June 17, 2013, 10:12:50 pm *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News: Do you live near Cincinnati? Join us this weekend for A&A Spring Gathering XI on April 5-6, 2013. Search me
  Articles  
   Home   Help Login Register Chat  
Loading
Pages: « 1 2 3 4 »
  Print  
Author Topic: map for 1941 axis strategy  (Read 7408 times)
Imperious Leader
A&A.org Heavy Bomber
*
*
*
*
*
*******
Posts: 13690


Sgt. Saunders 351st, King Company


View Profile
« Reply #15 on: November 30, 2008, 11:34:50 am »
0

Jpegs suck. so does bmp.  png or pdf are the way to go because they don't rasterize vector artwork.
Logged
Krupp Steel
A&A.org Artillery
**
Posts: 195


Tin=Next of Kin


View Profile
« Reply #16 on: December 03, 2008, 04:41:20 pm »
0

Got it to work finally, thanks alot IL afro
Logged
Funcioneta
A&A.org Heavy Bomber
*******
Posts: 12857


AA50 '42 2010 League Champion


View Profile
« Reply #17 on: December 18, 2008, 09:46:32 am »
0

Ugh, I have seen the strat and seems not only Japan can kill any on sight AND take China J1, India J2; Germany can take Karelia round 2 or 3  shocked You suggest any USA player will retreat from Pacific, but I played with Pacific navy, India IC AND bad german player and still Japan gets 60 IPCs for 45-50 USA. Imagine what can do a uncontested Japan. I'll still would go for America with Japan, because seems UK and soviets cannot stand western axis. Italy should conquer Africa soon or later.

We have a seriously flawed scenario here. Not only China sucks. Soviets suck and USA cannot beat Japan's navy until a ton of turns. Even Australia cannot be defended with so many ��� trannies. It's even worst I thought. We need pretty heavy allied bids, maybe even heavier than axis bids for Classic  tongue I guess at least 4 inf to Yunnan and at least 2-3 to Karelia, maybe even a dd for z2? That would be 26-29  shocked. What do you think would be a balanced bid for allies, IL? Or maybe simply a fixed setup as in AAPacific?
Logged
Driel310
A&A.org Artillery
**
Posts: 168



View Profile
« Reply #18 on: December 18, 2008, 10:10:16 am »
0

What the bloody hell were the Russians doing if Germany took and held Karelia on G2/G3?  huh
Logged
Funcioneta
A&A.org Heavy Bomber
*******
Posts: 12857


AA50 '42 2010 League Champion


View Profile
« Reply #19 on: December 18, 2008, 11:00:47 am »
0

IL strat -> germans take Karelia G2 or G3
My game -> poor german player, Karelia survives all the game. Soviets get 54 income, but totally alone in Asia after India IC taken and USA fleet sunk (that one by poor attack choice). Germany didn't try IL strat, my point is axis don't need that strat or even a decent german player to survive or even to win. Japan powns all (I think that's the word), but I agree with IL, that strat only makes things worst for allies.
Logged
AdamD021
A&A.org Artillery
**
Posts: 170


View Profile
« Reply #20 on: December 18, 2008, 11:12:09 am »
0

The word is pwn...or the past tense where it originally appeared....pwned. It orginated from the game Warcraft When you lost to the computer in a multiplayer game on a certain map the screen said so and so was pwned. It was a mispelling that has lead to its current use.

And there's your gaming language lesson of the day  cheesy
Logged
Funcioneta
A&A.org Heavy Bomber
*******
Posts: 12857


AA50 '42 2010 League Champion


View Profile
« Reply #21 on: December 18, 2008, 11:17:34 am »
0

And that's your first karma +1  grin Thanks!
Logged
kendric
A&A.org Mechanized Infantry
**
Posts: 40


View Profile
« Reply #22 on: December 18, 2008, 11:34:01 am »
0

Cannot the russians let germany have Karaliea and just move the AA gun out and bomb it every round?
Logged
AdamD021
A&A.org Artillery
**
Posts: 170


View Profile
« Reply #23 on: December 18, 2008, 11:35:31 am »
0

Sure, but all that would do is not allow germany to build anything there. not that big of a loss. If the russians were to take it back they would need to repair it before they could use it
Logged
Imperious Leader
A&A.org Heavy Bomber
*
*
*
*
*
*******
Posts: 13690


Sgt. Saunders 351st, King Company


View Profile
« Reply #24 on: December 18, 2008, 04:26:20 pm »
0

Russia would need to build a bomber. If uk did that task its a waste for 2 points for one bomber which could be killing elsewhere.
Logged
TimTheEnchanter
A&A.org Heavy Bomber
*******
Posts: 5432


There are some who call me... Tim.


View Profile
« Reply #25 on: December 19, 2008, 04:36:47 am »
0

Maybe I'm reading the wrong map, but the one I'm looking at says Japan starts with 31 ipcs, allowing them lots of big fat builds in J1.  In the 1941 scenario, they only start with 17 ipcs.
Logged
kendric
A&A.org Mechanized Infantry
**
Posts: 40


View Profile
« Reply #26 on: December 19, 2008, 07:10:58 am »
0

Wasn't the crux of the argument that russia cannot defend 3 territories? So isn't having the british nullify one of those territories for 4 damage per turn(putting it to -2, assuming the germans are reparing it) a great deal? If they don't repair it then you used 1 turn of 1 bomber to remove the whole 3 places to defend issue.
« Last Edit: December 19, 2008, 07:14:27 am by kendric » Logged
Imperious Leader
A&A.org Heavy Bomber
*
*
*
*
*
*******
Posts: 13690


Sgt. Saunders 351st, King Company


View Profile
« Reply #27 on: December 19, 2008, 12:23:34 pm »
0

Quote
Maybe I'm reading the wrong map, but the one I'm looking at says Japan starts with 31 ipcs, allowing them lots of big fat builds in J1.  In the 1941 scenario, they only start with 17 ipcs.

yes typo.

I gave you the older file

http://www.mediafire.com/?jrfltrddwj2 if this is the same one as i gave you before let me know and ill find the edit
Logged
Imperious Leader
A&A.org Heavy Bomber
*
*
*
*
*
*******
Posts: 13690


Sgt. Saunders 351st, King Company


View Profile
« Reply #28 on: December 30, 2008, 04:26:21 pm »
0

bump.
Logged
Imperious Leader
A&A.org Heavy Bomber
*
*
*
*
*
*******
Posts: 13690


Sgt. Saunders 351st, King Company


View Profile
« Reply #29 on: February 16, 2009, 04:27:41 pm »
0

OK i won a tournament of 28 players going 4-0 playing Japan each time in 1941 with no NO or Tech

I have a new plan to modify my previous strategy for japan.

Well call it the Manchurian Candidate Strategy

Follow my Japanese strategy for all moves except:

We are assuming the Soviets place 3+ infantry in Buryatia. The more they put the better, but if they put less than three, then allocations of planes will be called off and they can go against the BB w/ destroyer as per my original strategy guide.

Builds: Build a factory in Manchuria

Transport in SZ62 picks up Iwo Jima INF+ Armor from Japan and lands in Buryatia, plus move up the 3 INf from Manchuria to Buryatia

Bring the Cruiser for Shore Bomb

The 3 inf in Kaingsu attack Suiyuan

Ignore the US Battleship, instead take the CV and 2 fighters, plus the Japan fighter to Buryatia so you now got 4 INF, 1 Tank, 3 fighters and 1 SB @3.

The Japanese BB in SZ61 kills the US fleet off Philippines.

The Caroline Islands: 2 inf and transport on east indies and 1 infantry and transport on Borneo

Perform all other moves as outlined.

The tank factory in Manchuria can easily clean up the partisan Chinese and the drive toward Russia.

The other idea is the transports are out of place because i set up the invasion on India on J2 with 4 transports which does not balance out the logistics for transports shucking off Japan. This strategy also makes it so you don't have to worry about protecting the transports if the US player decided to go after japan.

After all your attacks you should have 32 IPC for J2

You buy 3 tanks, 1 transport and 2 men and artillery.

Also part of this is now you got 6 Infantry 1 Art, plus 6 fighters against India on J2. They will leave India and think that your stupid enough to land in force, but they will counter attack with 5 Infantry, 1 Art and 1 Fighter. Now here is the real trick:

You then take out Australia with all the India invasion fleet and the carrier planes take out the 2 British. ships trying to escape in SZ 40 from your fleet in SZ 39 .

You also take India ( because he vacated it). Then when he takes it back in force he wont be able to bring his fighter in and thats when you destroy him. This may take 1-2 turns, but each time he delays you just take another UK territory with your Indian ocean fleet ( Africa, Jordan, etc)

As soon as you got India, then comes the factory.

Logged
Pages: « 1 2 3 4 »
  Print  
 
Jump to:  

2013 Support Drive
Support Level
Forum Username
Buy Axis & Allies
  • Axis & Allies 1942 [Amazon]
  • A&A Pacific 1940 [Amazon]
  • A&A Europe 1940 [FMG]
  • [eBay]
  • [eBay]
  • A&A D-Day [Amazon]
  • A&A Battle of the Bulge [Amazon]
  • [eBay]
  • [eBay]
  • WWII Themed Combat Dice [FMG]


Axis and Allies.org Official Sponsor: Field Marshal Games
Powered by MySQL Powered by PHP Powered by SMF 1.1.16 | SMF © 2011, Simple Machines Valid XHTML 1.0! Valid CSS!