May 22, 2013, 09:14:06 am *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News: Help support TripleA software development. Search me
  Articles  
   Home   Help Login Register Chat  
Loading
Pages: 1 2 »
  Print  
Author Topic: Can the USSR stand alone in AA50?  (Read 1437 times)
Gallo Rojo
A&A.org Artillery
**
Posts: 157



View Profile
« on: November 23, 2008, 09:37:25 am »
0

Cheers,
new to the forum but not to the game Smiley

Something I always struggled with playing Revised AA (and some on-line versions) is that the USSR can't stand alone against the Axis powers. The USSR in Revised may stand against Germany (although it's hard for the Red Army to take on the offensive alone), but Japan always come to aid its European allied.
This way, the Soviet Union, which was the nation that contributed the most to the Nazi Germany defeat, ends up being a sort of sorry player whose only goal is too survive while waiting for the Western Allies to take Berlin

Those two facts (Red Army can't counter attack Germany almost alone, and Japan coming after Moscow) are very un-historical.

For those of you who have already played the new AA50, was this 'corrected' in the current version?
Is it harder for Japan to cross the Soviet tundra and get to Moscow? Can Zhukov eventually mount a sounding counter-offensive against Berlin without waiting the Western Allies to save the day?

Logged
Woodstock
A&A.org Tank
***
Posts: 284


View Profile
« Reply #1 on: November 23, 2008, 12:02:52 pm »
0

Hey, I haven't played AA:50 yet (unless the TripleA beta version counts...)
From what I have seen and read, it is a bit (and justa bit) tougher for japan to reach moscow. It's not impossible for them (far from), it just takes 'em a round or 2 extra.
As for the Russia / German front, it seems even more easier for the Germans at first sight. Then again, I have only played as the Germans so far against the lousy AI.
I have played againts some very tough Russian players in AA:R, so I reckon there must be a way for Russia to be a pain in the german's butt in AA50 aswell, just as it was in AA:R.
Logged
Perry
2007 AAR League
A&A.org Battleship
*
******
Posts: 3586


View Profile
« Reply #2 on: November 23, 2008, 12:10:45 pm »
0

Oh no, Gallo, Russian surely cannot stand alone..
For one, a sound KGF from Round 1 is the only way to go for the allies imho.

Japan will drive to Moscow in aa50 also, but it'll take some extra time. ��� ftrs will defend CAU and BER, just like in AAR.
Logged
Cmdr Jennifer
Site Moderator
A&A.org Heavy Bomber
*
*
*
*******
Posts: 46922


Die Flottenmörderin


View Profile
« Reply #3 on: November 23, 2008, 12:12:31 pm »
0

It would be interesting if Japan and Russia could not attack each other until Berlin or Washington/London fall.  That would significantly aid Russia in defending itself against Germany in all editions.
Logged
Woodstock
A&A.org Tank
***
Posts: 284


View Profile
« Reply #4 on: November 23, 2008, 12:19:02 pm »
0

It would be interesting if Japan and Russia could not attack each other until Berlin or Washington/London fall.  That would significantly aid Russia in defending itself against Germany in all editions.


If Rus wouldnt have to worry about japan at all, it can bring every unit towards Germany.
It will then be impossible for Germany to breach it. That would then be way too tough for the Germans. They already have a hard time imo.

Sorry for that underline :S
« Last Edit: November 23, 2008, 12:37:06 pm by Woodstock » Logged
Perry
2007 AAR League
A&A.org Battleship
*
******
Posts: 3586


View Profile
« Reply #5 on: November 23, 2008, 12:32:29 pm »
0

to worry about japan at all, it can bring every unit towards Germany.
It will then be impossible for Germany to breach it. That would then be way too tough for the Germans. They already have a hard time imo.

I don't think that's true. If any Russians loiter in East Russia, trying to stem the ��� horde, they will be slaughtered by J:s mighty airforce. Japan need only bring in 2-3 landunits , to crush anything the russian can muster in east russia.
Better moves those russians west!
Logged
Cmdr Jennifer
Site Moderator
A&A.org Heavy Bomber
*
*
*
*******
Posts: 46922


Die Flottenmörderin


View Profile
« Reply #6 on: November 23, 2008, 12:37:02 pm »
0

It would be interesting if Japan and Russia could not attack each other until Berlin or Washington/London fall.  That would significantly aid Russia in defending itself against Germany in all editions.


If Rus wouldnt have to worry about japan at all, it can bring every unit towards Germany.
It will then be impossible for Germany to breach it. That would then be way too tough for the Germans. They already have a hard time imo.

In Classic it does make it really hard on Germany.  However, in classic, we give Germany a round before Russia can play to compensate. (All they can do is purchase units, NCM, build units and collect income.)

In Revised it actually makes life a lot harder on the allies.  Japan now has nothing better to do than attack Alaska and W. USA meaning America has to actually invest in a National Guard and a navy in the Pacific.

My thinking is that in AA50 it would give Russia at least a chance to hold Germany and Italy back long enough for America and England to do something other than annoy Germany before Moscow falls.
Logged
Woodstock
A&A.org Tank
***
Posts: 284


View Profile
« Reply #7 on: November 23, 2008, 12:40:30 pm »
0

In Revised it actually makes life a lot harder on the allies.  Japan now has nothing better to do than attack Alaska and W. USA meaning America has to actually invest in a National Guard and a navy in the Pacific.

Didnt think of that, true.

But even wit a occupied USA, unable to feed Europe with troops...With the concrete Russian wall, the Germans have to spend every IPC on it to even make a chance of breaching it..whilst UK is harmlessly stabbing them in Western front.

Offcourse, this is Revised Im talking..the Russian wall in AA50 seems a bbit thinner...
Logged
Admiral_Thrawn
A&A.org Fighter
*****
Posts: 1270


"I am Grand Admiral Thrawn, Warlord of the Empire"


View Profile
« Reply #8 on: November 23, 2008, 01:47:34 pm »
0

I don't know if I just am no good or what but, the games of AA50 I have played Russia seemed very strong. The first game I played the Allies and held Germany to stalemate the whole game. The game I played the Axis the Russia was on the advance taking Finland, and forcing Germany to retreat to Poland.
Logged
Perry
2007 AAR League
A&A.org Battleship
*
******
Posts: 3586


View Profile
« Reply #9 on: November 23, 2008, 02:04:16 pm »
0

Admiral, did you play with NO's ?
WIth NO's , I definitely think Germany is too strong for Russia.
W/o NO's , haven't played that yet..
Logged
Admiral_Thrawn
A&A.org Fighter
*****
Posts: 1270


"I am Grand Admiral Thrawn, Warlord of the Empire"


View Profile
« Reply #10 on: November 23, 2008, 02:11:50 pm »
0

We were playing with NO's. I think maybe why Germany couldn't defeat Russia in our games is because the Italian player was coordinating their attacks like some I see here. He just was obbsessed with the Middle East and the Allies were putting up a good fight in Africa.
Logged
Gallo Rojo
A&A.org Artillery
**
Posts: 157



View Profile
« Reply #11 on: November 23, 2008, 02:46:02 pm »
0

Oh no, Gallo, Russian surely cannot stand alone..
For one, a sound KGF from Round 1 is the only way to go for the allies imho.

Japan will drive to Moscow in aa50 also, but it'll take some extra time. ��� ftrs will defend CAU and BER, just like in AAR.

for what I've read here (specially on Imperious Leader's post), Russia seems to need a little help...

I have played againts some very tough Russian players in AA:R, so I reckon there must be a way for Russia to be a pain in the german's butt in AA50 aswell, just as it was in AA:R.

I consider myself a very solid Soviet player.
I can usually hold the Axis from 5 to 7 turns before collapsing (without Western Allies saving the day)

But on Classic I used to run over Berlin ... I haven't seen that happen on Revised (unless the Germans make one stupid mistake after the other)

It would be interesting if Japan and Russia could not attack each other until Berlin or Washington/London fall.

That would be interesting... or that Soviet far east territories worth nothing, or that Japan couldn't attack the USSR unless attacked first, or some other type of change

In Revised it actually makes life a lot harder on the allies.  Japan now has nothing better to do than attack Alaska and W. USA meaning America has to actually invest in a National Guard and a navy in the Pacific.


I beg to disagree: in Revised Japan has nothing better to do than ignore USA, built two or three factories on mainland Asia, and start rolling tanks against Moscow

We were playing with NO's. I think maybe why Germany couldn't defeat Russia in our games is because the Italian player was coordinating their attacks like some I see here. He just was obbsessed with the Middle East and the Allies were putting up a good fight in Africa.

ok, here is something that is very interesting: what does happens with those NO? Are they an incentive strong enough as to lure the players into a more historical development? will the players pursue them or will them forget about them and just rush against each others capitals? (in other words: will Japan and Italy play for themselves or will they be team players and go all against Moscow together with Germany?)

I don't know if AA50 still has those "individual victory conditions" present on Classic and Revised, those were useful to generate some friction among teams... the problem is that most people simply avoided the "individual winer" rule.

Let me put my concerns bluntly:
I don't mind with Japan going after Russia (that's something that could had happened, Japan, after all, considered the USSR her biggest geopolitical adversary until 1940s; then the War in Europe changed that).
What worries me is that in Revised, KGF was the dominant strategy for the Allies
And "Kill Russia and Forget Everything Else" was the only strategy for Axis
That way, the game turns to be not only un-historical but pretty boring (you end up playing always the same strategy).

I was hopping that AA50 changed that somehow ... NOs may be an answer, if they're an incentive strong enough... also the many VC at the Pacific (if the Japanese decide to go after them).

now, a last note on Russia: in the real war, it was the the Soviet Union who defeated Germany (even after D-Day, almost 70% of German Army was committed to the Eastern Front -- and they were already on full retreat after Stalingrad and Kursk). So why is that in the game the USSR is always the weaker allied? 
Logged
Driel310
A&A.org Artillery
**
Posts: 168



View Profile
« Reply #12 on: November 23, 2008, 10:04:02 pm »
0

now, a last note on Russia: in the real war, it was the the Soviet Union who defeated Germany (even after D-Day, almost 70% of German Army was committed to the Eastern Front -- and they were already on full retreat after Stalingrad and Kursk). So why is that in the game the USSR is always the weaker allied? 

Hmmm, all respect to the Allies who lost men too when they were liberating us over here, but I think that's because the game is designed by Americans maybe..........

We could start a whole discussion again about whether the Soviet Union would have won the war on their own, but let's not call in timerover again.  grin
Logged
Imperious Leader
A&A.org Heavy Bomber
*
*
*
*
*
*******
Posts: 13557


Sgt. Saunders 351st, King Company


View Profile
« Reply #13 on: November 23, 2008, 10:15:58 pm »
0

I have not played with NO's and perhaps the axis are very strong w/o them.
Logged
Cmdr Jennifer
Site Moderator
A&A.org Heavy Bomber
*
*
*
*******
Posts: 46922


Die Flottenmörderin


View Profile
« Reply #14 on: November 24, 2008, 10:58:19 am »
0

In Revised it actually makes life a lot harder on the allies.  Japan now has nothing better to do than attack Alaska and W. USA meaning America has to actually invest in a National Guard and a navy in the Pacific.


I beg to disagree: in Revised Japan has nothing better to do than ignore USA, built two or three factories on mainland Asia, and start rolling tanks against Moscow


I think you made a very tactical mistake here.  Japan can build a million armor pieces and can NEVER attack Moscow with them, nor can they even get to Europe because you have to go through Russia to get there.

So they do, in fact, have absolutely nothing better to do than annoy America forcing America to be more honest with history and fight Japan.

Without America giving significant aid to the allies in Europe, England will have to send everything just to hold the line against Germany and prevent Russia from falling.

This in turn spurs Germany into sending only minimal efforts into Africa so they can maximize as much punch as possible to break Russia before the joint armies are too strong to break.

(In Revised.)

This of course is if Japan and Russia cannot attack one another (or pass through conquered lands of one another) until such time as a capitol falls.
Logged
Pages: 1 2 »
  Print  
 
Jump to:  

2013 Support Drive
Support Level
Forum Username
Buy Axis & Allies
  • Axis & Allies 1942 [Amazon]
  • A&A Pacific 1940 [Amazon]
  • A&A Europe 1940 [FMG]
  • [eBay]
  • [eBay]
  • A&A D-Day [Amazon]
  • A&A Battle of the Bulge [Amazon]
  • [eBay]
  • [eBay]
  • WWII Themed Combat Dice [FMG]


Axis and Allies.org Official Sponsor: Field Marshal Games
Powered by MySQL Powered by PHP Powered by SMF 1.1.16 | SMF © 2011, Simple Machines Valid XHTML 1.0! Valid CSS!