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796  Play by Forum / Play Boardgames / Re: TEST-G40FA-TripleA Questioneer_vs_Questioneer on: April 23, 2012, 06:56:17 pm
Wow...this is flipping awesome!!!

I'm PBF with TripleA from now on. grin
797  Play by Forum / Play Boardgames / TripleA Turn Summary: Japanese round 1 on: April 23, 2012, 06:52:08 pm
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

Game History

    Round :1

        Purchase Units - Japanese
            Japanese buy 3 transports; Remaining resources: 5 PUs;

        Combat Move - Japanese
            Giving bonus movement to units
            2 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery moved from Jehol to Chahar
            3 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 artillery moved from Shantung to Anhwe
            3 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Kwangsi to Yunnan
            2 bombers moved from Japan to Yunnan
            1 fighter moved from Formosa to Hunan
            3 infantry moved from Kiangsi to Hunan
            1 artillery moved from Kiangsi to Hunan
            1 tactical_bomber moved from Kiangsu to Yunnan
            1 fighter moved from Kiangsu to Yunnan
            1 fighter moved from Manchuria to Hunan
            1 fighter moved from Manchuria to Hunan
            2 tactical_bombers moved from Manchuria to Hunan

        Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
                Japanese win with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 4 infantry
                Japanese win with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 4 infantry
            Recording Battle Statistics

        Non Combat Move - Japanese
            1 carrier moved from 33 Sea Zone to 36 Sea Zone
            1 destroyer moved from 33 Sea Zone to 36 Sea Zone
            1 fighter moved from 33 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
            1 cruiser moved from 20 Sea Zone to 36 Sea Zone
            1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 battleship moved from 19 Sea Zone to 36 Sea Zone
            1 destroyer moved from 19 Sea Zone to 36 Sea Zone
            1 infantry moved from Kiangsu to 19 Sea Zone
            1 artillery moved from Kiangsu to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery moved from 36 Sea Zone to Kwangsi
            2 infantry moved from Kiangsu to Anhwe
            6 infantry moved from Manchuria to Jehol
            1 aaGun moved from Manchuria to Jehol
            1 artillery moved from Manchuria to Jehol
            1 mech_infantry moved from Manchuria to Anhwe
            4 infantry moved from Korea to Manchuria
            1 fighter moved from Okinawa to Kwangsi
            1 fighter moved from Hunan to Kwangsi
            1 tactical_bomber moved from Hunan to Kwangsi
            1 tactical_bomber moved from Hunan to Kwangsi
            2 fighters moved from Hunan to Kwangsi
            2 bombers moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            1 tactical_bomber moved from Yunnan to Kwangsi
            1 infantry moved from Japan to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 armour moved from 36 Sea Zone to Kwangsi
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from 6 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from Korea to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to Kwangsi
            1 transport moved from 20 Sea Zone to 6 Sea Zone

        Place Units - Japanese
            3 transports placed in 6 Sea Zone

        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 35 PUs total
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs

798  Play by Forum / Play Boardgames / TripleA Turn Summary: Russians round 1 on: April 23, 2012, 06:41:07 pm
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

Game History

    Round :1

        Purchase Units - Russians
            Russians buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;

        Combat Move - Russians
            Giving bonus movement to units

        Non Combat Move - Russians
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Eastern Poland to Western Ukraine
            2 infantry moved from Bessarabia to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            1 armour moved from Russia to Western Ukraine
            1 mech_infantry moved from Russia to Western Ukraine
            2 aaGuns moved from Russia to Bryansk
            2 infantry moved from Karelia to Novgorod
            3 infantry moved from Vyborg to Novgorod
            3 infantry moved from Baltic States to Belarus
            1 infantry moved from Archangel to Belarus
            3 infantry moved from Novgorod to Belarus
            1 artillery moved from Novgorod to Belarus
            1 fighter moved from Russia to Novgorod
            1 tactical_bomber moved from Russia to Novgorod
            1 armour moved from Volgograd to Bryansk
            1 mech_infantry moved from Volgograd to Bryansk
            2 infantry moved from Caucasus to Rostov
            2 aaGuns moved from Sakha to Buryatia
            6 infantry moved from Sakha to Buryatia
            6 infantry moved from Amur to Buryatia

        Place Units - Russians
            3 armour placed in Russia
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Novgorod

        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs total

799  Play by Forum / Play Boardgames / TripleA Turn Summary: Germans round 1 on: April 23, 2012, 06:29:23 pm
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

Game History

    Round :1

        Purchase Units - Germans
            Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs;

        Combat Move - Germans
            Giving bonus movement to units
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 108 Sea Zone to 106 Sea Zone
            1 submarine moved from 103 Sea Zone to 109 Sea Zone
            6 infantry moved from Greater Southern Germany to Yugoslavia
            2 infantry moved from Slovakia Hungary to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 tactical_bomber moved from Poland to Yugoslavia
            1 tactical_bomber moved from Germany to Yugoslavia
            2 artilleries moved from Greater Southern Germany to Yugoslavia
            3 armour moved from Greater Southern Germany to France
            3 infantry moved from Western Germany to France
            4 mech_infantrys moved from Western Germany to France
            1 artillery moved from Western Germany to France
            4 infantry moved from Holland Belgium to France
            3 armour moved from Holland Belgium to France
            2 artilleries moved from Holland Belgium to France
            2 bombers moved from Germany to 111 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            2 fighters moved from Western Germany to 111 Sea Zone
            3 tactical_bombers moved from Western Germany to 111 Sea Zone
            1 fighter moved from Holland Belgium to 111 Sea Zone

        Combat - Germans
            British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
            Battle in France
                Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
                French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                    Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 1 :  9/20 hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 :  5/11 hits
                    6 infantry owned by the French , 5 infantry owned by the Germans , 1 artillery owned by the British , 1 artillery owned by the French and 1 aaGun owned by the French lost in France
                    Germans roll dice for 6 armour, 3 artilleries, 2 infantry and 4 mech_infantrys in France, round 2 :  4/15 hits
                    French roll dice for 2 armour and 1 fighter in France, round 2 :  1/3 hits
                    1 armour owned by the French , 1 armour owned by the British , 1 infantry owned by the Germans and 1 fighter owned by the French lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 35
                Casualties for Germans: 6 infantry
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
                Germans win with 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 35
                Casualties for Germans: 6 infantry
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Battle in 106 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 1 :  0/2 hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 :  0/1 hits
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 2 :  1/2 hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 :  1/1 hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                    1 transport owned by the British lost in 106 Sea Zone
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 3 :  1/1 hits
                Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer and 1 transport
                Germans win with 1 submarine remaining. Battle score for attacker is 9
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer and 1 transport
            Battle in 111 Sea Zone
                Germans attack with 2 bombers, 4 fighters, 2 submarines and 3 tactical_bombers
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 2 submarines in 111 Sea Zone, round 1 :  1/2 hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in 111 Sea Zone, round 1 :  6/9 hits
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 1 :  1/3 hits
                    1 cruiser owned by the British , 1 battleship owned by the British , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
                Germans win with 2 bombers, 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 34
                Casualties for Germans: 1 submarine
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Germans win with 2 bombers, 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 34
                Casualties for Germans: 1 submarine
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
            Battle in Yugoslavia
                Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 2 tactical_bombers
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 9 infantry and 2 tactical_bombers in Yugoslavia, round 1 :  2/17 hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 :  1/5 hits
                    1 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 8 infantry and 2 tactical_bombers in Yugoslavia, round 2 :  7/16 hits
                    Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 :  2/3 hits
                    2 infantry owned by the Germans and 3 infantry owned by the Neutral_Allies lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Neutral_Allies: 5 infantry
                Casualties for Germans: 3 infantry
                Germans win with 3 armour, 2 artilleries, 1 fighter, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Neutral_Allies: 5 infantry
                Casualties for Germans: 3 infantry
            Battle in 109 Sea Zone
                Germans attack with 1 submarine
                French defend with 1 fighter; British defend with 1 destroyer, 2 fighters and 1 transport
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 1 :  0/1 hits
                    British roll dice for 1 destroyer, 3 fighters and 1 transport in 109 Sea Zone, round 1 :  2/4 hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                British win with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is -6
                Casualties for Germans: 1 submarine
            Recording Battle Statistics
            Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
            Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
            Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
            Trigger Germans Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
            Setting uses for triggers used this phase.

        Non Combat Move - Germans
            2 bombers moved from 111 Sea Zone to Western Germany
            1 fighter moved from 111 Sea Zone to 112 Sea Zone
            1 fighter moved from 111 Sea Zone to 112 Sea Zone
            3 tactical_bombers moved from 111 Sea Zone to Western Germany
            2 fighters moved from 111 Sea Zone to Western Germany
            1 battleship moved from 113 Sea Zone to 112 Sea Zone
            1 transport moved from 114 Sea Zone to 112 Sea Zone
            1 cruiser moved from 114 Sea Zone to 112 Sea Zone
            1 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            3 infantry moved from Poland to Slovakia Hungary
            2 aaGuns moved from Germany to Slovakia Hungary
            11 infantry moved from Germany to Western Germany
            3 artilleries moved from Germany to Western Germany
            1 aaGun moved from Western Germany to Germany
            1 fighter moved from Yugoslavia to Southern Italy
            2 tactical_bombers moved from Yugoslavia to Southern Italy

        Place Units - Germans
            1 carrier and 2 transports placed in 112 Sea Zone

        Turn Complete - Germans
            Germans collect 39 PUs; end with 58 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

Territory Summary for Germans :

    France : 1 flag, 1 airfield, 6 armour, 3 artilleries, 1 factory_minor, 1 infantry and 4 mech_infantrys
    Slovakia Hungary : 2 aaGuns and 3 infantry
    Western Germany : 2 aaGuns, 1 airfield, 3 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 3 tactical_bombers
    Germany : 2 aaGuns and 1 factory_major
    Norway : 2 infantry
    Denmark : 2 infantry
    Southern Italy : 1 fighter and 2 tactical_bombers
    112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 3 transports
800  Play by Forum / Play Boardgames / Testing Forum poster on: April 23, 2012, 06:06:20 pm
Test summary from TripleA 22:06:03
801  Play by Forum / Play Boardgames / TEST-G40FA-TripleA Questioneer_vs_Questioneer on: April 23, 2012, 05:59:43 pm
test run
802  Axis & Allies / Axis & Allies Global 1940 / Re: Alpha 3.9 Favors Axis on: April 23, 2012, 12:24:42 pm
Way too early IMHO to claim who has advantage in this game.  I need to challenge (through more gameplay) some of you on some of these claimed unstoppable Axis strategies/assumptions.  I'm gonna try some TripleA soon.
803  Play by Forum / League / Re: 12L G40 A3.9 NT seththenewb(axis) vs questioneer(allies) on: April 23, 2012, 12:21:39 pm
Michigan leads, 58–43–6 grin

Hey BTW, I'm strongly thinking of doing PBF on this site using TripleA instead of ABattlemap.  They finally have a stable version of G40.  Instructions are in the "Software" Thread on the Main Page of this site.  I'm gonna test it out.  If it's good then I would like to play there.  Much, much faster and you don't have to type crap out yet the map will save and run correct/legal moves (no looking at map for mistakes by players).  Check it out and tell me what you think???



804  Finding Players / Events / Dominion- Detroit Metro Qualifier Tourny on: April 22, 2012, 06:04:58 am
Don't know if then is in the right place, but for those interested in Dominion- I'm running an official qualifier at Oakland University on Sat. June 23rd at 12pm.

Here is the link to the flyer info sheet and how to register:

http://www.boardgamegeek.com/thread/791072/detroit-dominion-official-qualifier-sat-june-23r
805  Axis & Allies / Software / Re: AA Battle Calculator- Best One out there!!! on: April 21, 2012, 06:45:10 pm
You think you can- don't chance it though- BattleCalc it baby!!! smiley
806  Axis & Allies / Software / Re: tripleA blow battleCrap away on: April 21, 2012, 03:31:24 pm
stable version for Global 40 Final Alpha (2nd ed) is out now...I'm officially a tripleA convert- down with ABattlemap- time to upgrade my play!!! grin
807  Axis & Allies / Software / Re: AACalc Discussion on: April 21, 2012, 03:29:19 pm
djensen,

I've tried your calc but I love this one way better:
link:

http://www.axisandallies.org/forums/index.php?topic=27042.0

sorry man, freezing has much better calc and I use it as an app!!!  Super sweet!! grin
808  Axis & Allies / Software / Re: How To Play Forum Games Using TripleA on: April 21, 2012, 03:26:33 pm
Ah...very nice...just read the thread.  I will be doing this very soon.  This will probably be the new way we do PBF here I assume.  I don't know about everybody else, but I'm sure they would agree, typing out the moves gets pretty old after a while. wink
809  Axis & Allies / Axis & Allies Global 1940 / Re: Alpha 3.9 Favors Axis on: April 21, 2012, 03:23:26 pm
From my experience- I'm not convinced of the that yet.
810  Axis & Allies / Axis & Allies Global 1940 / Re: The Japan Playbook: standard openers with suggestions for sequential rounds. on: April 21, 2012, 03:22:50 pm
I'll be playing TripleA in a week.  I would like to see these strategies in action a few times.  I'll let you know when I'm ready- I'm Allies. grin
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