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Author Topic: AA50 Rules Errata  (Read 71893 times)
Krieghund
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« Reply #525 on: August 31, 2009, 07:08:14 am »
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TimTheEnchanter and a44bigdog are correct.


Since when?  I don't have my rulebook with me right now, but since when can a unit move through an "embattled" territory during non-combat?  You can't destroy a boat and then move through the sea zone in non-combat with other boats.  I don't think land combat is any different.  If I'm wrong, I know you will correct me and show me the rule.
Thanks.

Since always.  Land and sea units may move through any friendly space during noncombat movement, regardless of its previous status.  Only air units are restricted from moving into territories that you didn't control at the beginning of your turn.
« Last Edit: August 31, 2009, 07:11:51 am by Krieghund » Logged
Gamerman01
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« Reply #526 on: August 31, 2009, 07:46:01 am »
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OK, that's big.  Hasn't come up in one of my games yet.  Can you tell me where to look in my rulebook in case an opponent questions my clever moves? 
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Gamerman01
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« Reply #527 on: August 31, 2009, 07:52:29 am »
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Wow, I've really been playing wrong then.  I thought a DD (or any other lone surface ship) could stop a massive fleet from moving 2 zones, but it can't.  They can just sink the lone boat and then advance through the zone to a second zone as long as there are no hostile surface ships in the second zone.
I'm gonna check my rulebook and errata immediately when I get home.
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Gamerman01
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« Reply #528 on: August 31, 2009, 08:42:40 am »
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New question!  The way the map is drawn, it appears that Panama borders the EUSA.  Of course, in real life geography, there is a lot of Mexico between the smaller Central American states and the USA.  Also, Panama appears to border SZ10??  So is this a major departure from prior A&A games where you had to go through Mexico to get from Panama to EUS?  I don't recall this question being included in the official errata.
Thanks a lot.
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Gamerman01
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« Reply #529 on: August 31, 2009, 09:14:53 am »
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OK, that's big.  Hasn't come up in one of my games yet.  Can you tell me where to look in my rulebook in case an opponent questions my clever moves? 
OK, I'm home with my rulebook and I find nothing about "embattled" zones and nothing to prohibit movement through an area that was just cleared in the Combat phase.  My arsenal of strategies just increased, I suppose.
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Krieghund
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« Reply #530 on: August 31, 2009, 09:53:58 am »
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The way the map is drawn, it appears that Panama borders the EUSA.  Of course, in real life geography, there is a lot of Mexico between the smaller Central American states and the USA.  Also, Panama appears to border SZ10??

Yup.


So is this a major departure from prior A&A games where you had to go through Mexico to get from Panama to EUS?

It was the same way in Revised.
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gnasape
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« Reply #531 on: August 31, 2009, 10:14:02 am »
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OK, that's big.  Hasn't come up in one of my games yet.  Can you tell me where to look in my rulebook in case an opponent questions my clever moves? 
OK, I'm home with my rulebook and I find nothing about "embattled" zones and nothing to prohibit movement through an area that was just cleared in the Combat phase.  My arsenal of strategies just increased, I suppose.

gamerman01: for AA50, page 21, Phase 5 Noncombat move:

The key phrase is friendly territories, once combat is over, if you won, the territory is now friendly and you can move your units (if they didn't move during combat).

And regarding your other question about dd stopping movements of all ships (only during combat but once it's cleared yes, naval units may pass through it).

"Phase 5: Noncombat Move
In this phase, you can move any of your units that did not move in the Combat Move phase or participate in combat during your turn. This is a good time to gather your units, either to strengthen vulnerable territories or to reinforce units at the front. You will also land all your aircraft that participated in and survived the Conduct Combat phase.
Only aircraft and submarines may move through hostile spaces during this phase.

Where Units Can Move

Land Units: Land units can move into any friendly territories. They cannot move into hostile territories (not even those that contain no combat units but are enemy-controlled). Note, this is the only phase in which antiaircraft guns can move. Air Units: An air unit must end its move in an eligible landing space. Bombers and fi ghters may land in any territory that
was friendly at the start of your turn."
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johnnymarr
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« Reply #532 on: August 31, 2009, 10:35:25 am »
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Quote
Wow, I've really been playing wrong then.  I thought a DD (or any other lone surface ship) could stop a massive fleet from moving 2 zones, but it can't.  They can just sink the lone boat and then advance through the zone to a second zone as long as there are no hostile surface ships in the second zone.

only units not moved during combat can move through the zone during the noncombat phase.  one a unit engages in combat, it can't move any further.
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Krieghund
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« Reply #533 on: August 31, 2009, 11:07:49 am »
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one a unit engages in combat, it can't move any further.

Unless it's an air unit.
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Gamerman01
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« Reply #534 on: August 31, 2009, 12:31:58 pm »
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Got it, and agree - thanks a lot, guys!  That's all I see in the rulebook too.
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souL
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« Reply #535 on: September 10, 2009, 08:53:26 am »
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Fact:  you cannot blitz through a territory with any enemy units, including AA and IC.

Question:  Japan has a trn in sz 35 with 2 inf in ind.  they have an inf and 3 arm in per.  trj has an AA, egy is empty.  I transport 2 inf from ind to egy sz 35 -> sz 34.  I move an inf from per -> trj.  Can I move the 3 arm from per to egy in ncm?
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gnasape
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« Reply #536 on: September 10, 2009, 10:11:44 am »
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OK, that's big.  Hasn't come up in one of my games yet.  Can you tell me where to look in my rulebook in case an opponent questions my clever moves? 
OK, I'm home with my rulebook and I find nothing about "embattled" zones and nothing to prohibit movement through an area that was just cleared in the Combat phase.  My arsenal of strategies just increased, I suppose.

gamerman01: for AA50, page 21, Phase 5 Noncombat move:

The key phrase is friendly territories, once combat is over, if you won, the territory is now friendly and you can move your units (if they didn't move during combat).

And regarding your other question about dd stopping movements of all ships (only during combat but once it's cleared yes, naval units may pass through it).

"Phase 5: Noncombat Move
In this phase, you can move any of your units that did not move in the Combat Move phase or participate in combat during your turn. This is a good time to gather your units, either to strengthen vulnerable territories or to reinforce units at the front. You will also land all your aircraft that participated in and survived the Conduct Combat phase.
Only aircraft and submarines may move through hostile spaces during this phase.

Where Units Can Move

Land Units: Land units can move into any friendly territories. They cannot move into hostile territories (not even those that contain no combat units but are enemy-controlled). Note, this is the only phase in which antiaircraft guns can move. Air Units: An air unit must end its move in an eligible landing space. Bombers and fi ghters may land in any territory that
was friendly at the start of your turn."


souL: the answer would be yes as both trj and eqy are friendly territory during NCM phase.
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Gamerman01
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« Reply #537 on: September 10, 2009, 11:21:47 am »
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The Blitzkrieg just got much nastier!!!   evil
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Emperor Mollari
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« Reply #538 on: September 10, 2009, 12:43:11 pm »
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AA question.

If the UK\US liberates Moscow and has AA guns on Russian territory, do the AA Guns change ownership to russia when the territories revert to Russian control?
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gnasape
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« Reply #539 on: September 10, 2009, 12:47:06 pm »
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Page 20 of the rulebook under

Capturing and Liberating Capitals:

If a capital is liberated, the industrial complex and any antiaircraft guns in that capital territory revert ownership to the
original owner of the capital. Territories and industrial complexes that are controlled by the newly liberated capital’s owner
but are in the hands of friendly powers also revert ownership. Antiaircraft guns outside the newly liberated capital territory
remain under their pre-liberation ownership.


Hope that answers your question EM!

Gamerman01 and I were having a discussion about this couple days ago and Gamerman01 pointed it out, so the credit goes to Gamerman01!
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