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7036  Axis & Allies / House Rules / Re: AARHE: Map files on: December 02, 2008, 05:08:19 pm
yes right.
7037  Axis & Allies / Axis & Allies Anniversary Edition / Re: are there national advantages in aa50? on: December 02, 2008, 05:06:15 pm
http://www.mediafire.com/file/ltfzkjyhmgy

these. pick and choose what you like.
7038  Axis & Allies / Axis & Allies Pacific / Re: 40 iPC'S, 4 Victory points. on: December 02, 2008, 03:54:38 pm
Quote
cruisers from AARe?

That dues not have cruisers, but AARHE does since day one.
7039  Axis & Allies / 1941 Scenario / Re: China wall strategy: on: December 02, 2008, 03:52:50 pm
Yes well like in all things the amount you can fund will have a direct result either on your backdoor, or if you fund it too well on your front door with Germany.
7040  Axis & Allies / Axis & Allies Anniversary Edition / Re: AA50 on top in BGG rank on: December 02, 2008, 03:50:55 pm
Yes indeed. WOTC does nothing so we must. WE are the new vanguard to support our hobby, by crook or hook.

make it a 10.
7041  Axis & Allies / Axis & Allies Anniversary Edition / Re: The Map is fine, but... on: December 02, 2008, 12:51:20 pm
high gloss will present problems in evening hours when you use overheat lights because they glare the map.

I have made this mistake before, but of course its up to you.

i recommend semi gloss.
7042  Axis & Allies / 1941 Scenario / Re: China wall strategy: on: December 02, 2008, 12:45:16 pm
Its a great burden. but know that once the Chinese are fully grown, the Soviet can go back.

It would also depend on how well Germans did in Russia.

Its more of a long term strategy and great if your going after Japan first.
7043  Axis & Allies / 1942 Scenario / Re: 1942 Japanese strategy on: December 02, 2008, 12:42:48 pm
Its because you need the DD because you got lots of capital ships and US will buy subs to hunt them down with preemptive shots and you as japan wont be able to sink them unless you got destroyers.

buy cruisers and see what he does.
7044  Axis & Allies / Axis & Allies Anniversary Edition / Re: The Map is fine, but... on: December 02, 2008, 12:40:07 pm
you don't want foam, unless its a roll up and the foam is made of a cloth type material.

You want semi gloss and highest DPI. Remember this is 100% vector art and the better resolution will show its quality.

You can also give them the material and they can mount it to it and cut into pieces about 24x18 each...giving you 6 pieces

Just don't choose a material that will wrinkle, warp or crack.

7045  Axis & Allies / Axis & Allies Anniversary Edition / Re: are there national advantages in aa50? on: December 02, 2008, 12:21:03 pm
no NA but we have house rules.
7046  Axis & Allies / Axis & Allies Anniversary Edition / Re: AA50 on top in BGG rank on: December 02, 2008, 12:20:36 pm
yea thats a point you got.
7047  Axis & Allies / Axis & Allies Anniversary Edition / Re: The Map is fine, but... on: December 02, 2008, 12:15:54 pm
well tell them its 72x36 and ask for a price quote. They charge per Sq ft.  216 is what you got.
7048  Axis & Allies / Axis & Allies Anniversary Edition / Re: AA50 on top in BGG rank on: December 02, 2008, 12:11:36 pm
its on the bottom under record a play.

While your at it rate games above it a 1. Thats would only be one or two
7049  Axis & Allies / House Rules / Re: Axis and Allies 50: House Rules (Lite) on: December 01, 2008, 11:00:40 pm
yea we fill the niche for the type of more of a wargame, but LITE will present a more friendly form.
7050  Axis & Allies / House Rules / Re: AARHE: Map files on: December 01, 2008, 10:59:13 pm
Lite cant be used for anything more than a paper waster. We must start that over.

I will bring up one concept at a time beginning tomorrow pulled from the latest file and we reformulate from that.

Don't worry.

I will compile the language and assemble the parts.
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