fighters on the board from the base card.  At the end of your turn, if you have forward operating airfields, land the carrier's fighters there and land the base card fighters on the carriers.  Even if your fighters are lost in combat, you still are able to land the base card fighters on the carrier for use next turn in forward areas.

Enjoy.
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frimmel
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« Reply #6 on: January 05, 2009, 04:48:49 am »
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After the land aircraft step all planes -- even newly purchased reinforcements must be 1 of these things:

1) On your base island.

2) On your airfield.

3) On an aircraft carrier (fighters only.)

There are no move aircraft steps during reinforcement and repair. To rapidly deploy fighters during reinforcement and repair they must be on a rapidly deploying carrier (not to confuse things but that will use a supply/ies for the rapid deployment.) 

You do not need supplies to move fighters on your base island during the move fighters step of movement. The fighters can move two spaces from the base and then two places to land in the land aircraft step. Unless they'll be picked off put all your fighters in the air during 'move fighters.'

If an aircraft carrier deploys [rapidly with use of a supply during reinforcement/repair], it may take two fighters along for the ride.  If a transport or destroyer deploys, it may take a land unit(s).  Otherwise, units are "deployed" from the base card during normal movement.  Of course, supply tokens are also used to build and repair airfields.

Okay rereading this I could have just said it was correct.  While adding that supplies are also used to repair damaged ships. embarassed

Quote
One neat trick might be (if you had an abundance of fighters) to deploy a carrier with two fighters, then move those two fighters forward and bring two other fighters on the board from the base card.  At the end of your turn, if you have forward operating airfields, land the carrier's fighters there and land the base card fighters on the carriers.  Even if your fighters are lost in combat, you still are able to land the base card fighters on the carrier for use next turn in forward areas.

Enjoy.

Getting ahead of your aircraft and especially fighter losses is essential. Or at least something to take into consideration. 

 huh  rolleyes What am I talking about.

You pretty much need to get at least one fighter every reinforcement/repair step.
« Last Edit: January 05, 2009, 05:02:08 am by frimmel » Logged
Krieghund
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« Reply #7 on: January 05, 2009, 05:57:59 am »
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I am a little confused about the earlier answer.  Supply tokens are only used to deploy units (and I think this may be limited to ships only, but I'd have to check the game rules again) at the end of a turn from the base card.  If an aircraft carrier deploys, it may take two fighters along for the ride.  If a transport or destroyer deploys, it may take a land unit(s).  Otherwise, units are "deployed" from the base card during normal movement.  Of course, supply tokens are also used to build and repair airfields.

To avoid confusion, the term "deploy" refers only to moving ships onto the board from a Base Card using supplies during the Reinforce, Repair and Deploy step of the Regroup phase.  Normal movement to and from the Base Card during the Movement phase is "movement", not "deployment", and doesn't cost supplies.
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moose
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« Reply #8 on: January 05, 2009, 08:15:06 am »
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If you are deploying sea units, doesn't that mean instead of waiting for movement phase you can take your supply token and place it on the game board? That is how I have been deploying or am I wrong, and thanks for clarifying fighters and bombers during deployment.
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frimmel
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« Reply #9 on: January 05, 2009, 08:39:37 am »
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If you are deploying sea units, doesn't that mean instead of waiting for movement phase you can take your supply token and place it on the game board? That is how I have been deploying or am I wrong, and thanks for clarifying fighters and bombers during deployment.

 smiley I believe that is the distinction Krieghund made here:

To avoid confusion, the term "deploy" refers only to moving ships onto the board from a Base Card using supplies during the Reinforce, Repair and Deploy step of the Regroup phase.  Normal movement to and from the Base Card during the Movement phase is "movement", not "deployment", and doesn't cost supplies.
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AA Lover
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« Reply #10 on: January 05, 2009, 03:10:53 pm »
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I have a question,how many planes can fit on an airfield?Is there a limmit?
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Krieghund
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« Reply #11 on: January 05, 2009, 03:20:38 pm »
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Up to two planes can land on an airfield.
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AA Lover
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« Reply #12 on: January 05, 2009, 03:38:39 pm »
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Okay,But doesn't the home base card for the US start with 5 bombers and fine fighters?how are they there with only one airfield?
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Krieghund
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« Reply #13 on: January 05, 2009, 04:50:26 pm »
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The Base Cards have unlimited capacity.
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balancebjj
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« Reply #14 on: January 05, 2009, 07:05:25 pm »
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So if you deploy a carrier to a seazone right after purchase you can bring two fighters with it or do they need to be on the carrier before hand?
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