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46
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Axis & Allies / Axis & Allies 1914 / Re: Is Germany screwed?
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on: February 12, 2013, 04:00:12 am
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I'm loving everything I'm hearing about this 1914 game and can't wait to buy it. Got a feeling it will quickly climb to the top of my board gaming pile (well, maybe just underneath Global 1940...)
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48
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Axis & Allies / Axis & Allies Global 1940 / Re: How much is a Minor IC please?
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on: February 08, 2013, 06:34:25 am
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Thanks allweneedislove, but I'm at work right now and my servers don't allow me to download or open documents off the net.  Hey wittmann, the reviews won't be ready for a few days yet (there is much writing to do) but it's for a site called Boardgaming.com. I have reviewed many other A&A titles on there - if anyone fancies a read, by all means PM your emails and I'll invite you to join. Thank you 
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50
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Axis & Allies / Axis & Allies Global 1940 / How much is a Minor IC please?
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on: February 08, 2013, 04:45:29 am
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I'm currently in the middle of writing a review for the Europe and Pacific 1940 games and I don't have the respective rulebooks in front of me. I know a Major IC is 30, and I think the upgrade is 12 (is that right?) but I can't remember the cost of a Minor. Thank you.
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51
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Axis & Allies / Software / Re: TripleA Lobby Games Suggestions
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on: February 08, 2013, 02:08:56 am
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Thanks for the info guys. I take it no chance of a 'Collect Income' phase window appearing in the near future then? I don't know about the rest of you, but I personally like to know how much income I've received/where I'm being convoy raided etc at the end of my turn. Helps put things in perspective...
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52
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Axis & Allies / Software / Re: TripleA Lobby Games Suggestions
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on: February 07, 2013, 04:45:51 am
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Veqryn, here is what I think would make a nice touch to the TripleA game system: on your turn, after the Mobilize New Units phase, it would be very cool to see a 'Collect Income' screen appear, which would merely require you to click 'Okay' in order to move to the next power's turn.
This screen would show how much income you've received from your territories, any National Objective bonus income, and/or Convoy Disruption penalties. I think it would really help players get a handle on their financial situation.
What do you say? Thank you for your time.
P.S. what do the 'T' and 'F' stand for/mean in the the National Objectives side window? Thank you.
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58
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Axis & Allies / Software / Need some help for the TripleA game options screen
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on: February 03, 2013, 07:46:59 am
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Hey guys, is there any way I can find a description of what each button does in the game options screen does on TripleA? I am using TripleA version 1.6.1.4 and playing Global 1940 2nd Ed. There are all the check boxes for options that I would prefer turned on or off, but the trouble is I'm always 100% sure what these do exactly. Is there an explanation guide anywhere that I might have missed? For example, what does 'Triggered Victory' mean? And what is the difference between 'Kamikaze Airplanes' and 'Use Kamikaze Suicide Attacks'? What does 'Scramble From Island Only' mean and how does it differ from 'Scramble To Sea Only'?
I want to get a game started but I'd like to be sure what I'm setting here. Thank you all very much in advance.
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59
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Axis & Allies / Axis & Allies Europe 1940 / Sea Zone 125 - a German Convoy Zone?
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on: January 31, 2013, 02:51:00 pm
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Hey, I was just looking at the map the other night and it occurred to me that SZ 125 appears to be a German Convoy Zone - is that right? I'm just a bit confused because of the Soviet National Objective concerning that sea zone... But it begins the game adjacent to German occupied Norway, so the Allies can raid it with convoy disruption, yes? Many thanks!
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