June 18, 2013, 07:26:31 pm *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News: Do you live near Cincinnati? Join us this weekend for A&A Spring Gathering XI on April 5-6, 2013. Search me
  Articles  
   Home   Help Login Register Chat  
Loading
Pages: « 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 »
  Print  
Author Topic: AA50 Rules Errata  (Read 71662 times)
Gamerman01
A&A.org Heavy Bomber
*
*
*******
Posts: 31710

Rules "Deputy"


View Profile
« Reply #690 on: March 14, 2010, 04:14:27 pm »
0

If I want to attack a sea zone with, let's say 1 fighter and 1 bomber, and the bomber has enough movement points but the fighter doesn't, can I still make the attack and then just splash the fighter and kill it anyway?
No.  Kamikaze attacks are not allowed.  The only way you can fly a fighter 4 spaces and attack is when a carrier could pick it up if it survives.
Logged
Gamerman01
A&A.org Heavy Bomber
*
*
*******
Posts: 31710

Rules "Deputy"


View Profile
« Reply #691 on: March 14, 2010, 04:18:46 pm »
0

If the player's sub is in the same sea zone as an enemy destroyer at the beginning of a turn, the sub must be moved out of the zone during combat movement to avoid combat with the destroyer (as opposed to noncombat move).

But what about if the player's sub is in the same zone as an enemy sub, and the player is attacking the enemy sub with a destroyer from another zone?  Does the player's sub have to be moved in the combat movement phase if the player wants to move the sub?  If the player did not move the sub out in combat movement, wouldn't it be considered part of the combat?  The only way to stay out of the combat would be to submerge, and if it submerged, then it could not move in non-combat, correct?
Logged
Krieghund
A&A.org Battleship
*
******
Posts: 4116


A&A Developer and Playtester


View Profile
« Reply #692 on: March 14, 2010, 06:13:55 pm »
0

Correct.
Logged
PGMatt
A&A.org Heavy Bomber
*******
Posts: 6390



View Profile
« Reply #693 on: March 31, 2010, 10:25:02 am »
0

I have a question that has come up in a couple games now.  It involves when a sea zone "becomes hostile".

If I make a combat move to engage a Tr in sea zone X, can I then move a Tr through X to get to Y in the same phase?

This question has a black or white answer, either:
a) The zone doesn't become hostile until "conduct combat", and therefore I can both invade in sea zone Y as well as destroy the TR in zone X.
or
b) As soon as a battle is planned in X it is hostile and therefore impassible under normal rules.
Logged
Gamerman01
A&A.org Heavy Bomber
*
*
*******
Posts: 31710

Rules "Deputy"


View Profile
« Reply #694 on: March 31, 2010, 10:39:38 am »
0

I have a question that has come up in a couple games now.  It involves when a sea zone "becomes hostile".

If I make a combat move to engage a Tr in sea zone X, can I then move a Tr through X to get to Y in the same phase?

This question has a black or white answer, either:
a) The zone doesn't become hostile until "conduct combat", and therefore I can both invade in sea zone Y as well as destroy the TR in zone X.
or
b) As soon as a battle is planned in X it is hostile and therefore impassible under normal rules.
It's "A"

You could even pick up ground units from a land territory adjacent to zone X and move somewhere else and invade.  I had this question answered here recently.  It takes a surface warcship in zone X to prevent movement through it.

Transports and subs can always be ignored for combat movement purposes.  The rulebook is very clear that zones with only transports and/or subs are not considered hostile.  You don't make it hostile by attacking it.
Logged
Zhukov44
A&A.org Heavy Bomber
*
*******
Posts: 7174


View Profile
« Reply #695 on: April 09, 2010, 04:53:55 pm »
0

Ok I'm sure this has been discussed before, but I'd like clarification/confirmation, as it has to do correct rule interpretation for a certain popular freeware gaming engine and I need to be 100% sure before submitting a bug report.

Lets say a ����� cruiser and sub are sitting in SZ6.  If the Russian sub attacks and hits, and the Germans select the sub as casualty, does that ����� sub get to fire back?

Does the rule intreptation change if there is an enemy destroyer present?  Let's say its SZ2 in the 42 scenario, and the Krauts attack the bb/destroyer/russian sub with 2 ����� subs plus air.  If the Russian sub hits, does the ����� sub selected as a casualty get to fire back or no?

Thanks in advance.
Logged
Krieghund
A&A.org Battleship
*
******
Posts: 4116


A&A Developer and Playtester


View Profile
« Reply #696 on: April 09, 2010, 06:27:25 pm »
0

Lets say a ����� cruiser and sub are sitting in SZ6.  If the Russian sub attacks and hits, and the Germans select the sub as casualty, does that ����� sub get to fire back?

Yes.  Both subs get Surprise Strikes because there are no destroyers, so the subs' fire is simultaneous.


Does the rule intreptation change if there is an enemy destroyer present?  Let's say its SZ2 in the 42 scenario, and the Krauts attack the bb/destroyer/russian sub with 2 ����� subs plus air.  If the Russian sub hits, does the ����� sub selected as a casualty get to fire back or no?

No.  The Soviet sub gets a Surprise Strike because there's no attacking destroyer, but the German subs don't get a Surprise Strike because there is a defending destroyer, so the Soviet sub fires first.
Logged
Battling Maxo
A&A.org Heavy Bomber
*
*******
Posts: 8201



View Profile
« Reply #697 on: April 09, 2010, 06:28:08 pm »
0



Lets say a ����� cruiser and sub are sitting in SZ6.  If the Russian sub attacks and hits, and the Germans select the sub as casualty, does that ����� sub get to fire back?

Does the rule intreptation change if there is an enemy destroyer present?  Let's say its SZ2 in the 42 scenario, and the Krauts attack the bb/destroyer/russian sub with 2 ����� subs plus air.  If the Russian sub hits, does the ����� sub selected as a casualty get to fire back or no?


The german sub gets to fire only in the first situation where both are conducting surprise attacks and the torps are launched simultaneously.  In the second the russian sub conducts a surprise while the german sub would fire in the general combat phase. Assuming the german sub hits, the allied casualty would be able to return fire because of the dd presence with the exception of the sub which has fired already.  Hopefully this helps
« Last Edit: April 09, 2010, 06:40:05 pm by Battlingmaxo » Logged
SAS
A&A.org Bomber
*****
Posts: 2385


By land & air & sea, on wings of destiny we rise!


View Profile
« Reply #698 on: April 09, 2010, 06:41:31 pm »
0

Lets say a ����� cruiser and sub are sitting in SZ6.  If the Russian sub attacks and hits, and the Germans select the sub as casualty, does that ����� sub get to fire back?

Yes.  Both subs get Surprise Strikes because there are no destroyers, so the subs' fire is simultaneous.


Does the rule intreptation change if there is an enemy destroyer present?  Let's say its SZ2 in the 42 scenario, and the Krauts attack the bb/destroyer/russian sub with 2 ����� subs plus air.  If the Russian sub hits, does the ����� sub selected as a casualty get to fire back or no?

No.  The Soviet sub gets a Surprise Strike because there's no attacking destroyer, but the German subs don't get a Surprise Strike because there is a defending destroyer, so the Soviet sub fires first.


Lets say a ����� cruiser and sub are sitting in SZ6.  If the Russian sub attacks and hits, and the Germans select the sub as casualty, does that ����� sub get to fire back?

Does the rule intreptation change if there is an enemy destroyer present?  Let's say its SZ2 in the 42 scenario, and the Krauts attack the bb/destroyer/russian sub with 2 ����� subs plus air.  If the Russian sub hits, does the ����� sub selected as a casualty get to fire back or no?


The german sub gets to fire only in the first situation where both are conducting surprise attacks and the torps are launched simultaneously.  In the second the russian sub conducts a surprise while the german sub would fire in the general combat phase. Assuming the german sub hits, the allied casualty would be able to return fire because of the dd presence with the exception of the sub which has fired already.  Hopefully this helps

Overruled by the simul-post!  cool
Logged
Zhukov44
A&A.org Heavy Bomber
*
*******
Posts: 7174


View Profile
« Reply #699 on: April 09, 2010, 07:02:41 pm »
0

Thanks for the clear confimation/explanation Krieg and Maxo!
Logged
Zhukov44
A&A.org Heavy Bomber
*
*******
Posts: 7174


View Profile
« Reply #700 on: April 19, 2010, 10:14:20 pm »
0

It belongs to Germany.  Control of AA guns always transfers with control of the territory, except in one situation.

Say Germany has an AA gun in France, and the USSR captures Germany and the UK captures France.  If Italy captures France from the UK, it gets to keep it and the AA gun, since Germany's capital is held by the enemy.  If Italy then liberates Germany, Germany gets France back, but Italy gets to keep the AA gun there.  This is the only time that a territory can change hands without any AA guns in it changing hands along with it.

In the interest of clarity, as your example doesn't cover my query, and I think the following example is a better illustration....let's say Germany liberates Libya, and there is an aa gun there.  Does control of the aa go to Germany (the liberator) or Italy (the new territory owner)?
« Last Edit: April 20, 2010, 05:00:38 am by Zhukov44 » Logged
Krieghund
A&A.org Battleship
*
******
Posts: 4116


A&A Developer and Playtester


View Profile
« Reply #701 on: April 20, 2010, 05:01:03 am »
0

Since my exception example doesn't cover your situation, the general rules applies.  Control of the AA transfers with control of the territory.  It goes to Italy.
Logged
Gamerman01
A&A.org Heavy Bomber
*
*
*******
Posts: 31710

Rules "Deputy"


View Profile
« Reply #702 on: April 20, 2010, 05:01:15 am »
0

It belongs to Germany.  Control of AA guns always transfers with control of the territory, except in one situation.

Say Germany has an AA gun in France, and the USSR captures Germany and the UK captures France.  If Italy captures France from the UK, it gets to keep it and the AA gun, since Germany's capital is held by the enemy.  If Italy then liberates Germany, Germany gets France back, but Italy gets to keep the AA gun there.  This is the only time that a territory can change hands without any AA guns in it changing hands along with it.

In the interest of clarity, as your example doesn't cover my query, and I think the following example is a better illustration....let's say Germany liberates Libya, and there is an aa gun there.  Does control of the aa go to Germany (the liberator) or Italy (the new territory owner)?
Italy, unless Rome is in Allied hands, in which case it would be Germany.
Logged
TimmyBravo
A&A.org Infantry
*
Posts: 16



View Profile
« Reply #703 on: May 01, 2010, 11:02:46 am »
0

Dear Krieg Wink

Last game saw a lively discussion concerning a combat move where I, as UK, attacked the German fleet. I attacked with only bombers and fighters, Germany had 1 carrier, 2 fighters, 1 cruiser and 4 subs. 2 transports as well.

My question: Can Germany use his subs as casualties when I attack with only air units?
TB
Logged
Battling Maxo
A&A.org Heavy Bomber
*
*******
Posts: 8201



View Profile
« Reply #704 on: May 01, 2010, 12:38:50 pm »
0

Dear Krieg Wink

Last game saw a lively discussion concerning a combat move where I, as UK, attacked the German fleet. I attacked with only bombers and fighters, Germany had 1 carrier, 2 fighters, 1 cruiser and 4 subs. 2 transports as well.

My question: Can Germany use his subs as casualties when I attack with only air units?
TB


No
Logged
Pages: « 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 »
  Print  
 
Jump to:  

2013 Support Drive
Support Level
Forum Username
Buy Axis & Allies
  • Axis & Allies 1942 [Amazon]
  • A&A Pacific 1940 [Amazon]
  • A&A Europe 1940 [FMG]
  • [eBay]
  • [eBay]
  • A&A D-Day [Amazon]
  • A&A Battle of the Bulge [Amazon]
  • [eBay]
  • [eBay]
  • WWII Themed Combat Dice [FMG]


Axis and Allies.org Official Sponsor: Field Marshal Games
Powered by MySQL Powered by PHP Powered by SMF 1.1.16 | SMF © 2011, Simple Machines Valid XHTML 1.0! Valid CSS!