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527
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Axis & Allies Miniatures / A&A Miniatures (Original) / Re: questions
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on: May 23, 2008, 12:08:50 pm
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Another question for you all "veteran players": I made a map... quite huge. I had topographical aerial photos of my town (Google Earth type), put them together, then in AutoCAD made the array of hexes, turned out quite cool I would say, after I plotted it. Did someone try a thing like this and with what result? (I am yet to play on it).
That sound fantastic, great job! Did you modify it to create distinct hex-sized ares of any particular terrain? Would you mind posting the file for us to look at?
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528
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Axis & Allies Miniatures / A&A Miniatures (Original) / Re: questions
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on: May 23, 2008, 11:06:58 am
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P38 and one of the the Crusaeder from Set I. I may not have all the units from 39-45 but they were all repeats so I have them from their previous apperances. I collect to be able to play 100 pt games. So I wont have 2 Tigers because they are over 50 pts, but I will have 2 T-34's because you would commonly have builds where you would want two. Its a players collection  But I still want at least one of each.
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530
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Axis & Allies Miniatures / A&A Miniatures (Original) / Re: questions
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on: May 23, 2008, 07:07:45 am
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Consider yourself lucky you joined late. Alot of if shelled out the bucks from the beginning, only to find we have to re-purchase the same units in the new scale.
Dont get me wrong, its a fun game and even with different sizes its not too bad unless you play BOTH sizes of a unit within the same game. (Meaning, playing the small and large stugs at the same tiem). But I'm anal, you may not mind at all. There are a LOT of really great units in the first 1 thru 5 sets and it'll be years (if ever for some) before the re-release them all. Plus soldiers and aircraft are the same through all sets.
I vacilate between continuing collection, sitting tight with what I've got, and selling the whole lot. Its frustrating. Personally even though I'm still collecting and trying to get the odd unit I need to complete all the sets, If I got a fair offer on the whole collection I'd consider it. WotC really stuck it to us early-adopters.
Mot
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532
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Axis & Allies / Axis & Allies Pacific / Re: planes on aircraft carrier.
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on: May 20, 2008, 12:10:58 pm
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The fighters are considered in the air during the attack so they get to participate in the battle.
If the Carriers are lost in the fight, you can move the fighters upto 1 spcae away to land, with that typically being the island in the seazone that the battle took place.
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540
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Axis & Allies Miniatures / A&A Miniatures (Original) / Misc NA Unit Discusion
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on: May 16, 2008, 10:40:54 am
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Is it just me or does the Sd Kfz 231 complete obsolete the Sd Kfz 222.
They both have the sucky AI (as compared to the Allied armoured cars), the same far AV attacks, and High Gear 2 and SnF 2.
But the 231 trade 1 point of speed for 1 point improved frontal armour, for 2 points less. At that cost, I might actually use them in some builds!
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