Not intended to be a replacement for real face-to-face gaming, I am interested in helping out with the next step of online miniatures gaming. My remotely located brother and I are long time war gamers and we have tried multiple ways of playing turn based war games online. He is a big Falmes of War player and I prefer Axis & Allies Miniatures.
The one thing that keeps him away from playing by forum here on this site is the drawn out process of stating your actions and rolling die via individual posts and then copying those results to MapView. Do you (that is anybody with a remote inkling of programing knowledge) think it is feasible to build a real-time Java based engine that sdepicts all of these functions, as well as real-time chat in a single user interface.
What are the legal implications? Even if we are doing something like that for non-profit, would Wizards unleash the lawyers from Mordor on us?
There are a number of free, open-source, and even low-cost commercial tools that will support the creation of a "real-time" table-top battle.
Here are a few:http://www.kloogeinc.com/index.htmlhttp://www.battlegroundsgames.com/index.html
VASSAL is another one