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2
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Play by Forum / League / TripleA Turn Summary: Germans round 7
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on: Today at 04:30:40 pm
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Smolensk 3 bombers moved from Western Germany to Smolensk 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 mech_infantry moved from Eastern Poland to Bessarabia 1 mech_infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians
Combat - Germans Battle in Smolensk Germans attack with 3 bombers and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 3 bombers and 1 mech_infantry in Smolensk, round 1 : 2/4 hits Russians roll dice for 2 infantry in Smolensk, round 1 : 0/2 hits 2 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry
Non Combat Move - Germans 1 aaGun, 8 armour, 3 infantry and 7 mech_infantrys moved from Eastern Poland to Belarus 1 aaGun, 1 armour, 10 artilleries, 15 infantry and 1 mech_infantry moved from Novgorod to Belarus 1 aaGun, 10 artilleries and 14 infantry moved from Baltic States to Belarus 3 artilleries and 4 infantry moved from Poland to Eastern Poland 6 mech_infantrys moved from Germany to Eastern Poland 1 bomber moved from Smolensk to Novgorod 2 bombers moved from Smolensk to Novgorod 2 transports moved from 115 Sea Zone to 114 Sea Zone 2 artilleries and 2 infantry moved from Germany to 114 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod 1 artillery and 4 infantry moved from Germany to Poland 1 artillery and 4 infantry moved from Western Germany to Germany 1 bomber and 4 tactical_bombers moved from Holland Belgium to Western Germany
Place Units - Germans 9 mech_infantrys placed in Germany 3 artilleries placed in Novgorod 1 fighter placed in Western Germany 2 infantry placed in Western Germany
Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs total Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Production/PUs Summary :
Germans : 49 / 64 Russians : 26 / 32 Japanese : 56 / 73 Americans : 54 / 79 Chinese : 10 / 11 British : 25 / 24 UK_Pacific : 2 / 0 Italians : 24 / 41 ANZAC : 11 / 16 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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4
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Play by Forum / League / TripleA Turn Summary: Japanese round 1
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on: Today at 09:10:38 am
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 2 infantry moved from Kiangsi to Hunan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 artillery and 2 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 bombers moved from Japan to Yunnan 1 fighter moved from Formosa to Hunan
Combat - Japanese Battle in Hunan Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 6/7 hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/7 hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits 2 infantry owned by the Japanese , 3 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan retreated to Yunnan Chinese win with 1 infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Chinese: 3 infantry
Non Combat Move - Japanese 1 mech_infantry moved from Manchuria to Anhwe 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 artillery and 1 infantry moved from Jehol to Anhwe 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Kiangsi to Kwangsi 1 artillery and 3 infantry moved from Kiangsu to Kiangsi 1 artillery moved from Shantung to Anhwe 1 infantry moved from Shantung to Anhwe 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 1 infantry moved from Shantung to Anhwe 1 aaGun and 4 infantry moved from Manchuria to Jehol 4 infantry moved from Korea to Manchuria 1 fighter moved from Korea to 36 Sea Zone 1 carrier and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Kwangsi 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi 1 fighter moved from Okinawa to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone 2 carriers moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
Place Units - Japanese 2 transports placed in 6 Sea Zone 1 factory_minor placed in Shantung
Turn Complete - Japanese Japanese collect 29 PUs; end with 29 PUs total Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 39 PUs
Production/PUs Summary :
Germans : 42 / 77 Russians : 37 / 37 Japanese : 29 / 39 Americans : 52 / 52 Chinese : 9 / 12 British : 28 / 28 UK_Pacific : 17 / 17 Italians : 10 / 10 ANZAC : 10 / 10 French : 12 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0
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6
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Play by Forum / League / TripleA Turn Summary: Russians round 1
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on: May 22, 2013, 06:05:23 pm
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Purchase Units - Russians Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians 3 infantry moved from Vyborg to Novgorod 2 infantry moved from Karelia to Novgorod 1 fighter moved from Novgorod to Russia 2 aaGuns and 6 infantry moved from Sakha to Buryatia 6 infantry moved from Amur to Buryatia 1 armour and 1 mech_infantry moved from Volgograd to Sikang 1 armour and 1 mech_infantry moved from Russia to Kazakhstan 1 infantry moved from Caucasus to Kazakhstan 2 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Bessarabia to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 3 infantry moved from Baltic States to Belarus 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk 1 infantry moved from Archangel to Novgorod 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 125 Sea Zone
Place Units - Russians 2 artilleries and 1 infantry placed in Novgorod 3 infantry placed in Ukraine 2 mech_infantrys placed in Volgograd 3 infantry placed in Russia
Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs total
Production/PUs Summary :
Germans : 39 / 68 Russians : 37 / 37 Japanese : 26 / 26 Americans : 52 / 52 Chinese : 12 / 12 British : 28 / 28 UK_Pacific : 17 / 17 Italians : 10 / 10 ANZAC : 10 / 10 French : 15 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0
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7
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Play by Forum / League / TripleA Turn Summary: Japanese round 9
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on: May 22, 2013, 05:55:36 pm
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Japanese Japanese buy 3 artilleries, 2 destroyers, 1 fighter, 5 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese 1 armour moved from India to 39 Sea Zone 1 armour and 1 transport moved from 39 Sea Zone to 56 Sea Zone 1 armour moved from 56 Sea Zone to Western Australia 1 submarine moved from 21 Sea Zone to 33 Sea Zone Japanese take 22 Sea Zone from Americans 2 submarines moved from 6 Sea Zone to 33 Sea Zone 2 fighters moved from 42 Sea Zone to 62 Sea Zone 2 mech_infantrys moved from Siberia to Soviet Far East 1 bomber moved from Japan to Soviet Far East 1 armour and 1 mech_infantry moved from Yenisey to Urals Japanese take Evenkiyskiy from Russians 1 artillery and 1 infantry moved from Yenisey to Timguska 1 mech_infantry moved from Manchuria to Chahar 1 artillery moved from Hopei to Chahar 1 mech_infantry moved from Manchuria to Chahar 2 artilleries moved from Hopei to Suiyuyan 1 artillery moved from Hopei to Shensi 1 artillery moved from Kweichow to Shensi 1 mech_infantry moved from Yunnan to Shensi 1 mech_infantry moved from Yunnan to Sikang 1 mech_infantry moved from Szechwan to Sikang 1 fighter and 1 tactical_bomber moved from Yunnan to Sikang 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 destroyer moved from 6 Sea Zone to 7 Sea Zone 2 fighters moved from 34 Sea Zone to 33 Sea Zone 1 destroyer moved from 6 Sea Zone to 31 Sea Zone 1 destroyer moved from 6 Sea Zone to 31 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from 6 Sea Zone to 7 Sea Zone 1 bomber moved from Shan State to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone
Combat - Japanese Battle in 7 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Americans roll dice for 1 submarine in 7 Sea Zone, round 1 : 0/1 hits Japanese roll dice for 1 destroyer and 1 fighter in 7 Sea Zone, round 1 : 0/2 hits Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits Japanese roll dice for 1 destroyer and 1 fighter in 7 Sea Zone, round 2 : 1/2 hits 1 submarine owned by the Americans lost in 7 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 16 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 destroyer Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 1 : 0/2 hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 2/2 hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 45 Sea Zone Japanese attack with 1 bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 31 Sea Zone Japanese attack with 2 destroyers Americans defend with 1 submarine Americans roll dice for 1 submarine in 31 Sea Zone, round 1 : 0/1 hits Japanese roll dice for 2 destroyers in 31 Sea Zone, round 1 : 0/2 hits Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits Japanese roll dice for 2 destroyers in 31 Sea Zone, round 2 : 2/2 hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 31 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in 62 Sea Zone Japanese attack with 2 fighters ANZAC defend with 1 destroyer Japanese roll dice for 2 fighters in 62 Sea Zone, round 1 : 0/2 hits ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 1 : 0/1 hits Japanese roll dice for 2 fighters in 62 Sea Zone, round 2 : 1/2 hits ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits 1 destroyer owned by the ANZAC lost in 62 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 33 Sea Zone Japanese attack with 3 fighters, 3 submarines and 1 tactical_bomber Americans defend with 1 carrier, 1 destroyer and 2 fighters Japanese roll dice for 3 submarines in 33 Sea Zone, round 1 : 0/3 hits Japanese roll dice for 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 1 : 2/4 hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 33 Sea Zone, round 1 : 2/4 hits 1 destroyer owned by the Americans and 2 submarines owned by the Japanese lost in 33 Sea Zone Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits Japanese roll dice for 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 2/4 hits Americans roll dice for 2 fighters in 33 Sea Zone, round 2 : 1/2 hits Americans roll dice for 1 carrier in 33 Sea Zone, round 2 : 0/1 hits 1 fighter owned by the Americans , 1 carrier owned by the Americans and 1 fighter owned by the Japanese lost in 33 Sea Zone 1 submarine owned by the Japanese Submerged Japanese roll dice for 2 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 1/3 hits Americans roll dice for 1 fighter in 33 Sea Zone, round 3 : 0/1 hits 1 fighter owned by the Americans lost in 33 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for Japanese: 1 fighter and 2 submarines Casualties for Americans: 1 carrier, 1 destroyer and 2 fighters Battle in Shensi Japanese attack with 2 artilleries and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 1 mech_infantry in Shensi, round 1 : 0/3 hits Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits Japanese roll dice for 2 artilleries and 1 mech_infantry in Shensi, round 2 : 0/3 hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits 1 mech_infantry owned by the Japanese lost in Shensi Japanese roll dice for 2 artilleries in Shensi, round 3 : 1/2 hits Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery remaining. Battle score for attacker is -5 Casualties for Japanese: 1 artillery and 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Soviet Far East Japanese attack with 1 bomber and 2 mech_infantrys Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 bomber and 2 mech_infantrys in Soviet Far East, round 1 : 1/3 hits Russians roll dice for 1 artillery and 1 infantry in Soviet Far East, round 1 : 0/2 hits 1 infantry owned by the Americans lost in Soviet Far East Japanese roll dice for 1 bomber and 2 mech_infantrys in Soviet Far East, round 2 : 0/3 hits Russians roll dice for 1 artillery in Soviet Far East, round 2 : 1/1 hits 1 mech_infantry owned by the Japanese lost in Soviet Far East Japanese roll dice for 1 bomber and 1 mech_infantry in Soviet Far East, round 3 : 1/2 hits Russians roll dice for 1 artillery in Soviet Far East, round 3 : 0/1 hits 1 artillery owned by the Americans lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 mech_infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Sikang Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Sikang, round 1 : 1/4 hits Chinese roll dice for 1 infantry in Sikang, round 1 : 0/1 hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Urals Japanese attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Urals, round 1 : 1/2 hits Russians roll dice for 1 infantry in Urals, round 1 : 0/1 hits 1 infantry owned by the Russians lost in Urals Japanese win, taking Urals from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Chahar Japanese attack with 1 artillery and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 mech_infantrys in Chahar, round 1 : 1/3 hits Chinese roll dice for 1 infantry in Chahar, round 1 : 0/1 hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Japanese attack with 2 artilleries Chinese defend with 1 infantry Japanese roll dice for 2 artilleries in Suiyuyan, round 1 : 1/2 hits Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 artilleries remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Western Australia Battle in Dutch New Guinea Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 1 : 0/2 hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 1 : 1/1 hits 1 infantry owned by the Japanese lost in Dutch New Guinea Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits 1 artillery owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Western Australia from ANZAC with 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Timguska Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Timguska, round 1 : 1/2 hits Russians roll dice for 1 infantry in Timguska, round 1 : 1/1 hits 1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Timguska Japanese win, taking Timguska from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry
Non Combat Move - Japanese 2 fighters moved from 62 Sea Zone to 54 Sea Zone 1 carrier moved from 42 Sea Zone to 54 Sea Zone 1 transport moved from 79 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from West India to India 1 armour and 1 mech_infantry moved from India to West India 1 bomber moved from Soviet Far East to Japan 1 battleship moved from 21 Sea Zone to 35 Sea Zone 1 battleship moved from 42 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 16 Sea Zone to Japan 1 fighter moved from 7 Sea Zone to Japan 1 carrier moved from 34 Sea Zone to 35 Sea Zone 2 fighters moved from 33 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 carrier moved from 35 Sea Zone to 34 Sea Zone 1 bomber moved from 45 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Sikang to Kweichow 2 bombers moved from Shan State to Philippines 1 destroyer moved from 41 Sea Zone to 39 Sea Zone 1 destroyer and 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 fighter and 2 tactical_bombers moved from Kwangsi to Philippines 1 mech_infantry moved from Kwangtung to Yunnan
Place Units - Japanese 2 infantry placed in India 1 transport placed in 39 Sea Zone 1 transport placed in 37 Sea Zone 1 artillery and 1 infantry placed in Malaya 1 fighter placed in Japan 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone 1 transport placed in 20 Sea Zone 1 artillery and 1 infantry placed in Kwangtung 1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese Japanese collect 79 PUs; end with 79 PUs total Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Production/PUs Summary :
Germans : 53 / 63 Russians : 23 / 27 Japanese : 79 / 89 Americans : 53 / 73 Chinese : 2 / 7 British : 24 / 0 UK_Pacific : 0 / 0 Italians : 13 / 26 ANZAC : 9 / 15 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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8
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Play by Forum / League / TripleA Turn Summary: Germans round 1
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on: May 22, 2013, 02:37:14 pm
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Germans Turning on Edit Mode EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry EDIT: Turning off Edit Mode
Purchase Units - Germans Germans buy 1 carrier and 1 destroyer; Remaining resources: 6 PUs;
Combat Move - Germans 1 submarine moved from 108 Sea Zone to 109 Sea Zone 1 submarine moved from 124 Sea Zone to 109 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 fighter moved from Holland Belgium to 109 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Germany to 111 Sea Zone 1 bomber moved from Germany to 109 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 fighter and 2 tactical_bombers moved from Western Germany to 109 Sea Zone 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 2 mech_infantrys moved from Western Germany to Southern France 1 armour moved from Greater Southern Germany to Southern France 2 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Southern France 1 tactical_bomber moved from Poland to Yugoslavia
Combat - Germans Battle in 106 Sea Zone Germans attack with 3 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 3 submarines in 106 Sea Zone, round 2 : 0/3 hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits Germans roll dice for 3 submarines in 106 Sea Zone, round 3 : 3/3 hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits 1 transport owned by the British and 1 destroyer owned by the British lost in 106 Sea Zone Germans win, taking 106 Sea Zone from Neutral with 3 submarines remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in 109 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 4/5 hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits 1 transport owned by the British and 1 destroyer owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 2/6 hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/3 hits 1 battleship owned by the Germans and 1 destroyer owned by the British lost in 111 Sea Zone Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 3 : 4/5 hits British roll dice for 1 battleship and 1 cruiser in 111 Sea Zone, round 3 : 1/2 hits 1 cruiser owned by the British , 1 battleship owned by the British and 1 fighter owned by the Germans lost in 111 Sea Zone Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Germans: 1 battleship and 1 fighter Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in France Germans attack with 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery Germans roll dice for 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys in France, round 2 : 9/17 hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits 6 infantry owned by the French , 4 infantry owned by the Germans , 1 artillery owned by the British , 1 artillery owned by the French and 1 aaGun owned by the French lost in France Germans roll dice for 5 armour, 3 artilleries, 3 infantry and 2 mech_infantrys in France, round 3 : 2/13 hits French roll dice for 2 armour and 1 fighter in France, round 3 : 2/3 hits 1 armour owned by the French , 1 armour owned by the British and 2 infantry owned by the Germans lost in France Germans roll dice for 5 armour, 3 artilleries, 1 infantry and 2 mech_infantrys in France, round 4 : 5/11 hits French roll dice for 1 fighter in France, round 4 : 1/1 hits 1 infantry owned by the Germans and 1 fighter owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 32 Casualties for Germans: 7 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 6 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 5/12 hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits 1 infantry owned by the Germans and 5 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Neutral_Allies: 5 infantry Casualties for Germans: 1 infantry Battle in Southern France Germans attack with 1 armour, 1 fighter and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Southern France, round 2 : 2/4 hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France Germans win, taking Southern France from French with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation _Switch attached to French
Non Combat Move - Germans 1 bomber moved from 109 Sea Zone to Holland Belgium 1 bomber moved from 111 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone 1 fighter moved from 109 Sea Zone to 112 Sea Zone 1 fighter and 2 tactical_bombers moved from 109 Sea Zone to Holland Belgium 3 aaGuns moved from Western Germany to Holland Belgium 1 cruiser moved from 114 Sea Zone to 112 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to Western Germany 1 fighter moved from Southern France to Northern Italy 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 2 infantry moved from Slovakia Hungary to Poland 1 infantry moved from Romania to Slovakia Hungary 1 aaGun moved from Germany to Western Germany 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 tactical_bomber moved from Yugoslavia to Western Germany 1 transport moved from 114 Sea Zone to 112 Sea Zone
Place Units - Germans 1 carrier and 1 destroyer placed in 112 Sea Zone
Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6 Germans collect 42 PUs; end with 67 PUs total Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Production/PUs Summary :
Germans : 42 / 77 Russians : 37 / 37 Japanese : 26 / 26 Americans : 52 / 52 Chinese : 12 / 12 British : 28 / 28 UK_Pacific : 17 / 17 Italians : 10 / 10 ANZAC : 10 / 10 French : 12 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0
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14
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Play by Forum / League / TripleA Move Summary: Germans round 1
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on: May 22, 2013, 01:16:26 pm
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Germans Turning on Edit Mode EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry EDIT: Turning off Edit Mode
Purchase Units - Germans Germans buy 1 carrier and 1 destroyer; Remaining resources: 6 PUs;
Combat Move - Germans 1 submarine moved from 108 Sea Zone to 109 Sea Zone 1 submarine moved from 124 Sea Zone to 109 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 fighter moved from Holland Belgium to 109 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Germany to 111 Sea Zone 1 bomber moved from Germany to 109 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 fighter and 2 tactical_bombers moved from Western Germany to 109 Sea Zone 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 2 mech_infantrys moved from Western Germany to Southern France 1 armour moved from Greater Southern Germany to Southern France 2 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Southern France 1 tactical_bomber moved from Poland to Yugoslavia
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