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166  Play by Forum / League / Re: LG40 Karl7(Axis) v. Spoox(Allies)(0 Bid) on: March 22, 2012, 08:39:42 am
ok

-->Combat

z115
A:
Dice
Rolls: 1@2 3@3 2@4; Total Hits: 4
1@2: (3)3@3: (4, 3, 1)2@4: (1, 3)

D:
Dice
Rolls: 2@1 2@2 1@3 2@4; Total Hits: 3
2@1: (3, 5)2@2: (1, 6)1@3: (6)2@4: (3, 1)


Fin
A:
Dice
Rolls: 3@1 4@2; Total Hits: 0
3@1: (2, 4, 3)4@2: (3, 6, 4, 6)

D:
Dice
Rolls: 1@2; Total Hits: 1
1@2: (2)


Bes
A:
Dice
Rolls: 2@2; Total Hits: 1
2@2: (2, 3)

D:
Dice
Rolls: 1@2; Total Hits: 1
1@2: (1)
167  Play by Forum / League / Re: LG40 Karl7(Axis) v. Spoox(Allies)(0 Bid) on: March 21, 2012, 12:59:28 pm
Russia turn 5

-->Purchase & repair

purchase: 1 Fig (10) + 2 ARM (12) + 6 INF (18) = 40
save 2 ipc

-->Combat movement

z114: 1 SS --> z115
Rus: 1 Fig --> z115 (land Nov)
Nov: 2 Fig, 2 TacB --> z115 (land Rus)

According to the rules, my planes cannot hit your SS because I do not have a DD present in the sz, and your SS can't hit my planes anyways. Now I'm not sure what happens when my SS rolls a successful hit. Does it hit your SS or does it hit a surface warship? I think it hits a surface ship because it can't "see" the SS without a DD, no?

Fin: 5 INF, 2 ART --> Nor
Bes: 1 INF, 1 ART --> Rom
Npr: 1 ARM --> Cpr (walk in), blitz back to Npr


168  Play by Forum / League / Re: LG40 Karl7(Axis) v. Spoox(Allies)(0 Bid) on: March 20, 2012, 08:32:27 am
that changes alot indeed Smiley
You can send other naval units along the TT and CA I think, but even then it would be a very risky fight since my air can only shoot at your surface ships, and you can send planes with them as well, but then they can't participate in the fight for Nov itself of course.
Either is fine for me: you do the German turn completely again or if you want to rearrange the fight for z115/Nov only, then that's also fine for me, we all make mistakes.
169  Play by Forum / League / Re: LG40 Karl7(Axis) v. Spoox(Allies)(0 Bid) on: March 20, 2012, 08:16:07 am
I think I could have scrambled during the fight for Novgorod, and that is what I will do since there is only 1 cruiser accompanying your transports.

170  Play by Forum / League / Re: LG40 Karl7(Axis) v. Spoox(Allies)(0 Bid) on: March 19, 2012, 11:54:45 pm
you seem to be right, my mistake sorry. I can't post a new map before tonight because I'm at work and dont have abatllemap in here but I think keeping the cruisers and destroying the cv + fighters will have the same correct effect on the fight and end result. Can you check?
171  Play by Forum / League / Re: LG40 Karl7(Axis) v. Spoox(Allies)(0 Bid) on: March 19, 2012, 02:09:12 pm
total: 23

France turn 4

Mor: 1 INF --> Alg (walk in)

-->NCM

Fea: 1 INF --> Sud
172  Play by Forum / League / Re: LG40 Karl7(Axis) v. Spoox(Allies)(0 Bid) on: March 19, 2012, 02:06:18 pm
z42 twlo 2 DD, 2 CA

-->NCM

Que: 1 ART, 3 INF, 2 AA --> Nsw

-->Placement

Nsw: 3 Fig

-->Income

territories: 14
no's: 10
damage z41

DiceRolling 2d6:
(1, 4)  
173  Play by Forum / League / Re: LG40 Karl7(Axis) v. Spoox(Allies)(0 Bid) on: March 19, 2012, 02:02:27 pm
z42 round 2 (Anzac lose 2 DD)
A:
Dice
Rolls: 4@3; Total Hits: 2
4@3: (4, 2, 2, 4)

D:
Dice
Rolls: 2@4; Total Hits: 2
2@4: (2, 1)
174  Play by Forum / League / Re: LG40 Karl7(Axis) v. Spoox(Allies)(0 Bid) on: March 19, 2012, 01:56:31 pm
Anzac turn 4

-->Purchase & repair

purchase: 3 Fig (30) = 30
save 0 ipc

-->Combat movement

z62: 1 CA --> z42
z33: 1 CV, 2 DD, 1 CA --> z42
Car: 2 Fig --> z42 (land z42)

-->Combat

z42
A:
Dice
Rolls: 2@2 4@3; Total Hits: 5
2@2: (2, 1)4@3: (3, 3, 3, 4)

D:
Dice
Rolls: 1@2 2@3 2@4; Total Hits: 3
1@2: (6)2@3: (5, 1)2@4: (1, 3)
175  Play by Forum / League / Re: LG40 Karl7(Axis) v. Spoox(Allies)(0 Bid) on: March 19, 2012, 12:16:10 pm
UK turn 4

-->Purchase & repair

purchase: 2 Fig (20) = 20
save 2 ipc

-->Combat movement

/

-->NCM

Eth: 2 INF, 1 ART --> Sud
Iso: 1 Mech --> Sud
Que: 1 ARM, 1 INF --> Gib
z106: 1 DD --> z104
z106: 1 DD --> z91
Egy: 2 Fig, 2 TacB, 1 bomber --> Mal

-->Placement

Ind: 2 Fig

-->Income

territories: 9
saved: 2
total: 11
176  Play by Forum / League / Re: LG40 Karl7(Axis) v. Spoox(Allies)(0 Bid) on: March 19, 2012, 12:01:03 pm
Cha twol

-->Placement

Kan: 1 INF

-->Income

territories: 5
saved: 2
total: 7
177  Play by Forum / League / Re: LG40 Karl7(Axis) v. Spoox(Allies)(0 Bid) on: March 19, 2012, 11:58:14 am
China turn 4

-->Purchase & repair

purchase: 1 INF (3) = 3
save 2 ipc

-->Combat movement

Kan: 1 INF --> She (walk in)
Sui: 1 INF --> Cha
Kan: 1 Fig --> Cha (land Kan)

-->Combat

Cha
A:
Dice
Rolls: 1@1 1@3; Total Hits: 1
1@1: (1)1@3: (5)

D:
Dice
Rolls: 1@2; Total Hits: 0
1@2: (3)
178  Play by Forum / League / Re: LG40 Karl7(Axis) v. Spoox(Allies)(0 Bid) on: March 19, 2012, 11:54:31 am
Gib twlo 2 INF

-->NCM

z101: 1 CV, 2 DD, 2 Fig --> z91
z101: 1 TT --> z86
z26: 2 DD --> z33
z10: 4 SS --> z26
z33: 1 TT --> z26

-->Placement

z101: 1 CV, 2 Fig, 3 TT
Eus: 3 ART, 3 INF

-->Income

territories: 54
no's: 20
saved: 1
total: 75
179  Play by Forum / League / Re: LG40 Karl7(Axis) v. Spoox(Allies)(0 Bid) on: March 19, 2012, 11:43:44 am
Gib round 3
A:
Dice
Rolls: 2@2; Total Hits: 1
2@2: (5, 1)

D:
Dice
Rolls: 1@2; Total Hits: 0
1@2: (4)
180  Play by Forum / League / Re: LG40 Karl7(Axis) v. Spoox(Allies)(0 Bid) on: March 19, 2012, 11:42:53 am
z46 twol
z23 twlo 1 DD

Gib round 2
A:
Dice
Rolls: 2@2; Total Hits: 1
2@2: (2, 3)

D:
Dice
Rolls: 2@2; Total Hits: 0
2@2: (5, 5)
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