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166
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Axis & Allies / Axis & Allies 1941 / Re: Not enough units.. How many more?
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on: August 09, 2012, 12:37:30 am
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I'm thinking about getting another copy of this game... if only for some extra Tiger Tanks. Because I painted all of my Japanese Tigers black and now have 10 black Tigers, it's still only just enough to cover the initial set up for Germany in the 1942SE game. Which means that the German player would not be able to purchase any tanks on his/her 1st turn if the Soviet Union did not kill any of the German tanks already in the field. Hmmm, not good...
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167
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Axis & Allies / Axis & Allies 1942 2nd Edition / Re: A few questions from a new player
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on: August 08, 2012, 06:53:19 am
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Hey jhett07, welcome to the boards mate, and glad you're enjoying the game.  Axis & Allies takes some dedication to master but you will love once you do eventually learn all the rules. However, I would really recommend reading the rulebook again from start to finish when you next get the chance. The wording takes some getting used to - especially if you're new to the game - but I guarantee it will make a lot more sense the 2nd time around. Anyway, keep at it and let us know if you have any other queries.
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169
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Axis & Allies / Axis & Allies 1942 2nd Edition / Re: Piece count
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on: August 08, 2012, 05:24:00 am
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@knp7765: Yeah that's cool, I can always just replace all of the new 1942SE UK Destroyers with their older counterparts from 1st Edition or even from AA50 if need be. And I don't think we're ever going to need all 20 green chips. Not the end of the world.
@wittman: Okay mate, good luck with the 1941 - hope you get it soon. You said you got this 1942SE, what did you think of it? Any missing pieces.
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170
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Axis & Allies / Axis & Allies 1942 2nd Edition / Piece count
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on: August 08, 2012, 01:16:25 am
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I received my copy last night and set her up. She's an awesome sight - look at all those German armies!
Anyway, I've looked and can't seem to find a thread for piece counts so thought I'd start one to see if anyone has any discrepancies:
Game Board (2 seperate pieces)
Rulebook
20 Control Markers per power
12 Industrial Complexes (cardboard)
6 dice (3 red, 3 black)
79 chips (50 grey, 19 green, 10 red)
5 setup charts
410 playing pieces:
UNITED STATES:
Infantry: 20 Â Â Â Â Â Â Â Â Â Â Â Fighter: 8 Artillery: 6 Â Â Â Â Â Â Â Â Â Â Â Â Bomber: 6 Tank: 6 Â Â Â Â Â Â Â Â Â Â Â Â Â Â Submarine: 6 Antiaircraft Artillery: 8 Â Â Â Â Transport: 6 Destroyer: 6 Â Â Â Â Â Â Â Â Â Â Cruiser: 4 Battleship: 4 Â Â Â Â Â Â Â Â Â Â Aircraft Carrier: 4
SOVIET UNION:
Infantry: 20 Â Â Â Â Â Â Â Â Â Â Â Fighter: 8 Artillery: 8 Â Â Â Â Â Â Â Â Â Â Â Â Bomber: 2 Tank: 10 Â Â Â Â Â Â Â Â Â Â Â Â Â Submarine: 4 Antiaircraft Artillery: 8 Â Â Â Â Transport: 4 Destroyer: 4 Â Â Â Â Â Â Â Â Â Â Â Cruiser: 2 Battleship: 2 Â Â Â Â Â Â Â Â Â Â Â Aircraft Carrier: 2 Â
JAPAN:
Infantry: 20 Â Â Â Â Â Â Â Â Â Â Â Fighter: 8 Artillery: 6 Â Â Â Â Â Â Â Â Â Â Â Â Bomber: 4 Tank: 6 Â Â Â Â Â Â Â Â Â Â Â Â Â Submarine: 6 Antiaircraft Artillery: 8 Â Â Â Â Transport: 6 Destroyer: 6 Â Â Â Â Â Â Â Â Â Â Cruiser: 4 Battleship: 4 Â Â Â Â Â Â Â Â Â Â Aircraft Carrier: 4 Â
UNITED KINGDOM:
Infantry: 20 Â Â Â Â Â Â Â Â Â Â Â Fighter: 8 Artillery: 6 Â Â Â Â Â Â Â Â Â Â Â Â Bomber: 6 Tank: 8 Â Â Â Â Â Â Â Â Â Â Â Â Â Submarine: 5 Antiaircraft Artillery: 8 Â Â Â Â Transport: 6 Destroyer: 7 Â Â Â Â Â Â Â Â Â Â Cruiser: 4 Battleship: 4 Â Â Â Â Â Â Â Â Â Â Aircraft Carrier: 2 Â
GERMANY:
Infantry: 20 Â Â Â Â Â Â Â Â Â Â Â Fighter: 8 Artillery: 8 Â Â Â Â Â Â Â Â Â Â Â Â Bomber: 4 Tank: 12 Â Â Â Â Â Â Â Â Â Â Â Â Â Submarine: 6 Antiaircraft Artillery: 8 Â Â Â Â Transport: 6 Destroyer: 6 Â Â Â Â Â Â Â Â Â Â Â Cruiser: 4 Battleship: 2 Â Â Â Â Â Â Â Â Â Â Â Aircraft Carrier: 2 Â
I thought the UK Destroyer and Cruiser numbers were odd. Did anyone else find this? Also, I seem to be missing 1 green chip - but I'm not complaining.
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173
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Axis & Allies / Axis & Allies 1941 / Unofficial 1941 Game Inconsistencies Thread
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on: August 04, 2012, 09:11:23 am
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As Djensen did with the 1942 2E game, I thought I would field a list of any issues players can find that may need to be addressed and hopefully corrected in any future print runs. So here goes...
Obviously, the biggest mistake so far is that the National Production track on the game board states 15 IPCs for the US when it should in fact be 17.
Other things I noticed in the rulebook:
The set up chart for the US states for sea zone 42 "carrying 2 Fighters". This is odd and should clearly have been omitted or just shortened to "2 Fighters". There was no need for the word 'carrying'.
Page 11 under combat movement examples shows a German Artillery unit invading a Soviet territory along with some other German units. As we all know, there is no Artillery in this game. A small thing I know, but new players may get confused.
Page 13 shows a German Tank blitzing in two diagrams. The first one (on the left) is incorrect as it shows that although there is a movement arrow leading the Tank out of the Caucasus territory, there should not be a second arrow leading out of Caucaus (as the Tank has only just entered the territory). The second diagram is correct. Â
Page 22 under Industrial Complexes. The first instance of the words (Silhoutette printed on map) should be removed as these words are already printed just underneath in the very spot where you would expect to see them. That's my impression anyway...
Page 2, third paragraph. Albeit a small thing, it would be nice if the word allies could start with a capital 'a' (Allies as opposed to allies).
Is there anything else people would like to add? Thanks for reading.
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177
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Axis & Allies / Axis & Allies 1941 / Re: Tiger tanks molded in the Japanese Colour.
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on: August 02, 2012, 11:55:12 pm
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Oh yeah, I forgot about that. Even with the new sculpts in the 41 game, the shapes shown in the rulebook are from previous versions of the game. I guess they just didn't want to bother redrawing them. A real pity, that. Maybe they should have just skipped this whole section in the rulebook; it's virtually irrelevant for the 1941 game anyway.
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178
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Axis & Allies / Axis & Allies Spring 1942 Edition / Re: AA42 FAQ
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on: August 02, 2012, 06:57:51 am
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And the only enemy sea units you would need to worry about would be Battleships, Aircraft Carriers, Cruisers & Destroyers (surface warships). Submarines (warships but not surface warships) and Transports (neither warships or surface warships) will not stop your amphibious assault in any way (unless you choose to engage them with your warships). Hope that makes sense! 
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