May 19, 2013, 07:02:37 pm *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News: Do you live near Cincinnati? Join us this weekend for A&A Spring Gathering XI on April 5-6, 2013. Search me
  Articles  
   Home   Help Login Register Chat  
Loading
Pages: « 1 2 3 4 5 6 7 8 »
  Print  
Author Topic: AARe : Enhanced  (Read 20506 times)
axis_roll
A&A.org Battleship
******
Posts: 4342


Spring 2008 Singles champion (Gold medalist)


View Profile
« Reply #15 on: February 25, 2008, 03:30:27 pm »
0

Radar and Huh
Yamamotos
-$1 each one after the first (-$5)
Logged
tekkyy
A&A.org Aircraft Carrier
******
Posts: 2548


View Profile
« Reply #16 on: February 25, 2008, 04:42:05 pm »
0

yeah
battleships are a bit expensive for Japan's budget
so without only an inital discount its not a lasting NA
Logged
Cmdr Jennifer
Site Moderator
A&A.org Heavy Bomber
*
*
*
*******
Posts: 46883


Die Flottenmörderin


View Profile
« Reply #17 on: February 25, 2008, 05:32:26 pm »
0

Hmm.

Honestly, I never see Japan NEEDING a navy.  If they do, the first Yamamoto is about all they ever need.  I don't see them spending 19 IPC a round on more, if you want my honest opinion.

Perhaps a better benefit would be to give them two shore bombardments each at 5 or less instead of reducing their cost a piddly little 5%?
Logged
tekkyy
A&A.org Aircraft Carrier
******
Posts: 2548


View Profile
« Reply #18 on: February 26, 2008, 01:01:48 am »
0

yes so we could do something to encourage that kind of game

maybe somehow useful in KJF or something
Logged
axis_roll
A&A.org Battleship
******
Posts: 4342


Spring 2008 Singles champion (Gold medalist)


View Profile
« Reply #19 on: February 26, 2008, 01:56:04 am »
0

Hmm.

Honestly, I never see Japan NEEDING a navy.  If they do, the first Yamamoto is about all they ever need.  I don't see them spending 19 IPC a round on more, if you want my honest opinion.

Perhaps a better benefit would be to give them two shore bombardments each at 5 or less instead of reducing their cost a piddly little 5%?
I do not see any real need for a further tweaking to either Yamamotos or even Radar, IMHO, however, others do.

Regarding a ��� navy... perhaps you haven't yet experienced a full US on ��� naval battle.  Those are quite a bit of fun, especially with US naval advantage and 2 hit carriers, Japan WILL need to build a navy.
Logged
Cmdr Jennifer
Site Moderator
A&A.org Heavy Bomber
*
*
*
*******
Posts: 46883


Die Flottenmörderin


View Profile
« Reply #20 on: February 26, 2008, 04:53:25 pm »
0

know how much fun they are, Axis.  I do them all the time in KJF games. =)  I'm even known as Die Flottemurder because I seem to get lucky a lot in naval warfare. (Luck, as in 3 submarines vs 3 aircraft carriers with all submarines hitting in the opening fire step, kind of luck!)


Here's what I was thinking, if they need tweaking:

Yamamotos: 

1st Battleship costs 15 IPC
Battleships with Combined Arms fire AA Guns at 2 (like Radar, it is the same requirement the British need, seems fair)
Battleships may bombard twice at 4 or less
Battleships may attack and defend at 5 or less




Atlantic Wall:
For every Infantry defending in Germany, W. Europe or Norway against DESTROYERS, the defender may roll a die and negate that destroyer's bombardment on a roll of 1. (This is identical to jets stopping SBR runs and rockets.)




These should encourage more naval battles in the Pacific by buffing up the Yamamoto as well as give Japan a significant advantage if America ignores her.  After all, taking India/Australia/Hawaii will be a snap with 6 battleship bombardments in opening fire!  Hell, Japan could seriously stop a North Africa attack plan iwth that kind of firepower.  As America, I'd seriously consider taking Reinforced Carriers and trying to stop Japan before she got out there to be a nuissance.  But that's just me.  Not to mention, they'll be significantly harder to kill in naval warfare since 33% of your airpower will be shot down before the battle. (16% if you get Jets, so at least the Yamamoto cannot be nutralized with a tech.)

Also, you won't have to adjust Radar since combined arms won't be a huge deal with the destroyers A) being counterable and B) reduced in number with America going Pacific to stop Japan from taking the world over.  As for the British Battleships killed 33% of attacking fighters, it's the same as Japan now and still reducable with a simple Jet Power Technology (a tech I like to get for Germany ANYWAY!)




You see, I do not like nerfing something because it's currently too powerful.  I'd rather buff something else to compensate.  That way you are not hurting someone, you are just helping someone else.
Logged
axis_roll
A&A.org Battleship
******
Posts: 4342


Spring 2008 Singles champion (Gold medalist)


View Profile
« Reply #21 on: February 26, 2008, 05:17:38 pm »
0

Here's what I was thinking, if they need tweaking:

Yamamotos: 

1st Battleship costs 15 IPC
Battleships with Combined Arms fire AA Guns at 2 (like Radar, it is the same requirement the British need, seems fair)
Battleships may bombard twice at 4 or less
Battleships may attack and defend at 5 or less
The BB aaa @ 2 would be far too powerful

In fact, this capability is being removed from radar (BB aaa's can not exceed 1)
In other words, if UK takes radar AND gets Combined Arms, you would not exceed the 1 BB aaa capability
Logged
tekkyy
A&A.org Aircraft Carrier
******
Posts: 2548


View Profile
« Reply #22 on: February 26, 2008, 06:27:53 pm »
0

In fact, this capability is being removed from radar (BB aaa's can not exceed 1)
In other words, if UK takes radar AND gets Combined Arms, you would not exceed the 1 BB aaa capability

yeah I think thats fair
Logged
Cmdr Jennifer
Site Moderator
A&A.org Heavy Bomber
*
*
*
*******
Posts: 46883


Die Flottenmörderin


View Profile
« Reply #23 on: February 27, 2008, 05:43:20 pm »
0

I'd rather just give Japan the same ability then take an ability away from England.
Logged
axis_roll
A&A.org Battleship
******
Posts: 4342


Spring 2008 Singles champion (Gold medalist)


View Profile
« Reply #24 on: February 27, 2008, 06:07:19 pm »
0

I'd rather just give Japan the same ability then take an ability away from England.
The point is not to even it out, the point is that BB aaa@2 is too strong.

We don't want uber weapons as badly as we don't want uber strats
Logged
Cmdr Jennifer
Site Moderator
A&A.org Heavy Bomber
*
*
*
*******
Posts: 46883


Die Flottenmörderin


View Profile
« Reply #25 on: February 27, 2008, 06:16:38 pm »
0

I don't think it's too strong.  I think Dive Bombers are too strong.  Battleships with AA Guns firing at 2 or less (which costs money btw, both for the battleship AND the technology, not to mention the opportunity cost of having to take that specific NA) evens out the Dive Bombers.
Logged
tekkyy
A&A.org Aircraft Carrier
******
Posts: 2548


View Profile
« Reply #26 on: February 27, 2008, 06:50:48 pm »
0

actually AA at 2 it more than evens out dive bombers
I think thats the problem
Logged
Cmdr Jennifer
Site Moderator
A&A.org Heavy Bomber
*
*
*
*******
Posts: 46883


Die Flottenmörderin


View Profile
« Reply #27 on: February 28, 2008, 01:41:15 pm »
0

I'd be less displeased if we took Dive Bombers out of Navy Battles and reduce AA Fire on UK BBs to 1 then just nerfing England.

Honestly, I'd keep them both the same, maybe buff Japan to equalize the sides.  Although, IMHO, the Axis don't need help in AARe as formulated, but the allies could use some assistance...like maybe making Norway a Victory City so that the pressure isn't on America all the time to grab the 10th VC away from the Axis.

Logged
tekkyy
A&A.org Aircraft Carrier
******
Posts: 2548


View Profile
« Reply #28 on: February 28, 2008, 07:18:18 pm »
0

yeah I like more VCs too
the more the merrier up to a certain point
AARe is below this point

especially Africa

it guess its easier if we don't need "equal number per nation"
Logged
axis_roll
A&A.org Battleship
******
Posts: 4342


Spring 2008 Singles champion (Gold medalist)


View Profile
« Reply #29 on: February 28, 2008, 08:38:42 pm »
0

I will try to ask as politely as possible my request.

Can we try to keep this thread as clean as possible?

This has the current version (5.0) of the Enhanced rules
We can discuss any changes/opinions/other ideas about Enhanced in another thread.

Thank you!
Logged
Pages: « 1 2 3 4 5 6 7 8 »
  Print  
 
Jump to:  

2013 Support Drive
Support Level
Forum Username
Buy Axis & Allies
  • Axis & Allies 1942 [Amazon]
  • A&A Pacific 1940 [Amazon]
  • A&A Europe 1940 [FMG]
  • [eBay]
  • [eBay]
  • A&A D-Day [Amazon]
  • A&A Battle of the Bulge [Amazon]
  • [eBay]
  • [eBay]
  • WWII Themed Combat Dice [FMG]


Axis and Allies.org Official Sponsor: Field Marshal Games
Powered by MySQL Powered by PHP Powered by SMF 1.1.16 | SMF © 2011, Simple Machines Valid XHTML 1.0! Valid CSS!