Hello everyone.. Brand new to the boards but been a A&A fan for a long long time. I picked up AABB last night and played it.. Way differant than any other AA games.. Ok I been reading the QA and other post on here but still have a couple of questions..
And I have some answers
1. When I put new units for the off board onto the board I know a tank can move to the front lines.. but do i need to pay a supply token for that??? are any movement behind the front lines cost a supply token??
You do not need to pay tokens to move units from the reinforcement charts (offboard) onto the board unless you want a Tank to make blitz move. If you want a offboard tank to blitz (move one more hex after it would normally have to stop) you must pay one offboard supply token.
All movement of onboard units (except retreating during combat) must be paid for by using a supply token. You take one of your onboard tokens and flip it over into the hex with units you want to move. All units in that hex will be able to move during the movement step. If you want tanks in a hex to make a blitz move (move one more hex after they would normally have to stop) you will have to pay an additional token (two total) to that hex.
2. during movment.. when i move a tank into a new hex i won during the combat, can a truck move in and drop off tokens??
Yes it can.
3. If i have units on the front line, and there is a empty hex infront of my units when can i move them in?
You may move units in during the movement step or the reinforcement step. The only
movement that happens during the combat step is of units that have been forced to retreat.
4. can someone please explain paying a token to activate a unit.. how does that work? when do you pay it? and for what?
First off some of this is part of my answer to question 1. During combat phase.
Whenever you want to attack from a hex you must flip over a supply token from that hex or from a hex adjacent to that hex. If you want units in that hex to attack more than one hex you will need a supply for each hex you wish to attack. One token allows all units to attack one hex. Two tokens allows some units to attack one hex and some units to attack another and so on. Paying the token is “activating” the hex. During Movement phase.
To move units during the movement phase except trucks and supplies
you must “activate” their hex which is to flip over a supply from the hex the units are in or from a hex adjacent to them. Once a token is paid your tanks may move and your artillery and infantry may march or your artillery and infantry may hitch a ride on a truck. Units on the board can only be moved if their hex has been activated for movement. During Reinforcement phase
Off board units do not need “activated” for movement.
Trucks that are not returned to the offboard area at the start of the movement phase are free to move whether or not their hex has been activated. This mostly happens to trucks that are still in an enemy ZOC. They can move off the front line to be returned to the offboard area in the next turn.
I hope that helps. If you need any other help ask away.