May 19, 2013, 10:27:10 am *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News: Do you live near Cincinnati? Join us this weekend for A&A Spring Gathering XI on April 5-6, 2013. Search me
  Articles  
  Home Help Login Register Chat  
Loading
  Show Posts
Pages: « 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 »
1531  Play by Forum / League / TripleA Turn Summary Post 26740.8 on: March 17, 2012, 08:37:56 pm
Game History

    Round :1

        Purchase Units - Japanese
            Japanese buy 1 destroyer and 1 transport; 2 PUs remaining

        Combat Move - Japanese
            2 fighters moved from 61 Sea Zone to 35 Sea Zone
            1 destroyer moved from 51 Sea Zone to 53 Sea Zone
            2 fighters moved from 57 Sea Zone to 53 Sea Zone
            2 fighters moved from 57 Sea Zone to 56 Sea Zone
            2 infantry moved from Caroline Islands to 51 Sea Zone
            2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to East Indies
                  Japanese take East Indies from British
            2 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone
            2 infantry moved from 49 Sea Zone to Borneo
                  Japanese take Borneo from British
            1 infantry moved from Caroline Islands to 51 Sea Zone
            1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone
            1 infantry moved from Okinawa to 60 Sea Zone
            2 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone
            2 infantry moved from 50 Sea Zone to Philippine Islands
            1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone
            1 artillery and 1 infantry moved from 50 Sea Zone to Philippine Islands
            1 battleship and 1 cruiser moved from 61 Sea Zone to 50 Sea Zone
            1 armour and 1 infantry moved from Japan to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 armour and 1 infantry moved from 61 Sea Zone to Kwangtung
            1 fighter moved from Japan to Kwangtung
            3 infantry moved from French Indo-China Thailand to Yunnan
            1 fighter moved from Manchuria to Yunnan
            1 fighter moved from Formosa to Yunnan
            3 infantry moved from Kiangsu to Fukien
            3 infantry moved from Manchuria to Suiyuan

        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 2 fighters
                British defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 fighters in 35 Sea Zone, round 1 :  2/2 hits
                    British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 1 :  0/1 hits
                    1 transport owned by the British and 1 destroyer owned by the British lost in 35 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in 56 Sea Zone
                Japanese attack with 2 fighters
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 fighters in 56 Sea Zone, round 1 :  0/2 hits
                    Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 1 :  0/1 hits
                    Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 :  0/2 hits
                    Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 :  1/1 hits
                    1 fighter owned by the Japanese lost in 56 Sea Zone
                    Japanese roll dice for 1 fighter in 56 Sea Zone, round 3 :  0/1 hits
                    Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 3 :  0/1 hits
                    Japanese roll dice for 1 fighter in 56 Sea Zone, round 4 :  1/1 hits
                    Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 4 :  0/1 hits
                    1 destroyer owned by the Americans lost in 56 Sea Zone
                    1 transport owned by the Americans lost in 56 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in 53 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 battleship
                    Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 1 :  1/3 hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship in 53 Sea Zone, round 1 :  1/1 hits
                    1 destroyer owned by the Japanese lost in 53 Sea Zone
                    Japanese roll dice for 2 fighters in 53 Sea Zone, round 2 :  2/2 hits
                    Americans roll dice for 1 battleship in 53 Sea Zone, round 2 :  0/1 hits
                    1 battleship owned by the Americans lost in 53 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 battleship
            Battle in 50 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser and 2 transports
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 50 Sea Zone, round 1 :  2/2 hits
                    Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 1 :  0/1 hits
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 50 Sea Zone
                Japanese win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Philippine Islands
                Japanese attack with 1 artillery and 3 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Philippine Islands, round 1 :  0/4 hits
                    Americans roll dice for 2 infantry in Philippine Islands, round 1 :  1/2 hits
                    1 infantry owned by the Japanese lost in Philippine Islands
                    Japanese roll dice for 1 artillery and 2 infantry in Philippine Islands, round 2 :  0/3 hits
                    Americans roll dice for 2 infantry in Philippine Islands, round 2 :  1/2 hits
                    1 infantry owned by the Japanese lost in Philippine Islands
                    Japanese roll dice for 1 artillery and 1 infantry in Philippine Islands, round 3 :  0/2 hits
                    Americans roll dice for 2 infantry in Philippine Islands, round 3 :  0/2 hits
                    Japanese roll dice for 1 artillery and 1 infantry in Philippine Islands, round 4 :  0/2 hits
                    Americans roll dice for 2 infantry in Philippine Islands, round 4 :  0/2 hits
                    Japanese roll dice for 1 artillery and 1 infantry in Philippine Islands, round 5 :  1/2 hits
                    Americans roll dice for 2 infantry in Philippine Islands, round 5 :  1/2 hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
                    Japanese roll dice for 1 artillery in Philippine Islands, round 6 :  0/1 hits
                    Americans roll dice for 1 infantry in Philippine Islands, round 6 :  0/1 hits
                    Japanese roll dice for 1 artillery in Philippine Islands, round 7 :  0/1 hits
                    Americans roll dice for 1 infantry in Philippine Islands, round 7 :  0/1 hits
                    Japanese roll dice for 1 artillery in Philippine Islands, round 8 :  1/1 hits
                    Americans roll dice for 1 infantry in Philippine Islands, round 8 :  0/1 hits
                    1 infantry owned by the Americans lost in Philippine Islands
                Japanese win, taking Philippine Islands from Americans with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Japanese: 3 infantry
                Casualties for Americans: 2 infantry
            Battle in Kwangtung
                Japanese attack with 1 armour, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Kwangtung, round 1 :  1/3 hits
                    British roll dice for 1 infantry in Kwangtung, round 1 :  0/1 hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 fighters and 3 infantry
                Chinese defend with 1 fighter and 1 infantry
                    Japanese roll dice for 2 fighters and 3 infantry in Yunnan, round 1 :  1/5 hits
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 1 :  1/2 hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 :  3/4 hits
                    Chinese roll dice for 1 fighter in Yunnan, round 2 :  0/1 hits
                    1 fighter owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 fighter and 1 infantry
            Battle in Suiyuan
                Japanese attack with 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 infantry in Suiyuan, round 1 :  0/3 hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 1 :  0/1 hits
                    Japanese roll dice for 3 infantry in Suiyuan, round 2 :  1/3 hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 2 :  1/1 hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan
                Japanese win, taking Suiyuan from Chinese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Fukien
                Japanese attack with 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 infantry in Fukien, round 1 :  0/3 hits
                    Chinese roll dice for 1 infantry in Fukien, round 1 :  0/1 hits
                    Japanese roll dice for 3 infantry in Fukien, round 2 :  0/3 hits
                    Chinese roll dice for 1 infantry in Fukien, round 2 :  0/1 hits
                    Japanese roll dice for 3 infantry in Fukien, round 3 :  0/3 hits
                    Chinese roll dice for 1 infantry in Fukien, round 3 :  1/1 hits
                    1 infantry owned by the Japanese lost in Fukien
                    Japanese roll dice for 2 infantry in Fukien, round 4 :  0/2 hits
                    Chinese roll dice for 1 infantry in Fukien, round 4 :  0/1 hits
                    Japanese roll dice for 2 infantry in Fukien, round 5 :  0/2 hits
                    Chinese roll dice for 1 infantry in Fukien, round 5 :  1/1 hits
                    1 infantry owned by the Japanese lost in Fukien
                    Japanese roll dice for 1 infantry in Fukien, round 6 :  0/1 hits
                    Chinese roll dice for 1 infantry in Fukien, round 6 :  1/1 hits
                    1 infantry owned by the Japanese lost in Fukien
                Chinese win with 1 infantry remaining. Battle score for attacker is -9
                Casualties for Japanese: 3 infantry

        Non Combat Move - Japanese
            1 carrier moved from 61 Sea Zone to 37 Sea Zone
            2 fighters moved from 35 Sea Zone to 37 Sea Zone
            1 fighter moved from Kwangtung to French Indo-China Thailand
            2 fighters moved from Yunnan to French Indo-China Thailand
            1 carrier moved from 57 Sea Zone to 60 Sea Zone
            1 carrier moved from 57 Sea Zone to 62 Sea Zone
            2 fighters moved from 53 Sea Zone to 60 Sea Zone
            1 fighter moved from 56 Sea Zone to 62 Sea Zone

        Place Units - Japanese
            1 destroyer and 1 transport placed in 62 Sea Zone

        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 32 PUs total
            Japanese met a national objective for an additional 5 PUs; end with 37 PUs
            Japanese met a national objective for an additional 5 PUs; end with 42 PUs

Territory Summary for Japanese :

    Borneo : 1 flag, 2 infantry
    East Indies : 1 flag, 2 infantry
    French Indo-China Thailand : 3 fighters
    Iwo Jima : 1 infantry
    Japan : 1 aaGun, 1 artillery, 1 factory and 3 infantry
    Kwangtung : 1 flag, 1 armour and 1 infantry
    Philippine Islands : 1 flag, 1 artillery
    Suiyuan : 1 flag, 2 infantry
    Yunnan : 1 flag, 2 infantry
    37 Sea Zone : 1 carrier and 2 fighters
    38 Sea Zone : 1 transport
    49 Sea Zone : 1 transport
    50 Sea Zone : 1 battleship, 1 cruiser and 2 transports
    60 Sea Zone : 1 carrier and 2 fighters
    61 Sea Zone : 1 transport
    62 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport

Production/PUs Summary :

    Germans : 31 / 45
    Russians : 30 / 35
    Japanese : 30 / 42
    British : 34 / 43
    Italians : 10 / 10
    Chinese : 5 / 0
    Americans : 38 / 40



A&A Forum : http://www.axisandallies.org/forums/index.php?topic=26740.8#msg933090
1532  Play by Forum / Tournaments / Re: R01 - DM (Axis) vs. Soul (Allies + 10) on: March 17, 2012, 08:26:27 pm
Results

ukr - taken, wol

Non-Combat Move

1 rt to bul from blk
2 inf, 1 ftr, 1 aa to fra from ita
1 rt to blk from ita

Placement

3 inf, 1 aa on Ita

Collect 12 + 5 (NO) = 17 total

1533  Play by Forum / Tournaments / Re: R01 - DM (Axis) vs. Soul (Allies + 10) on: March 17, 2012, 08:17:14 pm
Ukr

1 inf, 1 arm

Dice
Rolls: 1@1 1@3; Total Hits: 1
1@1: (1)1@3: (5)


1 inf

Dice
Rolls: 1@2; Total Hits: 0
1@2: (4)


1534  Play by Forum / Tournaments / Re: R01 - DM (Axis) vs. Soul (Allies + 10) on: March 17, 2012, 08:16:49 pm
Italy Round 2

Buy 3 inf, 1 aa

Combat Move

1)  Ukr - 1 inf vs. 1 inf, 1 arm (bul)
1535  Play by Forum / Tournaments / TripleA Turn Summary Post 26609.56 on: March 17, 2012, 08:07:20 pm
Game History

    Round :7

        Purchase Units - Italians
            Italians repair 1 damage on 1 factory; 13 PUs remaining
            Italians buy 1 artillery and 3 infantry; 0 PUs remaining

        Combat Move - Italians
            1 fighter and 2 infantry moved from Italy to Balkans

        Combat - Italians
            Battle in Balkans
                Italians attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Balkans, round 1 :  1/3 hits
                    British roll dice for 1 infantry in Balkans, round 1 :  0/1 hits
                    1 infantry owned by the British lost in Balkans
                Italians win, taking Balkans from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry

        Non Combat Move - Italians
            1 fighter moved from Balkans to Italy
            1 armour moved from Germany to Italy
            2 infantry moved from France to Italy

        Place Units - Italians
            1 artillery and 3 infantry placed in Italy

        Turn Complete - Italians
            Italians collect 9 PUs; end with 9 PUs total

Territory Summary for Italians :

    Balkans : 2 infantry
    France : 1 infantry
    Italy : 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 7 infantry

Production/PUs Summary :

    Germans : 19 / 32
    Russians : 32 / 48
    Japanese : 49 / 64
    British : 28 / 36
    Italians : 9 / 9
    Chinese : 1 / 0
    Americans : 40 / 50



A&A Forum : http://www.axisandallies.org/forums/index.php?topic=26609.56#msg933982
1536  Play by Forum / League / Re: 12L - '41 DM (Axis) vs. Gargantua (Allies + 10) TripleA on: March 14, 2012, 04:50:50 pm
That was almost a flawless G1.
1537  Play by Forum / League / TripleA Turn Summary Post 26740.3 on: March 14, 2012, 04:49:56 pm
Game History

    Round :1

        Purchase Units - Germans
            Germans buy 1 artillery and 9 infantry; 0 PUs remaining

        Combat Move - Germans
            1 cruiser and 1 submarine moved from 5 Sea Zone to 6 Sea Zone
            2 submarines moved from 7 Sea Zone to 2 Sea Zone
            1 fighter moved from Norway to 2 Sea Zone
            1 bomber moved from Germany to 9 Sea Zone
            1 fighter moved from Northwestern Europe to 12 Sea Zone
            1 fighter moved from Germany to 12 Sea Zone
            1 armour and 1 infantry moved from France to 13 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 16 Sea Zone
            1 armour and 1 infantry moved from 16 Sea Zone to Ukraine
            1 infantry moved from Bulgaria Romania to Ukraine
            1 fighter moved from Poland to Ukraine
            1 armour, 1 artillery and 2 infantry moved from Bulgaria Romania to East Poland
            1 infantry moved from Norway to 5 Sea Zone
            1 artillery moved from Germany to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Baltic States
            2 armour, 1 artillery and 4 infantry moved from Poland to Baltic States
            2 armour moved from Czechoslovakia Hungary to Baltic States
            1 armour moved from Bulgaria Romania to Baltic States

        Combat - Germans
            Battle in 6 Sea Zone
                Germans attack with 1 cruiser and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 6 Sea Zone, round 1 :  0/1 hits
                    Germans roll dice for 1 cruiser in 6 Sea Zone, round 1 :  1/1 hits
                    British roll dice for 1 destroyer in 6 Sea Zone, round 1 :  0/1 hits
                    1 destroyer owned by the British lost in 6 Sea Zone
                Germans win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 2 Sea Zone
                Germans attack with 1 fighter and 2 submarines
                British defend with 1 battleship and 1 transport
                    Germans roll dice for 2 submarines in 2 Sea Zone, round 1 :  0/2 hits
                    Germans roll dice for 1 fighter in 2 Sea Zone, round 1 :  0/1 hits
                    British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 1 :  1/1 hits
                    1 submarine owned by the Germans lost in 2 Sea Zone
                    Germans roll dice for 1 submarine in 2 Sea Zone, round 2 :  0/1 hits
                    Germans roll dice for 1 fighter in 2 Sea Zone, round 2 :  0/1 hits
                    British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 :  0/1 hits
                    Germans roll dice for 1 submarine in 2 Sea Zone, round 3 :  1/1 hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 fighter in 2 Sea Zone, round 3 :  1/1 hits
                    British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 3 :  0/1 hits
                    1 battleship owned by the British lost in 2 Sea Zone
                    1 transport owned by the British lost in 2 Sea Zone
                    Germans roll dice for 1 submarine in 2 Sea Zone, round 4 :  0/1 hits
                Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 21
                Casualties for Germans: 1 submarine
                Casualties for British: 1 battleship and 1 transport
            Battle in 9 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 bomber in 9 Sea Zone, round 1 :  1/1 hits
                    British roll dice for 1 destroyer and 1 transport in 9 Sea Zone, round 1 :  0/1 hits
                    1 destroyer owned by the British lost in 9 Sea Zone
                    1 transport owned by the British lost in 9 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in 12 Sea Zone
                Germans attack with 2 fighters
                British defend with 1 cruiser and 1 destroyer
                    Germans roll dice for 2 fighters in 12 Sea Zone, round 1 :  0/2 hits
                    British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 1 :  0/2 hits
                    Germans roll dice for 2 fighters in 12 Sea Zone, round 2 :  1/2 hits
                    British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 :  0/2 hits
                    1 destroyer owned by the British lost in 12 Sea Zone
                    Germans roll dice for 2 fighters in 12 Sea Zone, round 3 :  2/2 hits
                    British roll dice for 1 cruiser in 12 Sea Zone, round 3 :  0/1 hits
                    1 cruiser owned by the British lost in 12 Sea Zone
                Germans win with 2 fighters remaining. Battle score for attacker is 20
                Casualties for British: 1 cruiser and 1 destroyer
            Battle in Baltic States
                Germans attack with 5 armour, 2 artilleries and 5 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 5 armour, 2 artilleries and 5 infantry in Baltic States, round 1 :  5/12 hits
                    Russians roll dice for 3 infantry in Baltic States, round 1 :  1/3 hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 5 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in East Poland
                Germans attack with 1 armour, 1 artillery and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour, 1 artillery and 2 infantry in East Poland, round 1 :  1/4 hits
                    Russians roll dice for 2 infantry in East Poland, round 1 :  1/2 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in East Poland, round 2 :  3/3 hits
                    Russians roll dice for 1 infantry in East Poland, round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in East Poland
                Germans win, taking East Poland from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Ukraine
                Germans attack with 1 armour, 1 fighter and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour, 1 fighter and 2 infantry in Ukraine, round 1 :  1/4 hits
                    Russians roll dice for 2 infantry in Ukraine, round 1 :  1/2 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 1 armour, 1 fighter and 1 infantry in Ukraine, round 2 :  1/3 hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry

        Non Combat Move - Germans
            1 fighter moved from Ukraine to Poland
            1 bomber moved from 9 Sea Zone to Morocco Algeria
            2 fighters moved from 12 Sea Zone to Morocco Algeria
            1 fighter moved from 2 Sea Zone to Norway
            3 infantry moved from Germany to Poland
            1 infantry moved from Finland to Norway
            1 infantry moved from Northwestern Europe to Germany
            1 infantry moved from France to Germany
            1 armour, 1 artillery and 1 infantry moved from Libya to Morocco Algeria

        Place Units - Germans
            1 artillery and 9 infantry placed in Germany

        Turn Complete - Germans
            Germans collect 35 PUs; end with 35 PUs total
            Germans met a national objective for an additional 5 PUs; end with 40 PUs
            Germans met a national objective for an additional 5 PUs; end with 45 PUs

Territory Summary for Germans :

    Baltic States : 1 flag, 5 armour, 2 artilleries and 4 infantry
    East Poland : 1 flag, 1 armour, 1 artillery and 1 infantry
    Finland : 1 infantry
    Germany : 1 aaGun, 1 artillery, 1 factory and 11 infantry
    Morocco Algeria : 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry
    Norway : 1 fighter and 2 infantry
    Poland : 1 fighter and 3 infantry
    Ukraine : 1 flag, 1 armour and 1 infantry
    2 Sea Zone : 1 submarine
    5 Sea Zone : 1 transport
    6 Sea Zone : 1 cruiser and 1 submarine
    16 Sea Zone : 1 transport

Production/PUs Summary :

    Germans : 35 / 45
    Russians : 26 / 30
    Japanese : 17 / 17
    British : 43 / 43
    Italians : 10 / 10
    Chinese : 7 / 0
    Americans : 40 / 40



A&A Forum : http://www.axisandallies.org/forums/index.php?topic=26740.3#msg932985
1538  Play by Forum / Tournaments / TripleA Turn Summary Post 26609.53 on: March 14, 2012, 04:32:23 pm
Game History

    Round :7

        Purchase Units - Japanese
            Japanese buy 2 armour, 1 destroyer, 1 factory, 1 fighter and 7 infantry; 0 PUs remaining

        Combat Move - Japanese
            2 infantry moved from East Indies to 38 Sea Zone
            2 infantry and 1 transport moved from 38 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Persia
            1 battleship moved from 35 Sea Zone to 34 Sea Zone
            6 armour, 4 artilleries and 14 infantry moved from India to Persia
            2 armour moved from Burma to Persia
            1 armour, 2 artilleries and 5 infantry moved from Yakut S.S.R. to Evenki National Okrug

        Combat - Japanese
            Battle in Evenki National Okrug
                Japanese attack with 1 armour, 2 artilleries and 5 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 artilleries and 5 infantry in Evenki National Okrug, round 1 :  2/8 hits
                    Russians roll dice for 1 infantry in Evenki National Okrug, round 1 :  0/1 hits
                    1 infantry owned by the Russians lost in Evenki National Okrug
                Japanese win, taking Evenki National Okrug from Russians with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Persia
                Japanese attack with 8 armour, 4 artilleries and 16 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 battleship in Persia, round 1 :  0/1 hits
                    Japanese roll dice for 8 armour, 4 artilleries and 16 infantry in Persia, round 1 :  10/28 hits
                    British roll dice for 1 infantry in Persia, round 1 :  0/1 hits
                    1 infantry owned by the Russians lost in Persia
                Japanese win, taking Persia from British with 8 armour, 4 artilleries and 16 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry

        Non Combat Move - Japanese
            1 aaGun moved from India to Persia
            3 infantry moved from Ningxia to Sikang
            3 infantry moved from Suiyuan to Ningxia
            2 armour moved from Hupeh to Burma
            2 armour moved from French Indo-China Thailand to India
            1 transport moved from 35 Sea Zone to 37 Sea Zone
            2 transports moved from 35 Sea Zone to 38 Sea Zone
            4 infantry moved from East Indies to 38 Sea Zone
            2 infantry moved from French Indo-China Thailand to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            4 infantry and 2 transports moved from 38 Sea Zone to 35 Sea Zone
            6 infantry moved from 35 Sea Zone to India
            2 fighters moved from 35 Sea Zone to Italy
            1 cruiser moved from 35 Sea Zone to 38 Sea Zone
            1 destroyer moved from 62 Sea Zone to 50 Sea Zone
            2 armour moved from Manchuria to Hupeh
            3 infantry moved from Manchuria to Suiyuan
            2 infantry moved from Japan to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
            1 transport moved from 36 Sea Zone to 62 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo-China Thailand
            1 infantry moved from Japan to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            1 carrier moved from 35 Sea Zone to 34 Sea Zone
            2 fighters moved from 50 Sea Zone to 34 Sea Zone
            1 fighter moved from 62 Sea Zone to 50 Sea Zone

        Place Units - Japanese
            1 factory placed in India
            3 infantry placed in Manchuria
            2 armour placed in French Indo-China Thailand
            4 infantry placed in East Indies
            1 destroyer and 1 fighter placed in 62 Sea Zone

        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 49 PUs total
            Japanese met a national objective for an additional 5 PUs; end with 54 PUs
            Japanese met a national objective for an additional 5 PUs; end with 59 PUs
            Japanese met a national objective for an additional 5 PUs; end with 64 PUs

Territory Summary for Japanese :

    Australia : 1 flag,     Borneo : 1 flag,     Burma : 1 flag, 2 armour
    Buryatia S.S.R. : 1 flag, 1 infantry
    East Indies : 1 flag, 1 factory and 4 infantry
    Evenki National Okrug : 1 flag, 1 armour, 2 artilleries and 5 infantry
    French Indo-China Thailand : 2 armour, 1 factory and 2 infantry
    Fukien : 1 flag,     Hupeh : 1 flag, 2 armour
    India : 1 flag, 2 armour, 1 factory and 6 infantry
    Italy : 2 fighters
    Iwo Jima : 1 infantry
    Japan : 1 aaGun and 1 factory
    Kwangtung : 1 flag,     Manchuria : 1 factory and 3 infantry
    New Guinea : 1 flag,     New Zealand : 1 flag,     Ningxia : 1 flag, 3 infantry
    Persia : 1 flag, 1 aaGun, 8 armour, 4 artilleries and 16 infantry
    Philippine Islands : 1 flag,     Sikang : 1 flag, 9 infantry
    Solomon Islands : 1 flag,     Soviet Far East : 1 flag,     Stanovoj Chrebet : 1 flag,     Suiyuan : 1 flag, 3 infantry
    Yakut S.S.R. : 1 flag,     Yunnan : 1 flag,     34 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
    35 Sea Zone : 3 transports
    36 Sea Zone : 1 transport
    38 Sea Zone : 1 cruiser
    50 Sea Zone : 2 carriers, 4 destroyers and 3 fighters
    62 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport

Production/PUs Summary :

    Germans : 24 / 32
    Russians : 32 / 48
    Japanese : 49 / 64
    British : 22 / 23
    Italians : 10 / 14
    Chinese : 1 / 0
    Americans : 40 / 50



A&A Forum : http://www.axisandallies.org/forums/index.php?topic=26609.53#msg932729
1539  Play by Forum / League / Re: 12L - '41 DM (Axis) vs. Gargantua (Allies + 10) TripleA on: March 14, 2012, 01:03:00 pm
We will face Gargantua and his hordes again, and the gods shall weep for their suffering!
1540  Play by Forum / League / Re: 11L '41 DM (Axis) vs. LL (Allies + 6) +NO, No Tech, 14 VC on: March 14, 2012, 12:59:44 pm
A league game is fine.  Nope, sorry, after the Italians bailed me out, no way in heck I'd drop this game.  wink  How about that, the Italians did the damage while the Germans were loafing.  Apparently the German armor spent so much time driving around Asia, that when they got back to Europe they ran out of gas and ammo.

I do have to say, it is so nice having France back in Axis hands, should be able to cause some real trouble now.  If I can rebuild my armies that is.

Let me know what you want to do about your ftrs, if you are still moving some to Canada.

I probably won't do Ger/��� until this weekend.
1541  Play by Forum / League / 12L - '41 DM (Axis) vs. Gargantua (Allies + 10) TripleA on: March 14, 2012, 12:52:26 pm
Gargantua bids 1 rt Kar, 2 inf Egy.

Good Luck!
1542  Play by Forum / League / Re: 11L '41 DM (Axis) vs. LL (Allies + 6) +NO, No Tech, 14 VC on: March 14, 2012, 06:10:46 am
One change - put 3 fighters in ECA.

Noncombat Moves

6 fighters from FRA to Z7
6 fighters from EUS to Z7

Not to be the bearer of more bad news, but I think only 2 US ftrs survived the France attack.  Not sure what you want to do.

Take your time I really probably won't do Ger until the weekend, maybe Sunday.  Need a short break after that last round and look over the map, regain my sanity.

Also just thought I'd throw this out there, would you want to make this a non-league game?  I'm not sure if anyone deserves a loss after this type of game and it looks destined to go on for quite a bit longer.  I'd like to defintiely play it out, but wouldn't mind if we went non-league so we don't have to worry about ending dates or time for turns.  I also wouldn't mind strategy talk (not of upcoming turns of course - past turns only) which would have to wait in a league game, but for a regular for fun game we can bring things up a few turns after they happened.  Anyway just an idea.  I'm up for whatever, but will need a couple days to digest what just happened.

This game is totaly crazy. You thought you had it won and then I thought I had it won.  Now I do not know.

Cheers  cheesy

No kidding.  I really thought I was done after the G turn.  At this point I wouldn't be surprised if we got to round 100.  Lol!   smiley

1543  Play by Forum / Tournaments / TripleA Turn Summary Post 26609.51 on: March 13, 2012, 07:01:11 pm
Game History

    Round :7

        Purchase Units - Germans
            Germans buy 1 artillery and 10 infantry; 0 PUs remaining

        Combat Move - Germans
            1 artillery and 1 infantry moved from Rhodesia to Union of South Africa
            2 infantry moved from France to Northwestern Europe
            4 fighters moved from Germany to Northwestern Europe
            1 infantry moved from Poland to Baltic States
            1 bomber moved from Germany to Baltic States

        Combat - Germans
            Battle in Northwestern Europe
                Germans attack with 4 fighters and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 4 fighters and 2 infantry in Northwestern Europe, round 1 :  3/6 hits
                    British roll dice for 1 infantry in Northwestern Europe, round 1 :  0/1 hits
                    1 infantry owned by the British lost in Northwestern Europe
                Germans win, taking Northwestern Europe from British with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Union of South Africa
                Germans attack with 1 artillery and 1 infantry
                British defend with 2 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Union of South Africa, round 1 :  0/2 hits
                    British roll dice for 2 infantry in Union of South Africa, round 1 :  1/2 hits
                    1 infantry owned by the Germans lost in Union of South Africa
                    Germans roll dice for 1 artillery in Union of South Africa, round 2 :  0/1 hits
                    British roll dice for 2 infantry in Union of South Africa, round 2 :  0/2 hits
                    Germans roll dice for 1 artillery in Union of South Africa, round 3 :  0/1 hits
                    British roll dice for 2 infantry in Union of South Africa, round 3 :  0/2 hits
                    Germans roll dice for 1 artillery in Union of South Africa, round 4 :  1/1 hits
                    British roll dice for 2 infantry in Union of South Africa, round 4 :  0/2 hits
                    1 infantry owned by the British lost in Union of South Africa
                    Germans roll dice for 1 artillery in Union of South Africa, round 5 :  0/1 hits
                    British roll dice for 1 infantry in Union of South Africa, round 5 :  0/1 hits
                    Germans roll dice for 1 artillery in Union of South Africa, round 6 :  0/1 hits
                    British roll dice for 1 infantry in Union of South Africa, round 6 :  0/1 hits
                    Germans roll dice for 1 artillery in Union of South Africa, round 7 :  0/1 hits
                    British roll dice for 1 infantry in Union of South Africa, round 7 :  0/1 hits
                    Germans roll dice for 1 artillery in Union of South Africa, round 8 :  0/1 hits
                    British roll dice for 1 infantry in Union of South Africa, round 8 :  0/1 hits
                    Germans roll dice for 1 artillery in Union of South Africa, round 9 :  0/1 hits
                    British roll dice for 1 infantry in Union of South Africa, round 9 :  0/1 hits
                    Germans roll dice for 1 artillery in Union of South Africa, round 10 :  0/1 hits
                    British roll dice for 1 infantry in Union of South Africa, round 10 :  0/1 hits
                    Germans roll dice for 1 artillery in Union of South Africa, round 11 :  0/1 hits
                    British roll dice for 1 infantry in Union of South Africa, round 11 :  1/1 hits
                    1 artillery owned by the Germans lost in Union of South Africa
                British win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for British: 1 infantry
            Battle in Baltic States
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Baltic States, round 1 :  1/2 hits
                    Russians roll dice for 1 infantry in Baltic States, round 1 :  0/1 hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry

        Non Combat Move - Germans
            1 bomber moved from Baltic States to Germany
            1 infantry moved from Poland to Bulgaria Romania
            1 aaGun, 3 artilleries and 6 infantry moved from Poland to Czechoslovakia Hungary
            7 infantry moved from Germany to Czechoslovakia Hungary
            8 armour moved from Poland to France
            2 armour moved from Germany to France
            1 artillery and 10 infantry moved from France to Germany
            3 fighters moved from Northwestern Europe to France
            1 fighter moved from Northwestern Europe to Germany

        Place Units - Germans
            3 infantry placed in France
            1 artillery and 7 infantry placed in Germany

        Turn Complete - Germans
            Germans collect 27 PUs; end with 27 PUs total
            Germans met a national objective for an additional 5 PUs; end with 32 PUs

Territory Summary for Germans :

    Baltic States : 1 flag, 1 infantry
    Czechoslovakia Hungary : 1 aaGun, 3 artilleries and 13 infantry
    France : 1 aaGun, 10 armour, 1 factory, 3 fighters and 3 infantry
    French West Africa : 1 flag,     Germany : 1 aaGun, 2 artilleries, 1 bomber, 1 factory, 1 fighter and 17 infantry
    Northwestern Europe : 2 infantry
    Poland : 1 infantry
    Bulgaria Romania : 1 infantry

Production/PUs Summary :

    Germans : 27 / 32
    Russians : 29 / 36
    Japanese : 49 / 64
    British : 22 / 23
    Italians : 10 / 14
    Chinese : 1 / 0
    Americans : 40 / 50



A&A Forum : http://www.axisandallies.org/forums/index.php?topic=26609.51#msg932681
1544  Play by Forum / League / Re: 11L '41 DM (Axis) vs. LL (Allies + 6) +NO, No Tech, 14 VC on: March 13, 2012, 06:41:51 pm
Results

fra - taken with 35 arm, 6 ftrs, 1 bom

Non-Combat Move

6 ftrs, 1 bom to ger
1 inf to ger from pol
1 inf to ind from per
20 inf, 2 arm to trj from per
1 inf to kar from bel

Placement

5 inf, 1 rt on Ita

Collect 19

Japan now has the largest army. Lol!

I'm not sure what the empty Europe will do to the game, but it appears we play on...

1545  Play by Forum / League / Re: 11L '41 DM (Axis) vs. LL (Allies + 6) +NO, No Tech, 14 VC on: March 13, 2012, 06:33:24 pm
Amazingly after the terrible G turn and great Ita turn, I ended up with roughly the same number of armor in Fra as I would if Ger and Ita just went normally.  Give or take maybe 5-10 units.

Craziness.
Pages: « 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 »
2013 Support Drive
Support Level
Forum Username
Buy Axis & Allies
  • Axis & Allies 1942 [Amazon]
  • A&A Pacific 1940 [Amazon]
  • A&A Europe 1940 [FMG]
  • [eBay]
  • [eBay]
  • A&A D-Day [Amazon]
  • A&A Battle of the Bulge [Amazon]
  • [eBay]
  • [eBay]
  • WWII Themed Combat Dice [FMG]


Axis and Allies.org Official Sponsor: Field Marshal Games
Powered by MySQL Powered by PHP Powered by SMF 1.1.16 | SMF © 2011, Simple Machines Valid XHTML 1.0! Valid CSS!