infantry, attack 2, defense 2, cost 1
cavalry, attack 3, defense 3, cost 2
cannon, attack 4, defense 4, cost 3
deal a capital to each player from the territory card deck, place a token at the capital territory, reshuffle the deck, and deal the starting territories, each player start’s the game with equal force’s, i.e. 12 infantry, 5 cavalry, 3 cannon,
place these forces at any of your starting territories,
for reinforcement’s count the territories that you have, divide by 3, then double the number, i.e. 18 territories = 12 reinforcement point’s, i.e. 7 infantry, 1 cavalry, 1 cannon,
reinforcement’s for holding card’s, 3 infantry = 6 point’s
3 cavalry = 8 point’s
3 cannon = 10 point’s
one of each = 12 point’s
you may reinforce from your capital, if you hold a territory card and take or hold that territory you may place another reinforcement point there, if that territory is taken you lose that reinforcement point, if you lose your capital and have no reinforcement point, and still have territories left, choose a new reinforcement point from your remaining territories, remember that this can be destroyed if it is taken,
make as many attack’s as you want, non combat move 2 for all unit’s,
combat, declare attacking forces from 1 territory to another territory
i.e. 5 infantry 3 cavalry 1 cannon
the defender then declare’s their defense force’s
i.e. 7 infantry 1 cannon
you do not have to attack or defend with all your force’s,
when a battle is decided the attacker may continue the attack with whatever force’s they have left or declare a continued offensive at the same territory, if the defender has force’s left,
i.e. western europe attack’s north africa with a total reserve force of 5 infantry 4 cavalry, 2 cannon,
it declare’s that 3 infantry, 2 cavalry, and 1 cannon will attack north africa, that has a reserve force of 7 infantry, 2 cavalry, 1 cannon,
north africa declare’s 7 infantry for the battle
if you retreat after from attacking any territory, you lose 1 unit
victory condition’s, take all capital’s, conquer the world
you do not have to attack or defend with all your force’s, you may attack with any number of your force’s, the defender must defend with at least 1/2 the number of unit’s that they are attacked with, i.e. attacker attack’s with 7 infantry, 2 cannon, if the defender has enough force’s, they must defend with at least 5 unit’s,
neutral army,
1 infantry, every territory, 2 infantry, 1 cavalry, 1 cannon at the capital,
2 player game, 15 infantry, 5 cavalry, 5 cannon,
3 player game, 15 infantry, 5 cavalry, 5 cannon,
4 player game, 15 infantry, 5 cavalry, 7 cannon
5 player game, 12 infantry, 5 cavalry, 3 cannon
6 player game, 12 infantry, 3 cavalry, 3 cannon