Just one clarification, and one question:
Theres so many varients now I think Im getting myself confused. Most of the recent A&A games that have come out do their 'remove casualties' right after one side has attacked, this GC games goes back to the old way where you remove them after everyone has attacked eachother? I think I like that much better, it doesnt give the first player such an advantage, even though I realize that advantage was neccessary in BotB. Either way it just feels more fun.
My question is just on reinforcement spending. How much supply do you need to pay for each unit? Or is there a reinforcemtn chart? Do you get to choose whatever you want to come out? I cant remember how many supply tokens you get per round, but I gather you need to save some for airfield construction and not spend them all on new units?