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61  Axis & Allies Miniatures / A&A Miniatures (Original) / Re: Axis & Allies Miniatures Set 3: Contested Skies on: March 07, 2006, 07:18:19 pm
Cool, the Italians, Romanians, and French are getting fleshed out.  Each get a commander and some fire support.

2 German, a Japanese, an American, and a Russian aircraft.  Three Air Superiority fighters and two ground attack aircraft.  Five planes?  Not much to contest the skies with.
62  Axis & Allies Miniatures / A&A Miniatures (Original) / Re: Axis & Allies Miniatures Set 3: Contested Skies on: March 01, 2006, 12:17:27 pm
Our weekly dose of update is available on the Avalon Hill site.

The Katyusha looks good for the cost, but I can't decide if the salvo ability is really worth it.  Are there any soldiers that can be hit with only two successes?  It seems snipers and Anti-tank guns already disrupted are the only things touchable.  The Flakpanzer seems to be a good unit to have if you know you're dealing with a lot of soft targets.

And the preview minis are....A Sturmovik!  It keeps getting better for the People's Army.  More cool stuff to throw at the facists.  The other mini looks like a forward artillery observer or a simple radioman.  I can't tell nationality, but it's definately a winter weather outfit.
63  Axis & Allies / Axis and Allies: D-Day / Re: Reinforcments on: February 26, 2006, 06:37:03 pm
I understand the "This beach only" deployment restrictions, but this is my question (I apologize for not making it clearer).

You have four slots for deployment on Utah as opposed to the eight on Omaha.  The first line of reinforcments (six units) is Utah beach only. Order Card 14 says roll 2D6 for the U.S.  The rulebook says "if there's not enough room, remaining reinforcments must wait until a leter turn.  It also says Reinforcements enter play in order from left to right and top to bottom.  Does this mean that on turn One as the U.S., It doesn't matter what I roll (unless I roll under a 4 on two dice), because I can only place four units?  From reading the rules as written, my first wave of reinforcements is at max four units and on Utah Beach only.
64  Axis & Allies Miniatures / A&A Miniatures Variant Rules / Re: Ideas: Shock Troops and Irregulars on: February 26, 2006, 12:15:27 pm
You forgot Yugoslavian Partisans.  They'd basically be Kuonmintang Riflemen without the SA drawback, and they should get a +1 DEF when defending hills.

As for morale, you can get around that by having lower defensive values and using the SA from said Chinese Riflemen.  When any irregular gets a face-up disrupted counter, destroy it immediately.
65  Axis & Allies Miniatures / A&A Miniatures (Original) / Re: Should units be able to be paradropped? on: February 26, 2006, 09:24:55 am
You could make a Pacfic Theater airborne scenario.  The U.S. Marines did airdrop onto Corregidor, evne though it was a genuine disaster due to very low drop height.
66  Axis & Allies / Axis and Allies: D-Day / Re: Reinforcments on: February 26, 2006, 09:23:20 am
Is the Allied reinforcement chart supposed to limit your units in the first turn or two?  If you place as many units on Omaha as the deployment silhouette allows, do you then stop placing reinforcments, or do you skip to Utah beach?
67  Axis & Allies Miniatures / A&A Miniatures (Original) / Re: Axis and Allies Miniatures Collections on: February 25, 2006, 10:02:07 pm
I have two Hellcats for trade.

Wants: All units pertaining to
Italy
Poland
Romania
68  Axis & Allies Miniatures / A&A Miniatures (Original) / Re: Axis & Allies Miniatures Set 4: D-Day on: February 24, 2006, 05:12:49 pm
Quote
Fan requested favorites like the Supermarine Spitfire and Jagdtiger also roar into action.

Did a lot of people ask for the Jagdtiger?  Kinda odd.  Anyway, can we hope to see (1) More airborne support units, (2) Rangers (cause we needs us a Pointe Du Hoc scenario), and (3) Free French forces.
69  Axis & Allies Miniatures / A&A Miniatures (Original) / Re: Axis & Allies Miniatures Set 3: Contested Skies on: February 23, 2006, 04:28:51 am
The new preview is up, and we've got stats for the 105mm Sherman and the SdKfz 234, and what do I see?  We're getting a Katyusha!!  The flakpanzer is also nice, but the late-war Russians just got real good.  I hope the range of the Katyusha's rockets is reflected on the card.
70  Axis & Allies / Axis and Allies: Battle of the Bulge / Re: Axis and allies battle of the bulge coming out November!!!! on: February 20, 2006, 11:38:16 am
To add to the questions of weather and other strategic factors, I assume there will also be some mechanism to represent the limited fuel supplies the Germans were working with in this campaign?
71  Axis & Allies Miniatures / A&A Miniatures (Original) / Re: Axis & Allies Miniatures Set 3: Contested Skies on: February 19, 2006, 04:22:58 pm
My only concern about Axis and Allies as a collectible miniatures game is the inveitable glut of items available for play.  Magic set the standard for restricting tournament play for those who hadn't collected the early power cards.  The Clix games are doing the same thing-Mechwarrior has a restricted tournament environment.

I don't want to see the same thing happen eventually in A&A.  One of the great things about historical miniatures gaming is the fact that the Panzer IV is never rotated out of the game - that would be absurd.  Granted, if such a thing would happen, I'd quit playing in an organized format, but I don't want it to come to that.
72  Other Forums / Other Games / Re: Call of Duty 2 on: February 17, 2006, 02:42:14 pm
I bought it when it came out for the 360.  Thanks to a patch, Xbox Live's interface is now on par with that of the PC.  I'm trying to crawl my way through the veteran setting.  I spent a week on the cliffs of Pointe Du Hoc alone.  I shudder to think what Hill 400 will be like.
73  Other Forums / Other Games / Re: It's almost Olympic time! on: February 17, 2006, 02:40:51 pm
That this US girl fell trying to do a trick as she was about to win and ended up with the Silver instead of Gold.
Why, would you do that?  It's the Olympics for goodness sake.

Has anybody asked Leon Lett for his opinion?
74  Other Forums / General Discussion / Re: How could Germany have won the war? on: February 17, 2006, 06:43:47 am
The ability to build and sustain a rotating pilot base was one of many advantages that the U.S. enjoyed during the war.  The ability to recover downed pilots is an inherent advantage of fighting either at sea or over your own territory.  As an aggressor, Germany cannot expect to recover more than a slim percentage of its pilots shot down in action over enemy territory. That's a factor Germany has to accept in its overall strategy.
75  Axis & Allies Miniatures / A&A Miniatures (Original) / Re: Axis & Allies Miniatures Set 3: Contested Skies on: February 16, 2006, 04:43:49 am
Having perused the Avalon Hill boards, and comparing every Sherman mini to about four different Sherman web galleries, I'm convinced it's the M4A3, 105mm.  If they're going to try and give the US an assault gun, why not the Priest?
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