Here’s just a few ideas of mine plus alot of ideas from other players who have taken an interest in the FFA concept and wish to explore this exciting option of gameplay further.
LHTR 2.0 only
Capitol in exhile
Power has to hold 8 Victory cities for 1 full turn after taking
N/A’s allowed but randomly selected at the start of each powers turn
Russia and Brt both receive 2 N/A’s remainder just 1
New start up money for each Power
Russia - 34 Ipc’s ( automatically 10 Ipc’s extra each round up to 40 Ipc’s )
Germany - 40 Ipc’s
Britain - 35 Ipc’s ( automatically 5 Ipc’s extra each round up to a total of 40 Ipc’s )
Japan - 30 Ipc’s
Usa - 42 Ipc’s
Extra units for start up
Russia
1 Extra Ftr Caus
1 Bom Mos
Britain
1 IC Saf
The AA Ind gets moved to Saf
BB SZ13 and Dest SZ15 moved to SZ2
All other powers as per normal
Victory Cities
Rus- Mos
Kar
Cau
Nov
Ger- Ger
Seu
Weu
Lib
Gbr- Gbr
Ind
Aus
Saf
Jpn- Jpn
Kwa
Phi
Sol
Usa- Eus
Wus
Bra
Haw
National Advantages
Russia
Lend Lease can be swapped with
Conscripts
Russia player allowed to place 2 Russian Inf in any Russia territory held at the begiining of it’s turn
Gbr
Joint strike can be replaced by
British Commandos
British player allowed to place 2 Gbr Inf in any territory held at the beginning of it’s turn
Middle East Oil can be replace by
Jet Fighters
All British Ftrs can now move 5 spaces instead of 4
Enigma Decoded and French resistence can be scrapped so they only have to roll out of 4 possible N/A’s
This is how the map could start of the game.
Any Ideas are most welcome, this is by no means a final copy of how we should play it.
Free For All Start Up.AAM