True, but no more buys from UK/Europe. Furthermore, I’m going to kill the cruiser/transport in Japan and the ones coming in, it will probably wreck my airforce, but there will be no transports within 2 moves of me and I still have 19 infantry. We be good. BTW - should I just do Japan or rip off a note to Whitmann first? :?
Latest posts made by meatgrinder
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RE: Meatgrinder vs. vold (allies + 9)
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RE: G40 Vold and meatgrinder (axis) vs Bar91 and AK_Grown
My Hun partner is a souless bastage isn’t he? Long live the Axis! :evil:
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RE: Meatgrinder vs. vold (allies + 9)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 bomber and 1 destroyer; Remaining resources: 10 PUs; 2 SuicideAttackTokens;Combat Move - Japanese
1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from 46 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to Dutch New Guinea
1 fighter moved from 46 Sea Zone to Dutch New Guinea
1 bomber moved from Celebes to Dutch New Guinea
1 fighter moved from Philippines to Dutch New Guinea
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from 41 Sea Zone to Borneo
1 tactical_bomber moved from 41 Sea Zone to Borneo
1 tactical_bomber moved from 41 Sea Zone to Borneo
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
Japanese take 37 Sea Zone from UK_Pacific
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 battleship, 2 carriers, 1 destroyer and 2 transports moved from 46 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser and 1 transport
British defend with 1 transport
Japanese win with 1 battleship, 2 carriers, 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Dutch New Guinea
Japanese attack with 1 bomber, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 fighter and 1 tactical_bomber
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 fighter and 1 tactical_bomberNon Combat Move - Japanese
1 bomber moved from Dutch New Guinea to Philippines
1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
1 fighter moved from Dutch New Guinea to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 fighter and 2 tactical_bombers moved from Borneo to 43 Sea ZonePlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,6,4,6,3,4,2,6,5,5,1,3,2,2,2,5,3,1,5,1,1,5,5
Japanese collect 15 PUs (11 lost to blockades); end with 25 PUs total -
RE: Meatgrinder vs. vold (allies + 9)
Hey buddy, I think we look good on the 2 v 2. They have no chance of getting me in 3 rounds and I don’t see where they have anything to retake UK or push that much further into Russia. I think we’ve got this one. Let me know if you see something different, I’ve got our 2 v 2 up right now and I’m looking it over. :mrgreen:
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RE: Meatgrinder vs. vold (allies + 9)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 55 PUs;
Germans buy 2 artilleries, 1 destroyer, 11 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Russia
1 fighter moved from Eastern Poland to Smolensk
1 tactical_bomber moved from Eastern Poland to Smolensk
1 tactical_bomber moved from Eastern Poland to Bryansk
1 fighter moved from Eastern Poland to Bryansk
1 bomber moved from Western Germany to Turkey
1 bomber moved from Holland Belgium to Albania
1 fighter moved from Southern Italy to Albania
1 infantry moved from Yugoslavia to Albania
1 infantry moved from Yugoslavia to Albania
1 destroyer moved from 113 Sea Zone to 110 Sea ZoneCombat - Germans
Strategic bombing raid in Turkey
Bombing raid in Turkey rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Turkey causes 5 damage total.
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Bryansk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Albania
Germans attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 artillery and 1 infantry
Germans win, taking Albania from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Germans
1 bomber moved from Turkey to Southern Italy
1 fighter moved from Albania to Southern Italy
1 bomber moved from Albania to Western Germany
1 aaGun moved from Bessarabia to Eastern Poland
1 fighter moved from Bryansk to Eastern Poland
1 tactical_bomber moved from Bryansk to Eastern Poland
1 tactical_bomber moved from Smolensk to Eastern Poland
1 fighter moved from Smolensk to Eastern Poland
1 bomber moved from Russia to Novgorod
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
8 infantry moved from Baltic States to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
1 cruiser, 2 destroyers and 4 transports moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Eastern Poland to Western Germany
1 fighter moved from Eastern Poland to Western GermanyPlace Units - Germans
1 submarine placed in 112 Sea Zone
1 destroyer placed in 113 Sea Zone
3 infantry placed in Yugoslavia
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Western Germany
1 artillery and 1 infantry placed in France
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
RE: Meatgrinder vs. vold (allies + 9)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Romania to Bulgaria
Italians take Bulgaria from British
1 infantry moved from Yugoslavia to Albania
1 infantry moved from Yugoslavia to Albania
1 artillery moved from Yugoslavia to AlbaniaCombat - Italians
Battle in Albania
Italians attack with 1 artillery and 2 infantry
British defend with 1 artillery and 1 infantry
1 artillery owned by the Italians and 1 infantry owned by the Italians retreated to Yugoslavia
British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 artillery moved from Romania to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 artillery moved from Romania to Yugoslavia
1 aaGun moved from Southern France to Northern Italy
1 aaGun moved from Normandy Bordeaux to FrancePlace Units - Italians
1 armour and 2 infantry placed in Northern Italy
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4,5
Italians collect 12 PUs (3 lost to blockades); end with 12 PUs total -
RE: Meatgrinder vs. vold (allies + 9)
I see that you have studied the arts of Sun Tzu, very wise grasshopper.
On a side note, I’m heading to the PO in a few minutes and I had a little picture/computer problem I was wondering if you might have some insight into. Are you at home?
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RE: Meatgrinder vs. vold (allies + 9)
Oh, that airbase. Â I thought that was just a pile of rubble. :evil: