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 1 
 on: Today at 05:51:45 pm 
Started by axis-dominion - Last post by hobo
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

Game History

    Round: 2

        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs;

        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            2 infantry moved from Szechwan to Kweichow
            2 infantry moved from Shensi to Hopei

        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                1 infantry owned by the Chinese retreated to Szechwan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                1 infantry owned by the Chinese retreated to Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery

        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan

        Place Units - Chinese
            5 infantry placed in Szechwan

        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs total
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs



 2 
 on: Today at 05:50:38 pm 
Started by Young Grasshopper - Last post by variance
OK I am going to give that one its own thread in house rules so it doesn't get lost and forgotten.  Seems like an simple fix for several problems.

Sorry I didn't mean to hijack this thread.  It seemed to have already switched topic

 3 
 on: Today at 05:48:57 pm 
Started by axis-dominion - Last post by hobo
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

Game History

    Round: 2

        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            3 fighters moved from Midway to 16 Sea Zone
            1 tactical_bomber moved from Midway to 16 Sea Zone
            2 fighters moved from 31 Sea Zone to 16 Sea Zone

        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer

        Non Combat Move - Americans
            1 carrier moved from 31 Sea Zone to 26 Sea Zone
            1 armour moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 armour moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            5 fighters moved from 16 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 bomber moved from Midway to Queensland
            1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            2 submarines moved from 101 Sea Zone to 28 Sea Zone

        Place Units - Americans
            1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
            1 fighter and 1 infantry placed in Western United States

        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs total
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs



 4 
 on: Today at 05:46:42 pm 
Started by LHoffman - Last post by Young Grasshopper
I actually have lots of jerseys dating way back and not just hockey jerseys... I highly recommend that every hockey fan watch this before spending a dime.

https://www.youtube.com/watch?v=d-p3rvzlDjI

 5 
 on: Today at 05:44:45 pm 
Started by cyanight - Last post by axis-dominion
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

Game History

    Round: 1

        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs;

        Combat Move - Chinese
            2 infantry moved from Kweichow to Yunnan
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan

        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 1 infantry
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Chinese: 3 infantry

        Non Combat Move - Chinese
            4 infantry moved from Szechwan to Shensi
            1 fighter moved from Yunnan to Shensi
            2 infantry moved from Suiyuyan to Shensi

        Place Units - Chinese
            2 infantry placed in Szechwan
            2 infantry placed in Shensi

        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs total
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs



 6 
 on: Today at 05:44:44 pm 
Started by ChrisMullis - Last post by ChrisMullis
TripleA Turn Summary for game: World War II Revised, version: 1.4.1

Game History

    Round: 2

        Purchase Units - Germans
            Germans buy 7 armour and 1 infantry; Remaining resources: 0 PUs;

        Combat Move - Germans
            3 infantry moved from Libya to Anglo Egypt
            2 artilleries moved from Libya to Anglo Egypt
            2 fighters moved from Libya to Anglo Egypt
            1 armour moved from Libya to Anglo Egypt
            1 battleship moved from 13 Sea Zone to 12 Sea Zone
            1 infantry moved from Eastern Europe to 5 Sea Zone
            1 armour moved from Germany to 5 Sea Zone
            1 armour moved from 5 Sea Zone to Norway
            1 infantry moved from 5 Sea Zone to Norway
            2 fighters moved from Germany to Norway
            2 armour moved from Germany to Ukraine S.S.R.
            1 infantry moved from Balkans to Ukraine S.S.R.
            2 infantry moved from Eastern Europe to Karelia S.S.R.
            1 fighter moved from Germany to Karelia S.S.R.
            5 submarines moved from 5 Sea Zone to 3 Sea Zone

        Combat - Germans
            Battle in Karelia S.S.R.
                Germans attack with 1 fighter and 2 infantry
                British defend with 1 armour
                Germans win, taking Karelia S.S.R. from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour
            Battle in Norway
                Germans attack with 1 armour, 2 fighters and 1 infantry
                British defend with 1 armour and 1 infantry
                Germans win, taking Norway from British with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 armour and 1 infantry
            Battle in 3 Sea Zone
                Germans attack with 5 submarines
                British defend with 1 battleship and 1 transport
                Units damaged: 1 battleship owned by the British
                Germans win with 4 submarines remaining. Battle score for attacker is 24
                Casualties for Germans: 1 submarine
                Casualties for British: 1 battleship and 1 transport
            Battle in Anglo Egypt
                Germans attack with 1 armour, 2 artilleries, 2 fighters and 3 infantry
                British defend with 1 armour, 1 factory, 1 fighter and 3 infantry
                Germans win, taking Anglo Egypt from British with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 14
                Casualties for Germans: 1 artillery and 2 infantry
                Casualties for British: 1 armour, 1 fighter and 3 infantry
            Battle in 12 Sea Zone
                Germans attack with 1 battleship
                Americans defend with 2 transports
                Units damaged: 1 battleship owned by the Germans
                Germans win with 1 battleship remaining. Battle score for attacker is 16
                Casualties for Americans: 2 transports

        Non Combat Move - Germans
            1 infantry moved from Western Europe to Germany
            2 fighters moved from Anglo Egypt to Ukraine S.S.R.
            1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
            1 armour moved from Western Europe to Eastern Europe
            1 armour moved from Western Europe to Germany
            2 fighters moved from Norway to Germany

        Place Units - Germans
            7 armour and 1 infantry placed in Germany

        Turn Complete - Germans
            Germans collect 39 PUs; end with 39 PUs total
            1 unit repaired.



 7 
 on: Today at 05:43:21 pm 
Started by cyanight - Last post by axis-dominion
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

Game History

    Round: 1

        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 submarines and 1 transport; Remaining resources: 3 PUs;

        Combat Move - Americans

        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 fighter moved from Philippines to 30 Sea Zone
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 8 Sea Zone
            1 battleship and 1 cruiser moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Central United States to Western United States
            1 artillery and 1 infantry moved from Eastern United States to Central United States
            1 fighter moved from Western United States to Eastern United States
            1 fighter moved from 10 Sea Zone to Eastern United States
            1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
            1 armour moved from Central United States to Western United States
            1 mech_infantry moved from Central United States to Western United States
            2 mech_infantrys moved from Central United States to Western United States
            1 infantry moved from Western United States to Central United States
            1 cruiser moved from 101 Sea Zone to 51 Sea Zone
            2 aaGuns moved from Eastern United States to Central United States

        Place Units - Americans
            1 submarine placed in 10 Sea Zone
            1 destroyer and 2 submarines placed in 101 Sea Zone
            1 transport placed in 101 Sea Zone
            1 carrier placed in 101 Sea Zone

        Turn Complete - Americans
            Americans collect 52 PUs; end with 55 PUs total



 8 
 on: Today at 05:40:41 pm 
Started by P@nther - Last post by redrum
TripleA Turn Summary for game: World War II v3 1941, version: 1.7

Game History

    Round: 7

        Research Technology - Germans

        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery and 14 infantry; Remaining resources: 0 techTokens; 0 PUs;

        Combat Move - Germans
            2 infantry moved from Karelia S.S.R. to Finland
            1 infantry moved from Karelia S.S.R. to Belorussia
            1 armour moved from Caucasus to Belorussia
            1 fighter moved from Persia to Belorussia
            1 fighter moved from Karelia S.S.R. to Belorussia
            1 fighter moved from Karelia S.S.R. to Finland
            1 bomber moved from Karelia S.S.R. to Finland
            2 fighters moved from France to Finland

        Combat - Germans
            Battle in Belorussia
                Germans attack with 1 armour, 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 2 fighters and 1 infantry in Belorussia, round 2 :  3/4 hits
                    Russians roll dice for 1 infantry in Belorussia, round 2 :  1/1 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                Germans win, taking Belorussia from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Finland
                Germans attack with 1 bomber, 3 fighters and 2 infantry
                British defend with 2 infantry
                    Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Finland, round 2 :  2/6 hits
                    British roll dice for 2 infantry in Finland, round 2 :  1/2 hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Finland
                Germans win, taking Finland from British with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry

        Non Combat Move - Germans
            1 bomber and 3 fighters moved from Finland to Karelia S.S.R.
            2 fighters moved from Belorussia to Karelia S.S.R.
            1 armour moved from Caucasus to East Poland
            1 armour moved from France to Germany
            4 infantry moved from France to Germany
            9 armour moved from Germany to East Poland

        Place Units - Germans
            2 infantry placed in Karelia S.S.R.
            1 artillery and 3 infantry placed in Caucasus
            1 armour and 9 infantry placed in Germany

        Turn Complete - Germans
            Germans collect 36 PUs; end with 36 PUs total
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 41 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 51 PUs


Dice Statistics:

    Total
            1 was rolled 4 times
            2 was rolled 4 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 3.000
        Median : 2.000
        Variance : 1.250
        Standard Deviation : 1.118
        Total rolls : 13

    Germans Combat
            1 was rolled 3 times
            2 was rolled 3 times
            4 was rolled 1 times
            6 was rolled 3 times
        Average roll : 3.100
        Median : 2.000
        Variance : 1.556
        Standard Deviation : 1.247
        Total rolls : 10

    British Combat
            1 was rolled 1 times
            5 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : 2.000
        Standard Deviation : 1.414
        Total rolls : 2

    Russians Combat
            2 was rolled 1 times
        Average roll : 2.000
        Median : 2.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1




 9 
 on: Today at 05:39:57 pm 
Started by majikforce - Last post by majikforce
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

Game History

    Round: 10

        Purchase Units - Japanese
            Japanese buy 4 destroyers, 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            1 bomber moved from Malaya to Java
            1 fighter moved from 37 Sea Zone to Java
            1 tactical_bomber moved from 37 Sea Zone to Java
            1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            1 mech_infantry moved from Korea to Jehol
            3 mech_infantrys moved from Yunnan to Kweichow
            1 tactical_bomber moved from Yunnan to Kweichow
            2 tactical_bombers moved from Korea to Jehol
            3 infantry moved from Anhwe to Jehol
            4 armour and 1 mech_infantry moved from Anhwe to Hopei
            1 destroyer moved from 19 Sea Zone to 21 Sea Zone
            2 fighters moved from Philippines to 21 Sea Zone
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            1 submarine moved from 37 Sea Zone to 44 Sea Zone
            3 fighters moved from 35 Sea Zone to 44 Sea Zone
            1 fighter moved from 35 Sea Zone to 21 Sea Zone

        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 3 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                Japanese win, taking 44 Sea Zone from ANZAC with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 21 Sea Zone
                Japanese attack with 1 destroyer and 4 fighters
                Americans defend with 1 cruiser
                Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 12
                Casualties for Americans: 1 cruiser
            Battle in Hopei
                Japanese attack with 4 armour and 1 mech_infantry
                Chinese defend with 1 infantry
                Japanese win, taking Hopei from Chinese with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Jehol
                Japanese attack with 3 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                Japanese win, taking Jehol from Chinese with 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in Kweichow
                Japanese attack with 3 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                Japanese win, taking Kweichow from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                ANZAC defend with 1 transport
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry

        Non Combat Move - Japanese
            1 artillery moved from Malaya to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to India
            1 artillery moved from 39 Sea Zone to India
            1 carrier moved from 37 Sea Zone to 39 Sea Zone
            1 mech_infantry moved from Malaya to Burma
            1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
            1 bomber moved from Java to Malaya
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Malaya
            4 fighters moved from 21 Sea Zone to 35 Sea Zone
            2 fighters moved from 44 Sea Zone to 35 Sea Zone
            1 fighter moved from 44 Sea Zone to Philippines
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 fighter moved from Japan to Philippines
            2 infantry moved from Korea to Manchuria
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery moved from 6 Sea Zone to Korea
            1 infantry moved from 6 Sea Zone to Korea
            2 infantry moved from Kiangsu to Anhwe
            2 tactical_bombers moved from Jehol to Anhwe
            1 fighter moved from Java to 37 Sea Zone
            1 tactical_bomber moved from Java to 37 Sea Zone
            1 battleship moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to Philippines
            1 tactical_bomber moved from Kweichow to Anhwe

        Place Units - Japanese
            1 fighter placed in Japan
            2 destroyers placed in 6 Sea Zone
            3 infantry placed in India
            1 infantry placed in Malaya
            2 destroyers placed in 37 Sea Zone
            3 mech_infantrys placed in French Indo China
            1 infantry and 1 mech_infantry placed in Kiangsu

        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs



 10 
 on: Today at 05:31:46 pm 
Started by Me1945 - Last post by hobo
scramble sz111 only

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