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 1 
 on: Today at 05:55:44 pm 
Started by Axisplaya - Last post by Koutouzov
TripleA Turn Summary for game: World War II v3 1941, version: 1.7

Game History

    Round: 9

        Research Technology - Germans

        Purchase Units - Germans
            Germans repair damage of 9x factory; Remaining resources: 0 techTokens; 38 PUs;
            Germans buy 7 armour and 1 infantry; Remaining resources: 0 techTokens; 0 PUs;

        Combat Move - Germans
            1 armour moved from Anglo-Egypt Sudan to Libya
            11 armour and 6 infantry moved from Eastern Ukraine to Caucasus
            6 infantry moved from Ukraine to Caucasus
            10 infantry moved from Poland to Baltic States
            1 infantry moved from East Poland to Baltic States
            10 infantry moved from Germany to Poland
            5 bombers moved from Germany to Caucasus
            6 infantry moved from France to Germany

        Combat - Germans
            Battle in Caucasus
                Germans attack with 11 armour, 5 bombers and 12 infantry
                British defend with 1 aaGun, 1 armour, 3 artilleries and 7 infantry; Russians defend with 1 factory and 15 infantry
                11 armour owned by the Germans retreated to Ukraine
                Russians win with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 27
                Casualties for Germans: 12 infantry
                Casualties for British: 7 infantry
                Casualties for Russians: 14 infantry

        Non Combat Move - Germans
            5 bombers moved from Caucasus to Chinghai

        Place Units - Germans
            7 armour and 1 infantry placed in Germany

        Turn Complete - Germans
            Germans collect 36 PUs; end with 36 PUs total
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 41 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 46 PUs



 2 
 on: Today at 05:49:24 pm 
Started by JeffM - Last post by souL
Test summary from TripleA, engine version: 1.8.0.5, time: 20:49:13

 3 
 on: Today at 05:47:49 pm 
Started by Axisplaya - Last post by Axisplaya
TripleA Turn Summary for game: World War II v3 1941, version: 1.7

Game History

    Round: 8

        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

        Purchase Units - Chinese
            Chinese builds 0 units.

        Combat Move - Americans
            1 transport moved from 47 Sea Zone to 43 Sea Zone
            2 artilleries and 2 infantry moved from Hawaiian Islands to 53 Sea Zone
            2 artilleries, 5 carriers, 4 destroyers, 10 fighters, 2 infantry, 5 submarines and 2 transports moved from 53 Sea Zone to 56 Sea Zone
            2 artilleries and 2 infantry moved from 56 Sea Zone to Western United States
            1 infantry moved from Western Canada to Eastern Canada
            1 infantry moved from Eastern United States to Eastern Canada
            1 fighter moved from Karelia S.S.R. to United Kingdom
            3 bombers moved from United Kingdom to Germany
            1 carrier, 2 destroyers, 1 fighter and 1 transport moved from 10 Sea Zone to 9 Sea Zone
            1 carrier, 2 destroyers, 1 fighter and 1 transport moved from 9 Sea Zone to 1 Sea Zone

        Combat - Americans
            Strategic bombing raid in Germany
                Bombing raid in Germany rolls: 1,2,6 and causes: 9 damage to unit: factory
                Bombing raid in Germany causes 9 damage total.

        Non Combat Move - Americans
            3 bombers moved from Germany to United Kingdom
            1 aaGun moved from Eastern United States to Eastern Canada

        Place Units - Americans
            1 artillery and 1 infantry placed in Eastern United States
            1 carrier and 1 transport placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone

        Turn Complete - Americans
            Americans collect 38 PUs; end with 38 PUs total
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 48 PUs



 4 
 on: Today at 05:45:34 pm 
Started by ItIsILeClerc - Last post by Arthur Bomber Harris
It is not easy to push back the US navy once your fleet is next to India on J4, but it is possible if Japan plays correctly.  We can continue for a while. 

 5 
 on: Today at 05:45:03 pm 
Started by Soulblighter - Last post by souL
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

Game History

    Round: 7

        Purchase Units - Russians
            Russians buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

        Combat Move - Russians
            15 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            1 mech_infantry moved from Russia to Archangel
            1 fighter moved from Bryansk to Archangel
            2 infantry moved from Bryansk to Belarus
            1 tactical_bomber moved from Bryansk to Archangel
            1 fighter moved from Bryansk to Belarus
            1 infantry moved from Kazakhstan to Caucasus
            1 armour and 4 mech_infantrys moved from Bryansk to Caucasus
            2 mech_infantrys moved from Bryansk to Caucasus
            2 infantry moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Belarus
            2 artilleries and 6 infantry moved from Russia to Smolensk

        Combat - Russians
            Battle in Caucasus
                Russians attack with 1 armour, 1 infantry and 6 mech_infantrys
                Italians defend with 1 infantry
                    Russians roll dice for 1 armour, 1 infantry and 6 mech_infantrys in Caucasus, round 2 :  2/8 hits
                    Italians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                    1 infantry owned by the Italians lost in Caucasus
                Russians win, taking Caucasus from Italians with 1 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 :  1/3 hits
                    Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 2 artilleries and 6 infantry
                Germans defend with 3 infantry
                    Russians roll dice for 2 artilleries and 6 infantry in Smolensk, round 2 :  1/8 hits
                    Germans roll dice for 3 infantry in Smolensk, round 2 :  0/3 hits
                    1 infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 2 artilleries and 6 infantry in Smolensk, round 3 :  5/8 hits
                    Germans roll dice for 2 infantry in Smolensk, round 3 :  1/2 hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter and 5 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 5 infantry in Belarus, round 2 :  0/6 hits
                    Germans roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                    1 infantry owned by the Russians lost in Belarus
                    Russians roll dice for 1 fighter and 4 infantry in Belarus, round 3 :  0/5 hits
                    Germans roll dice for 1 infantry in Belarus, round 3 :  1/1 hits
                    1 infantry owned by the Russians lost in Belarus
                    Russians roll dice for 1 fighter and 3 infantry in Belarus, round 4 :  1/4 hits
                    Germans roll dice for 1 infantry in Belarus, round 4 :  0/1 hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry

        Non Combat Move - Russians
            1 fighter moved from Belarus to Western Ukraine
            1 infantry moved from Bryansk to Belarus
            4 aaGuns, 13 artilleries, 38 infantry and 2 mech_infantrys moved from Bryansk to Western Ukraine
            3 infantry moved from Bessarabia to Western Ukraine
            2 infantry moved from Ukraine to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            1 armour moved from Russia to Western Ukraine
            2 aaGuns moved from Suiyuyan to Chahar

        Place Units - Russians
            1 armour, 8 infantry and 1 mech_infantry placed in Russia

        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs total
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs


Territory Summary for Russians :

    Chahar : 2 aaGuns and 15 infantry
    Belarus : 4 infantry
    Archangel : 1 mech_infantry
    Russia : 1 airfield, 1 armour, 1 factory_major, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber
    Ukraine : 1 factory_minor
    Western Ukraine : 4 aaGuns, 1 armour, 13 artilleries, 1 fighter, 43 infantry and 2 mech_infantrys
    Volgograd : 1 factory_minor
    Caucasus : 1 armour, 1 infantry and 6 mech_infantrys
    Smolensk : 2 artilleries and 5 infantry
    125 Sea Zone : 1 submarine


Production/PUs Summary :

    Germans : 48 / 68
    Russians : 27 / 32
    Japanese : 66 / 73
    Americans : 50 / 70
    Chinese : 3 / 3
    British : 25 / 31
    UK_Pacific : 6 / 8
    Italians : 23 / 41
    ANZAC : 10 / 16
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0



 6 
 on: Today at 05:42:33 pm 
Started by majikforce - Last post by majikforce
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

Game History

    Round: 7

        Research Technology - Germans

        Purchase Units - Germans
            Germans buy 1 armour, 1 bomber, 2 destroyers, 1 fighter, 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

        Combat Move - Germans
            1 mech_infantry moved from Ukraine to Volgograd
            1 armour moved from Rostov to Volgograd
            1 artillery moved from Rostov to Volgograd
            1 artillery moved from Rostov to Tambov
            1 armour moved from Rostov to Tambov
            1 mech_infantry moved from Ukraine to Tambov
            1 tactical_bomber moved from Ukraine to Volgograd
            1 tactical_bomber moved from Ukraine to Tambov
            2 bombers moved from Germany to Bryansk
            4 infantry moved from Ukraine to Bryansk
            2 infantry moved from Archangel to Smolensk
            3 mech_infantrys moved from Belarus to Smolensk
            1 artillery moved from Belarus to Smolensk
            1 bomber moved from Germany to Smolensk
            2 infantry moved from Ukraine to Bryansk

        Combat - Germans
            Battle in Volgograd
                Germans attack with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 2 mech_infantrys
                Germans win, taking Volgograd from Russians with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 mech_infantrys
            Battle in Tambov
                Germans attack with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Bryansk
                Germans attack with 2 bombers and 6 infantry
                Russians defend with 2 artilleries and 2 infantry
                Germans win, taking Bryansk from Russians with 2 bombers and 5 infantry remaining. Battle score for attacker is 11
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 artilleries and 2 infantry
            Battle in Smolensk
                Germans attack with 1 artillery, 1 bomber, 2 infantry and 3 mech_infantrys
                Russians defend with 1 artillery and 1 infantry
                Germans win, taking Smolensk from Russians with 1 artillery, 1 bomber, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry

        Non Combat Move - Germans
            1 bomber moved from Smolensk to Novgorod
            1 aaGun, 1 artillery, 18 infantry and 1 mech_infantry moved from Ukraine to Rostov
            2 bombers moved from Bryansk to Ukraine
            3 mech_infantrys moved from Romania to Ukraine
            1 tactical_bomber moved from Tambov to Ukraine
            1 tactical_bomber moved from Volgograd to Ukraine
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            5 infantry moved from Novgorod to Belarus
            1 artillery moved from Novgorod to Belarus
            1 artillery and 5 infantry moved from Karelia to Novgorod
            1 fighter moved from Western Germany to Southern Italy
            1 artillery moved from France to Western Germany

        Place Units - Germans
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            1 armour and 2 mech_infantrys placed in Romania
            1 bomber and 1 fighter placed in Western Germany
            2 destroyers and 1 transport placed in 113 Sea Zone
            Germans undo move 5.
            1 destroyer and 1 transport placed in 113 Sea Zone
            1 destroyer placed in 112 Sea Zone

        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6,4,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
            Germans collect 54 PUs (3 lost to blockades); end with 54 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs



 7 
 on: Today at 05:38:20 pm 
Started by Pomme - Last post by Axisplaya
TripleA Turn Summary for game: World War II v3 1941, version: 1.7

Game History

    Round: 5

        Research Technology - Germans

        Purchase Units - Germans
            Germans repair damage of 8x factory; Remaining resources: 35 PUs; 0 techTokens;
            Germans buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;

        Combat Move - Germans
            2 infantry moved from Bulgaria Romania to East Poland
            6 fighters moved from Germany to East Poland
            1 bomber moved from Germany to Karelia S.S.R.

        Combat - Germans
            Strategic bombing raid in Karelia S.S.R.
                Bombing raid in Karelia S.S.R. rolls: 6 and causes: 4 damage to unit: factory
                Bombing raid in Karelia S.S.R. causes 4 damage total.
            Battle in East Poland
                Germans attack with 6 fighters and 2 infantry
                Russians defend with 1 infantry
                Germans win, taking East Poland from Russians with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry

        Non Combat Move - Germans
            6 fighters moved from East Poland to Germany
            1 bomber moved from Karelia S.S.R. to Germany
            1 aaGun, 1 armour, 1 artillery and 7 infantry moved from Germany to Poland
            2 infantry moved from Bulgaria Romania to Poland
            1 armour moved from Northwestern Europe to Poland
            1 aaGun moved from Northwestern Europe to Germany
            5 armour, 1 artillery and 8 infantry moved from Northwestern Europe to France

        Place Units - Germans
            2 armour, 1 artillery and 7 infantry placed in Germany

        Turn Complete - Germans
            Germans collect 27 PUs; end with 27 PUs total
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 32 PUs



 8 
 on: Today at 05:36:06 pm 
Started by Soulblighter - Last post by souL
This one, however, I am in miserable shape. A few strategic blunders and they were not covered by dice.

Which blunders are you referring to?

There's no way I should have let that Italian fleet live. A better move for me in rd 1 would have probably been to sink that which was in 97 and sacrifice my med fleet. Then bring the BB/CA around from the English Channel to sz 92 and just go "devil may care" with all my boats trying to control the med. IC Egy turn 1, then onward from there. The situation became untenable after round 2 when I was indecisive with the fleet again. I wanted earlier (and more) pressure on Normandy/Bordeaux.

 9 
 on: Today at 05:32:37 pm 
Started by ItIsILeClerc - Last post by ItIsILeClerc
Hmmmm, I know I'm a relative newbie regarding JF stuff, but I know how to J4India. My point is that I deliberately did not go for it (tough decision I admit), because that would position the IJN in the Indian sea J4. With an India scheme I saw the USA + ANZAC going Carolines->Philippines+DEI, also denying Japan their naval set up location at SZ6 all the time. Doesn't this already mean game over for Japan, even though they control India???
If I'm missing something important, please do tell. How can Japan overcome the above, even though controlling India?

I'd like to continue for a while. When I am 100% sure it's not going to work, we can switch sides again. If I feel up to another game wink. Don't know about you but I can play this game too much in a short time.

If you wish, we can then even start from round 2 or 3 so you can still do that J4India. We then just delete the IC I bought J1 and add another TRS in SZ6 and give Japan an extra 4IPCs.

 10 
 on: Today at 05:27:43 pm 
Started by legion386 - Last post by legion386
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

Game History

    Round: 3

        Politics - Germans

        Purchase Units - Germans
            Germans buy 1 bomber and 9 mech_infantrys; Remaining resources: 0 PUs;

        Combat Move - Germans
            2 infantry moved from Norway to Finland
            1 destroyer moved from 112 Sea Zone to 125 Sea Zone
            1 bomber moved from Norway to 125 Sea Zone
            2 bombers moved from Norway to Finland
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
            1 infantry moved from Baltic States to Belarus
            2 artilleries and 10 infantry moved from Baltic States to Novgorod
                  Germans take Novgorod from Russians
            1 fighter and 1 tactical_bomber moved from Romania to Belarus
            1 infantry moved from Bessarabia to Western Ukraine
            1 armour, 2 artilleries and 7 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            2 armour, 1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
            3 fighters and 3 tactical_bombers moved from Western Germany to Southern Italy

        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 bomber and 1 destroyer
                Russians defend with 1 submarine
                Germans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Finland
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 armour
                Germans win, taking Finland from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour
            Battle in Western Ukraine
                Germans attack with 2 armour, 1 artillery and 4 infantry
                Russians defend with 1 infantry
                Germans win, taking Western Ukraine from Russians with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry

        Non Combat Move - Germans
            1 bomber moved from Western Germany to Southern Italy
            1 bomber moved from 125 Sea Zone to Western Germany
            2 bombers moved from Finland to Western Germany
            1 aaGun moved from Baltic States to Novgorod
            2 aaGuns moved from Eastern Poland to Western Ukraine
            5 infantry moved from Romania to Bessarabia
            1 armour moved from Yugoslavia to Bessarabia
            4 armour and 12 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 mech_infantry moved from Normandy Bordeaux to Western Germany
            1 submarine moved from 106 Sea Zone to 108 Sea Zone
            1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland

        Place Units - Germans
            1 bomber placed in Western Germany
            9 mech_infantrys placed in Germany

        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs



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